Commit graph

25 commits

Author SHA1 Message Date
Henrik Rydgård
671ba6356b Remove logspam from Android text rendering, oops 2024-10-23 15:07:27 +02:00
Henrik Rydgård
26de955c77 Warning fixes, add warning to Cave Story if skip buffer effects is on 2024-10-22 11:56:08 +02:00
Henrik Rydgård
a6a189c24d An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it. 2024-10-22 11:02:26 +02:00
Henrik Rydgård
e49d94ad11 Unify the MeasureString caching code 2024-10-16 14:39:21 +02:00
Henrik Rydgård
e0c12c9547 More lint warning fixes 2024-10-10 10:52:45 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
28cf69f67e Remove duplicate code from the text rendering backends 2024-06-01 09:58:58 +02:00
Henrik Rydgård
d6b6d087c0 Make the font lifecycle more similar between the backends. 2024-06-01 09:43:11 +02:00
Henrik Rydgård
4051f34758 Implement MeasureStringRect generically based on MeasureString 2024-05-31 21:11:48 +02:00
Henrik Rydgård
5b0007f391 Remove unused and broken text rotation code 2024-05-31 20:58:53 +02:00
Henrik Rydgård
533f8f06be Unify DrawString between Windows, UWP and Android. More to come. 2024-05-31 17:27:59 +02:00
Henrik Rydgård
5999690af5 i18n: Remove our awkward ampersand-escape support, except in [DesktopUI] 2024-05-31 09:45:59 +02:00
Henrik Rydgård
0bbaaef787 Seems to be working now, though need to figure out which font face we can use. 2024-05-29 18:52:39 +02:00
Henrik Rydgård
ccbcf1369b Convert DrawString* functions to use std::string_view 2024-05-24 22:52:51 +02:00
Henrik Rydgård
804f31f424 Convert MeasureString* functions to use std::string_view 2024-05-24 14:16:40 +02:00
Henrik Rydgård
ab685be566 Windows UWP: Enable color emoji rendering through DirectWrite 2023-08-06 17:25:20 +02:00
Henrik Rydgård
63cfe28f61 Implement color emoji support on Android 2023-08-06 15:14:29 +02:00
Henrik Rydgård
ab6e902fea Make naett work on Android, UWP, Mac. Exclude on Linux 2023-07-21 10:28:31 +02:00
Henrik Rydgård
ac88e73768 TextDrawerAndroid: Handle a null fontName, saw some crash reports that looked like that. 2023-05-05 23:40:06 +02:00
Henrik Rydgård
970f7993df Android: Make font rendering work even absent support for R4G4B4A4 textures.
This shouldn't normally happen as conforming drivers are required to
support that texture format, but the software driver that we
accidentally choose on Poco C40 (see issue #16391) doesn't.

That we choose that driver will be fixed separately. This fix on its own
at least lets the user comfortably navigate to settings and switch to
OpenGL.
2023-02-28 00:01:29 +01:00
Henrik Rydgård
a44bee6f85 Fix bug in blue-to-alpha - alpha blending could be on when it shouldn't be.
Fixes #15732. (Split/Second environment mapping problem in the menu).
2022-07-27 10:59:39 +02:00
Unknown W. Brackets
72663aeefb Android: Improve precision on text measure.
We want this to come to the same values that measuring the first line
would, so let's multiply in the same way.
2021-09-25 07:58:28 -07:00
Henrik Rydgård
d3abcf1b56 Draw bullet points as circles for a consistent look regardless of system font. 2021-09-10 23:41:44 +02:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
8761bf2bc9 Move text rendering to Common. 2020-10-05 00:05:28 +02:00
Renamed from ext/native/gfx_es2/draw_text_android.cpp (Browse further)