Xele02
d90a024fc6
Parse in UInt or big int fail to decode.
2013-02-20 00:29:28 +01:00
Xele02
804bd08374
Correct vertex info not displayed correctly anymore
2013-02-20 00:29:28 +01:00
Sacha
b9a137d621
Note about Qt UI only working on X11, needing to be thread-aware. Allocate tmp as an array instead.
2013-02-20 01:36:06 +10:00
Sacha
6be288b678
Add new file 'OpenGLBase' to Qt Windows build. Fixup previous mistake, missing 'new'. Update native.
2013-02-20 00:34:03 +10:00
Sacha
73842db159
Fix Qt for Windows (should compile now)
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Stride needs to be allocated dynamically. Maybe g++ ignores this, msvc doesn't.
Home dir should use QDir::homePath() to be cross-platform.
Windows has its own DrawText(), compile with NODRAWTEXT.
Allow compiling on release and debug for windows.
Ignore some warnings.
2013-02-20 00:08:00 +10:00
Xele02
20597e4990
Sync native
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Put gui command in the gui thread.
2013-02-17 22:05:31 +01:00
Xele02
ec8d32378a
Add possibility to modify memory values
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Optim time when parsing DList for debug.
2013-02-17 21:43:44 +01:00
Xele02
9e0bc2ae89
Better info for the display list code
2013-02-17 21:43:44 +01:00
Xele02
0fefca672d
Add 2 step mode for display list : Go to selected line and go to next draw using selected texture
2013-02-17 21:43:44 +01:00
Xele02
2a6af9b8a3
Add displayList debug dialog
2013-02-17 01:28:43 +01:00