Commit graph

11 commits

Author SHA1 Message Date
Unknown W. Brackets
83469d5b18 Fix a type conversion warning. 2016-09-05 19:14:48 -07:00
Unknown W. Brackets
980d4194c0 Io: Add a config setting for memstick status. 2016-08-05 21:27:53 -07:00
Unknown W. Brackets
bf7a020c6a Io: Notify callbacks on memstick insert/remove. 2016-08-05 21:05:48 -07:00
Unknown W. Brackets
9e488e8be4 Io: Correct some memstick devctl accuracy issues.
This makes it pass the right values in a few more cases, and unregister
callbacks properly.  Also handles duplicate callbacks.
2016-08-05 20:42:58 -07:00
Unknown W. Brackets
c4c581000f Report up to 9GB free on the memory stick.
This works around a bug in a Harry Potter game that happens on real
hardware.  Thanks to gdmk02 for a lot of testing.

Unfortunately, it'll still fail with certain amounts of free space, but it
does this on a real PSP also.
2015-01-05 22:38:47 -08:00
Unknown W. Brackets
2958c575a1 Check actual free disk space when games ask.
Windows only for the moment.
2014-11-01 00:33:19 -07:00
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50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
fbe4fd396e Add a mechanism to restore event callback ptrs.
Ugh, more duplicates.  Maybe can find a good way to refactor.
2012-12-28 13:55:24 -08:00
Henrik Rydgard
1b90a8b327 Another memstick ioctl, minor fixes 2012-11-09 10:01:54 +01:00
Henrik Rydgard
d086c18db7 MemoryStick HW 2012-11-06 15:45:13 +01:00