Henrik Rydgård
a4bfb83982
Some more renaming
2023-03-28 00:23:18 +02:00
Henrik Rydgård
534896d2ab
ControlMapper: Allow overriding PSP button event handling through a callback.
2023-03-28 00:23:18 +02:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Henrik Rydgård
75040f0cb1
Remove some logspam, oops
2022-11-24 12:47:13 +01:00
Henrik Rydgård
5230fc7c41
Joystick input: Ignore in-deadzone events from a different device than previous events
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Fixes #15465
2022-11-23 12:22:59 +01:00
Unknown W. Brackets
0179da6f36
UI: Add small deadzone for analog speed.
2022-07-05 19:37:56 -07:00
Unknown W. Brackets
e159cb2b91
UI: Clamp analog speed to 0 on opposite value.
2022-07-05 16:07:09 -07:00
Unknown W. Brackets
c15c4a6967
UI: Add analog speed limit mapping.
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Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
Unknown W. Brackets
82087ccbb7
Common: Reduce some log levels.
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Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Henrik Rydgård
8cab56c948
Move keymap defaults to a separate file. Not exactly a clean separation though.
2021-08-28 15:12:10 +02:00
Henrik Rydgård
ef51097f06
Move auto-rotation code to ControlMapper so it can be checked using the new screen
2021-07-09 16:14:51 +02:00
Henrik Rydgård
2303926e88
Replace the "Test Analogs" screen with a new screen that lets you directly try the settings.
2021-07-09 13:10:16 +02:00
Henrik Rydgård
42f7ab7341
Hide the calls to ConvertAnalogStick inside ControlMapper.
2021-07-09 11:01:56 +02:00
Henrik Rydgård
a2e814f29a
Buildfix
2021-07-08 22:39:17 +02:00
Henrik Rydgård
98372c465f
Break out EmuScreen's key/axis inputs to ControlMapper.cpp/h
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Additionally, break out the analog stick mapping to the same file.
This will make more sense soon when I change where the analog mapping
is called from, but want this refactor in separately for testing.
2021-07-08 22:24:00 +02:00