Commit graph

977 commits

Author SHA1 Message Date
Henrik Rydgård
dc9e794867
Merge pull request #12213 from Florin9doi/sceUsbMic
sceUsbMic
2019-08-04 18:23:49 +02:00
Henrik Rydgård
96a15cf525 Fix the indirect postprocessing path. Fixes #12133 (but see the issue for a secondary bug). 2019-08-04 18:01:36 +02:00
Florin9doi
99c4a00dae sceUsbMic 2019-08-03 21:09:33 +03:00
Henrik Rydgård
e284d9f00d Remove Google Cardboard support. Fixes #11668 2019-07-01 14:47:42 +02:00
Henrik Rydgård
2ecec84c84
Merge pull request #12127 from unknownbrackets/ge-record
Cleanup GE dump playback
2019-06-24 12:28:32 +02:00
Henrik Rydgård
aff429ee09 For the non-vulkan backends, zero display rotation settings just to be sure. 2019-06-24 10:30:32 +02:00
Unknown W. Brackets
93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29 Update SPIRV-Cross 2019-06-20 00:41:47 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Robert Carr
c01186d35c Android: Display measurement fixes
No longer set display parameters on surface create - surface is resized
after create to match screen dimensions. Fixes offset issue when started
in immersive mode.

Also update measurements on multi-window change, and use getMetrics when
in multi-window mode as getRealMetrics returns full screen size, not
window size.
2019-05-12 23:24:46 +10:00
Unknown W. Brackets
812e84e4a7 Android: Allow less common sample rates.
Just assume anything we received is a valid one.
2019-03-23 12:12:13 -07:00
Henrik Rydgård
e66f019ffa Update the version number in AndroidManifest.xml (pretty sure we don't really still need to do this, but whatever). 2019-03-14 09:00:50 +01:00
Henrik Rydgård
aba375e2f7 Remove old resolution hackery that didn't fix anything. 2019-02-28 14:16:20 +01:00
Henrik Rydgård
3e1197f5f3 Android: Add some logging 2019-02-10 20:13:13 +01:00
Henrik Rydgard
478b0b4278 Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a Better handling of swap chain size, add PowerVR hack. Fixes #11743 2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9 Additional logging 2019-01-23 18:34:25 +01:00
Henrik Rydgård
b86c96261a Update to latest gradle, update lang submodule. 2019-01-15 23:35:59 +01:00
Unknown W. Brackets
adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Henrik Rydgård
015c314fb1 Android EGL config: Always require 8888, stencil if version >= ICS 2018-12-19 23:05:48 +01:00
Henrik Rydgård
c8f86def97 Android EGL: Add logging of depth and stencil bits 2018-12-19 22:52:44 +01:00
Henrik Rydgård
04646fe678 Build system updates 2018-12-19 14:01:19 +01:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Unknown W. Brackets
e49568f67d GLES: Move depth packing code to dedicated file. 2018-12-16 17:34:16 -08:00
Unknown W. Brackets
ba7c8bee5b Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag 2018-12-10 23:13:32 -08:00
Henrik Rydgård
46f11fbfed Just make the optimized (non-release) android build debuggable. 2018-12-09 21:37:03 +01:00
Henrik Rydgård
74d87fa2b4 Update to 1.7.5, update lang 2018-12-04 14:43:39 +01:00
Henrik Rydgård
04b4dedfca Have to increment the build number due to a mistake, so make it 1.7.4 2018-11-23 16:17:54 +01:00
Henrik Rydgård
a59019a43a Update readme for 1.7.3 2018-11-23 16:05:31 +01:00
Henrik Rydgård
2a65f224e6 1.7.3 2018-11-23 13:29:42 +01:00
Henrik Rydgård
fedc72eff5 Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93.
2018-11-23 09:51:16 +01:00
Henrik Rydgård
429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Henrik Rydgård
f2244f789e VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:34:54 +01:00
Henrik Rydgård
7af93d08cf VK: Add extra safety checks around font texture creation. Motivated by some Play crashes. 2018-11-21 17:33:30 +01:00
Florin9doi
8694c33119 F-droid lite version - create stubs for Moga Controller 2018-11-07 14:02:16 +02:00
Henrik Rydgård
fdb07323e0 Update AndroidManifest.xml to 1.7.1 2018-11-01 14:51:14 +01:00
Henrik Rydgård
caa506bf2a Update AndroidManifest.xml for 1.7.0 2018-10-27 11:29:42 +02:00
Henrik Rydgård
61e38b4539 On older Android versions, densityDpi can't change and is thus not present in the Configuration objects.
Fixes crash opening/closing the Xperia Play (and probably lots of others).
2018-10-27 10:25:19 +02:00
Henrik Rydgård
3c3aaf5bc7 Just fix some gradle build warnings. It's using platform 16 anyway (but somehow it all still works back on -9) 2018-10-25 01:20:41 +02:00
Henrik Rydgård
a0b019d473
Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
2018-10-08 07:52:47 +02:00
Unknown W. Brackets
5a5483ca93 Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
2018-10-07 16:15:23 -07:00
Unknown W. Brackets
9cb471e5bd Android: Avoid race on surface destroyed.
Avoids a segfault in this scenario.
2018-10-07 16:13:34 -07:00
Unknown W. Brackets
d5d572d38e Android: Consistently use version constants. 2018-10-07 15:24:04 -07:00
Unknown W. Brackets
8a74e6f7b2
Merge pull request #11447 from hrydgard/android-gl-shutdown-fixes
Avoid calling any GL calls during shutdown on Android. Should help #11063
2018-10-06 12:52:43 -07:00
Henrik Rydgård
9e165ed00f
Merge pull request #11449 from Florin9doi/REMOVE_DUP
Remove duplicate library; use the existing one
2018-10-06 21:39:20 +02:00
Henrik Rydgård
a3a94bdd33 Avoid calling any GL calls during shutdown on Android. Should help #11063
The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
Florin9doi
dc99d781d7 Use androidgitversion version 0.4.5 2018-10-06 20:17:08 +03:00
Florin9doi
5c52777699 Remove duplicate library; use the existing one 2018-10-06 20:01:28 +03:00
Henrik Rydgård
65d8b5fc9b Android build: Enable AAPT2 2018-10-05 22:57:27 +02:00
Henrik Rydgård
56f9895bbc Remove redundant minSdkVersion and targetSdkVersion settings from AndroidManifest.xml 2018-09-30 21:53:49 +02:00