Commit graph

17 commits

Author SHA1 Message Date
Unknown W. Brackets
06c19622d5 Fix some init/type warnings. 2013-05-31 23:14:29 -07:00
Unknown W. Brackets
839ff0a795 Correctly reset audio channels on shutdown.
Fixes #1876.
2013-05-21 00:59:05 -07:00
Unknown W. Brackets
d4f3137a2c Don't overlay Vaudio with multichannel.
It seems to share living space with Output2/SRC.
2013-05-19 15:46:24 -07:00
Unknown W. Brackets
2bab76a940 Block audio output more correctly.
Still with the same thresholds, so hopefully it won't hurt sync.
2013-05-19 12:31:47 -07:00
Unknown W. Brackets
0ab30ecb07 Use a separate channel for SRC/Output2.
Tests on the PSP show that all 8 channels can be reserved/used at the
same time as *either* Output2 or SRC (but SRC and Output2 cannot be used
at the same time.)
2013-05-16 01:12:39 -07:00
raven02
d07bd499a7 Add SCE_ERROR_AUDIO_INVALID_VOLUME 2013-04-16 15:48:17 +08:00
raven02
c0a49c1603 Add ERROR_AUDIO_INVALID_FREQUENCY/CHANNEL_ALREADY_RESERVED 2013-03-30 23:55:49 +08:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Henrik Rydgard
d1b3fd0e49 Better window resize handling 2013-01-27 00:15:39 +01:00
raven02
faaa837ca2 Use u32 for leftVolume/rightVolume/format 2013-01-24 23:31:30 +08:00
Unknown W. Brackets
19aaca2705 Start save stating audio, plus minor fixes. 2012-12-28 13:55:29 -08:00
raven02
2bdaaba2ab Change MAX_CHANNEL to PSP_AUDIO_CHANNEL_MAX 2012-12-24 01:00:43 +08:00
Henrik Rydgard
9acfd50139 Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup. 2012-12-17 20:15:23 +01:00
Henrik Rydgard
7720dc3f60 Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
Henrik Rydgard
5a48578a12 Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
Henrik Rydgard
64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00