Henrik Rydgård
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bbfc32f131
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Remove disabling of validation warning. It works.
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2017-10-31 12:57:27 +01:00 |
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Henrik Rydgård
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07dfda0633
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Vulkan depal code now passes validation, but produces black.
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2017-10-31 12:35:00 +01:00 |
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Henrik Rydgård
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b98d4e5c9d
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Vulkan: Rough untested implementation of synchronous readbacks.
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2017-10-28 18:03:27 +02:00 |
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Henrik Rydgård
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d016bfe221
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Fix some resource leaks and excessive logging in VulkanRenderManager
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2017-10-26 10:57:00 +02:00 |
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Henrik Rydgård
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3e2b810c39
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Improve synchronization, though there are very weird issues. Possibly need to run the swap chain from the thread that created it?
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2017-10-26 10:57:00 +02:00 |
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Henrik Rydgård
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833916a906
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A multitude of fixes. The UI now works correctly, though of course ingame still broken.
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2017-10-26 10:56:59 +02:00 |
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Henrik Rydgård
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0a0494ef8e
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It builds! With some shortcuts, of course.
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2017-10-26 10:56:59 +02:00 |
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Henrik Rydgård
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eabaf6ddcd
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Bit more Vulkan barrier cleanup.
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2017-10-21 13:05:52 +02:00 |
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Henrik Rydgård
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804aa79376
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Various Vulkan image transition fixes and related
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2017-10-20 18:09:05 +02:00 |
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Henrik Rydgård
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b9ba525de1
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Don't call functions in asserts, they get compiled out in release...
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2017-10-20 14:45:00 +02:00 |
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Henrik Rydgård
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017d3da067
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Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
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2017-10-20 11:53:07 +02:00 |
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Henrik Rydgård
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62972cb891
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D3D11: Move to CopyFramebufferToSync where easily possible.
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2017-10-11 13:34:31 +02:00 |
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Henrik Rydgård
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6a1fa728d8
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Remove Globals.h
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2017-08-31 17:15:22 +02:00 |
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Henrik Rydgård
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ff3d799871
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Remove snprintf compatibility hacks for MSVC versions before 2015
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2017-08-31 16:46:54 +02:00 |
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Henrik Rydgård
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55e9807a53
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Separate VulkanContext::CreateDevice into ChooseDevice and CreateDevice to give an opportunity to enable extensions.
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2017-08-28 14:12:56 +02:00 |
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Henrik Rydgård
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8c1bfb876f
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Assorted cleanup of Vulkan init code. Show Vulkan extensions in system info.
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2017-08-28 13:47:31 +02:00 |
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Henrik Rydgård
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6ee8cb5f2e
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Review fixes, thanks unknown
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2017-08-08 10:14:20 +02:00 |
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Henrik Rydgård
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f4cf501cf6
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Separate X and Y dpi_scale
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2017-08-07 13:37:01 +02:00 |
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Henrik Rydgård
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3ce8680d9a
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Make the OpenSL wrapper an object too, to make sure it's always initialized the same.
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2017-08-01 15:42:47 +02:00 |
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Unknown W. Brackets
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cc88435b48
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Windows: Support multi-display full screen.
For when you have an ultrawide monitor, or I guess even multiple.
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2017-07-30 09:14:36 -07:00 |
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Unknown W. Brackets
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626102e84a
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Windows: Use system API to toggle fullscreen.
Instead of having a special Host API for Windows only.
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2017-07-30 07:51:53 -07:00 |
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Henrik Rydgård
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7939cb5024
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Minor debugging feature: Show vertex normals in GE debugger
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2017-07-02 22:51:52 +02:00 |
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Unknown W. Brackets
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37e96c97d9
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GE Debugger: Add record button.
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2017-06-04 11:20:41 -07:00 |
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Henrik Rydgard
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0c70735bc4
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Buffered rendering is starting to work, though still kinda broken.
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgard
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273c266b78
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Silence a perf warning
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2017-05-30 09:36:17 +02:00 |
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Henrik Rydgård
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4443c060ce
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Slightly speed up booting when there are symbols to load.
Also avoid an obscure hang I managed to trigger..
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2017-05-27 11:54:56 +02:00 |
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Henrik Rydgård
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21fe73c8e7
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Switch strncpy to truncate_cpy in a bunch of places.
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2017-05-26 19:04:08 +02:00 |
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Henrik Rydgard
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a1e3be445a
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Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
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2017-05-21 17:25:00 +02:00 |
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Unknown W. Brackets
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b9c0f76049
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Windows: Avoid input race condition on GPU switch.
The issue is worse if polling controllers (i.e. XInput) is slow, but we
want to stop that thread while we're resetting `host`.
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2017-05-20 12:33:28 -07:00 |
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Unknown W. Brackets
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262c3483cf
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GE Debugger: Fix bias display for auto mip mode.
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2017-05-14 14:56:17 -07:00 |
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Henrik Rydgard
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fd4ef48971
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Windows debug builds: Only break on Vulkan validation warnings if a debugger is attached.
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2017-05-07 18:09:09 +02:00 |
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Henrik Rydgard
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42a694368e
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Vulkan: Remove obsolete warning suppressions. Increase descriptor pool sizes.
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2017-05-07 11:14:25 +02:00 |
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Henrik Rydgard
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ff6fcc9179
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More vulkan fixes
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2017-05-07 10:53:04 +02:00 |
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Henrik Rydgard
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5974e0ee6d
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Work towards a clean vulkan shutdown.
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2017-05-07 10:40:11 +02:00 |
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Unknown W. Brackets
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793178c106
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Windows: Initialize WindowsHost in EmuThread.
This seems like a more appropriate place, and a more appropriate thread,
for it to be initialized on.
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2017-05-05 06:53:48 -07:00 |
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Henrik Rydgard
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d3ff35b2c0
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Fix to partial restarts (when switching backends), plus misc. Helps #9666
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2017-05-05 12:31:06 +02:00 |
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LunaMoo
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2a60f2e77c
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Handle alt+tab and drop down menu when mouse is confined and game is running
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2017-05-05 02:26:24 +02:00 |
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Henrik Rydgard
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6aca39722f
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Experiment (#9647): Wipe RawInput buffers
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2017-05-04 00:29:29 +02:00 |
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Henrik Rydgård
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72adb920fb
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Merge pull request #9657 from unknownbrackets/wgl-init
Windows: Init with OpenGL 4.5 if possible
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2017-04-30 14:15:47 +02:00 |
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Henrik Rydgard
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9a1cd5a5e8
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Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
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2017-04-30 08:57:44 +02:00 |
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Unknown W. Brackets
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0b16899f67
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Windows: Init with OpenGL 4.5 if possible.
Also, try more versions if older.
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2017-04-29 17:38:18 -07:00 |
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Unknown W. Brackets
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3b4103cb3b
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System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
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2017-04-29 17:35:12 -07:00 |
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Henrik Rydgård
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712fb08105
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Merge pull request #9655 from unknownbrackets/leaks
Fix some leaks
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2017-04-29 22:15:54 +02:00 |
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Unknown W. Brackets
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90f3ae14e0
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Windows: Simplify host shutdown.
The whole nativeHost/oldHost thing is unnecessary.
This also fixes gl lost holder mismatches.
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2017-04-29 12:04:54 -07:00 |
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LunaMoo
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5fd6d4aab6
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Minor OCD fix;].
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2017-04-29 16:24:01 +02:00 |
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Unknown W. Brackets
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ccd9a17235
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D3D11: Free swapchain on graphics reset.
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2017-04-27 20:04:30 -07:00 |
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Unknown W. Brackets
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661b2a3aa8
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UI: Make GPU events more consistent.
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2017-04-27 20:03:50 -07:00 |
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LunaMoo
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14e6667f3a
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Fix ALT key mapping.
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2017-04-27 17:40:54 +02:00 |
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LunaMoo
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26006e9d80
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Add an option to trap mouse within window/display area.
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2017-04-27 16:29:08 +02:00 |
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LunaMoo
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a9d9063680
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Handle more mouse buttons(middle, 4, 5)
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2017-04-27 13:54:38 +02:00 |
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