Commit graph

1703 commits

Author SHA1 Message Date
oioitff
1e00e0f519 Use a hack method to release already finished atrac3 voice. 2013-06-12 20:55:40 +08:00
The Dax
242007057f Further refinement/cleanup. 2013-06-12 05:22:26 -04:00
The Dax
03526eb874 Refine the sceUtilityScreenshot* stubs with a proper placeholder dialog. Same results, but cleaner code. 2013-06-12 05:20:08 -04:00
The Dax
fcc071d960 Fix more logging. 2013-06-12 04:50:40 -04:00
The Dax
d246690252 Fix logging; forgot to remove those. :P 2013-06-12 04:48:21 -04:00
The Dax
4017550e41 Implement some missing syscalls and "fix" one, which fixes a Project Diva 2nd hang, and possibly other games that rely on sceUtilityScreenshotGetStatus to return success, since they tend to wait forever for the dialog to finish. I'd like to implement the dialog and functionality someday, but for now, this works fine.
Also implement stub for sceRtcSetAlarmTick, though Diva 2nd doesn't care if it's implemented or not.
2013-06-12 04:46:06 -04:00
Henrik Rydgard
b60a2fb819 x360 temporary right stick hard bind now configurable in ini file. 2013-06-11 21:29:55 +02:00
Henrik Rydgard
b8959b956b sceMpegGetUserDataAu: return ERROR_MPEG_NO_DATA. Add some notes for later implementing mpeg user data. Fixes part of #2172. Thanks to [unknown] 2013-06-11 19:27:02 +02:00
Henrik Rydgård
6b84743082 Merge pull request #2217 from oioitff/mpeg-fix
Add support for multiple video/audio stream.
2013-06-11 07:42:19 -07:00
oioitff
77a17cacc5 Add support for multiple video/audio stream. 2013-06-11 19:04:14 +08:00
Henrik Rydgard
96a15b893c Workaroud for homebrew loading modules from flash0:/kd/ 2013-06-11 11:48:45 +02:00
Unknown W. Brackets
28729fc116 sceSasInit() ignores maxVoices and always does 32.
Weird, I can't find anything that parameter does except generate errors.
Most games call with 32 anyway...

Affects only sceSasGetEndFlag() and sceSasGetPauseFlag() really.
2013-06-11 00:43:52 -07:00
Unknown W. Brackets
4cbd44a6ca Add fixes to sceMpegAvcDecodeYCbCr().
It seems a lot like sceMpegAvcDecode(), these are just copy/paste.
2013-06-10 23:18:08 -07:00
Henrik Rydgard
e115ed4187 Work-around crash in sceMpeg with bad ringbuffer address.
Add reminder on first run to access the ingame menu with ESC on windows.
2013-06-11 00:51:10 +02:00
Unknown W. Brackets
f8d6bda678 Add a better signal for VRAM copies in the GPU. 2013-06-09 23:55:32 -07:00
Henrik Rydgård
3185594d3c Merge pull request #2186 from unknownbrackets/sas-minor2
Add some error handling in sceSas, delay sceSasCore()
2013-06-09 23:48:25 -07:00
Unknown W. Brackets
b7d494f34e Delay in sceSasCore per tests.
Not sure if this fixes anything, but scheduling issues can be tricky.
2013-06-09 20:56:09 -07:00
Unknown W. Brackets
ea5996bf02 Don't restart release on double keyoff.
Fixes Kingdom Hearts bug, #2066.
2013-06-09 20:38:54 -07:00
Unknown W. Brackets
1d35cc46a4 Validate parameters in sceSasInit(). 2013-06-09 20:32:01 -07:00
Unknown W. Brackets
1c1293826c Return correct errors on terminating thread.
Fixes Final Fantasy 4 hangs when playing videos a second time.
2013-06-09 18:56:36 -07:00
Henrik Rydgård
e5050442be Merge pull request #2177 from oioitff/mpeg-fix
Improve mpeg timestamp.
2013-06-09 14:05:03 -07:00
oioitff
32fb534375 Improve mpeg timestamp.
Read 6 bytes timestamp instead.
2013-06-10 04:21:36 +08:00
Unknown W. Brackets
46227c8473 Don't delay psmf video when the audio has ended.
Lunar shows logos without any audio, which means the audio pts is always
0.  That meant it delayed more each frame...
2013-06-09 10:53:49 -07:00
Henrik Rydgård
2846d3ce61 Merge pull request #2169 from unknownbrackets/rtti
Add a safety check for non-rtti
2013-06-09 10:39:41 -07:00
Henrik Rydgård
b8f6d6d559 Merge pull request #2170 from oioitff/mpeg-fix
Improve some functions for scePsmfPlayer.
2013-06-09 10:37:59 -07:00
oioitff
cdebf89584 Improve some functions for scePsmfPlayer.
Fix video end issue for Mahou Shoujo Nanoha A's Portable: The Gears of
Destiny
2013-06-10 01:07:43 +08:00
Unknown W. Brackets
fe1c26f2b2 Add a safety check for non-rtti. 2013-06-09 08:35:54 -07:00
Henrik Rydgård
35b28150a4 Merge pull request #2167 from oioitff/atrac-fix
Improve Atrac id generating and fix crash.
2013-06-09 06:21:02 -07:00
oioitff
64b73ee51d Improve Atrac id generating and fix crash. 2013-06-09 21:10:41 +08:00
Henrik Rydgård
62f8727bca Merge pull request #2165 from oioitff/atrac-fix
Implement __sceSasConcatenateATRAC3 and tiny bug fix for sceAtrac.
2013-06-09 04:54:45 -07:00
oioitff
c98adee757 Implement __sceSasConcatenateATRAC3.
.
2013-06-09 19:07:02 +08:00
oioitff
406a6adf6d Improve _AtracGenarateContext.
Fix tiny bug for savestate.
2013-06-09 19:06:24 +08:00
Henrik Rydgard
2afbc94734 Turn off RTTI, simulate it where needed. 2013-06-09 13:02:16 +02:00
Henrik Rydgård
2513e52279 Merge pull request #2162 from unknownbrackets/scheduling
Don't allow the game to force wake from HLE delays
2013-06-09 00:46:25 -07:00
Unknown W. Brackets
2aae25026d Forget blocking audio threads that die/release. 2013-06-08 23:42:59 -07:00
Unknown W. Brackets
0c41d4e952 Don't allow release wait for HLE delays.
Although, presumably the thread would stop waiting, I guess the HLE func
in most cases probably checks and re-waits?

Fixes breakage in Jeanne d' Arc, which constantly releases from wait the
main thread, but calls things like sceMpegCreate which do block.
2013-06-08 23:39:49 -07:00
Unknown W. Brackets
4c730a60c9 Eat cycles in devctl 0x02425823, fix params.
I can't seem to reproduce a way to change its return value, though...

Significant performance improvement for Star Ocean, especially in intro.
2013-06-08 18:03:28 -07:00
Henrik Rydgard
533541615f Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	UI/GameInfoCache.h
2013-06-08 23:01:49 +02:00
Henrik Rydgard
51daa1f878 Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
Henrik Rydgård
928ef3782e Merge pull request #2152 from oioitff/atrac-fix
Scale volume in sceP3daBridgeCore and avoid overflow.
2013-06-08 13:43:34 -07:00
Unknown W. Brackets
f0cdc230d0 Savestate the context thing properly.
Just to make sure we don't leak kernel memory on load state.
2013-06-08 12:30:40 -07:00
oioitff
bfb66cc2ab Scale volume in sceP3daBridgeCore and avoid overflow. 2013-06-09 02:27:30 +08:00
Henrik Rydgård
00d589e1af Merge pull request #2150 from oioitff/atrac-fix
Partly implement _sceAtracGetContextAddress and __sceSasSetVoiceATRAC3.
2013-06-08 11:00:11 -07:00
oioitff
3c13b574e3 Partly implement __sceSasSetVoiceATRAC3.
Fix Sol Trigger hang up issue.
2013-06-09 01:34:38 +08:00
oioitff
cac9b89823 Basically implement _sceAtracGetContextAddress. 2013-06-09 01:31:45 +08:00
oioitff
6fb2abd0fb Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
Unknown W. Brackets
14034fd9c1 PSP can decode directly to vram, so detect that.
Not sure if any games do this but I did it in a test.
2013-06-08 04:52:37 -07:00
Unknown W. Brackets
dbb2dfdcff Invalidate FBOs when it's obvious they should be.
This fixes videos not being visible in for example Star Ocean.
Most likely any games doing a copy directly from the mpeg decode.
2013-06-08 04:51:57 -07:00
Unknown W. Brackets
f628b4319f Invalidate GPU cache in sceDmacMemcpy(). 2013-06-08 04:51:57 -07:00
Unknown W. Brackets
4de27773d2 Detect audio end separately from video end.
Fixes Crisis Core, broken by Wipeout Pure fix.
2013-06-08 03:00:50 -07:00