Unknown W. Brackets
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48ef1ae8ca
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Change Win UI constants to use D3D9 not DX.
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2016-01-05 23:08:20 -08:00 |
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Unknown W. Brackets
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aa0055cea7
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Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
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2016-01-05 22:37:28 -08:00 |
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Unknown W. Brackets
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9995447a53
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Remove an unused definition.
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2015-12-27 14:56:20 -08:00 |
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Henrik Rydgard
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6461d6237d
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Windows: Remove two fairly useless shortcuts. The rendering mode one was really dangerous, and mapped to F5 which is very easy to accidentally hit when loading save states.
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2015-11-05 22:08:13 +01:00 |
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Henrik Rydgard
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b998131581
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Move the symbol map to the heap, deallocate it when no game is running.
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2015-10-31 23:01:19 +01:00 |
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Henrik Rydgard
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8996f58693
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
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Henrik Rydgard
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2dcf50cf5e
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Fix crash toggling fullscreen from within the Settings menu.
See #7957
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2015-09-20 23:57:51 +02:00 |
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Henrik Rydgard
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9bf47514b8
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Assorted Windows cleanup
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2015-09-19 14:43:50 +02:00 |
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Henrik Rydgard
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6cc7a85cde
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
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Henrik Rydgard
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4c46c8aea9
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Split out the menu handling from WndMainWindow.cpp
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2015-09-19 13:11:06 +02:00 |
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