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02c5559393
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softgpu: Remove z from DrawingCoords.
It's not really used much of anywhere, anyway.
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2022-01-15 15:38:56 -08:00 |
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c86a0157d8
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softgpu: Remove old task.
Oops.
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2022-01-14 20:52:20 -08:00 |
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5a35525fd4
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softgpu: Enqueue batches of prims when binning.
This cuts some thread overhead.
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2022-01-14 20:19:32 -08:00 |
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46e3c71522
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softgpu: Adjust binning thresholds.
This improves Persona 3 and LBP.
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2022-01-13 23:14:45 -08:00 |
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dffc333120
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softgpu: Avoid thread ordering hazard.
Must run the primitives in the right order. No shortcutting allowed.
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2022-01-13 23:03:42 -08:00 |
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970e9c2f51
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softgpu: Move threading into BinManager.
This threads much more effectively, across entire prim call.
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2022-01-13 22:45:23 -08:00 |
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48ef4a18b1
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softgpu: Handle scissor/range in BinManager.
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2022-01-13 19:07:41 -08:00 |
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a0a9b1e89b
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softgpu: Add class to manage and enqueue for bins.
For now, just forwarding.
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2022-01-13 09:26:59 -08:00 |
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