CrazyMax
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e864569d0c
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Windows: add Force Input Device option;
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2013-04-16 17:34:20 +03:00 |
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BeaR
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01e23dc77f
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Remove dependency on dxguid.lib
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2013-04-08 18:26:01 +02:00 |
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Unknown W. Brackets
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dcd2c26214
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Treat the keyboard and pads differently.
We basically never want two pads active at once, but keyboard is
different. So, they need to be treated differently.
Fixes #1212.
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2013-04-07 18:42:23 -07:00 |
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Unknown W. Brackets
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1218db02f5
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Skip pads if their analog is not set.
Not sure if a deadzone is needed... or if some pads may do a constant
bottom left or something...
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2013-04-06 20:17:36 -07:00 |
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Henrik Rydgård
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f25735aa93
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Merge pull request #1152 from CrazyMax/win-input
fix XInput issue introduced in d82b09b087
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2013-04-01 11:23:25 -07:00 |
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CrazyMax
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0f5c7f2b31
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fix XInput issue introduced in d82b09b087
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2013-04-01 21:16:23 +03:00 |
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Henrik Rydgard
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09d1f3c1fa
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win: Fix X360 button problems by skipping DInput if there's a 360 pad available.
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2013-04-01 20:15:16 +02:00 |
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CrazyMax
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6d2abe95b4
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Windows: add support DirectInput gamepads (devices);
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2013-04-01 04:55:38 +03:00 |
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