Commit graph

2266 commits

Author SHA1 Message Date
Henrik Rydgard
40ee00bf46 Add pfat0: as another synonym for ms0:
Might fix Fired Up save issues as reported in #1290.
2013-10-13 13:52:48 +02:00
Henrik Rydgård
cdba174ab7 Merge pull request #4148 from unknownbrackets/config-files
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgård
2546f236ee Merge pull request #4151 from shenweip/patch-4
Add NetconfDialog and partly implemented for it.
2013-10-13 03:59:34 -07:00
Unknown W. Brackets
b54e557d19 Actually, let's not wait at all in Core_Stop().
It just triggers the action on the other thread.
2013-10-12 23:20:27 -07:00
shenweip
326d751945 Partly implemented for NetconfDialog. 2013-10-13 10:43:49 +08:00
Unknown W. Brackets
87781736c4 Use ms0:/PSP/flash0/font/ as an override for fonts.
This won't work for games that use flash0:/ directly, but if they just use
the default fonts (which is common), it will work fine.
2013-10-12 16:13:11 -07:00
Unknown W. Brackets
585f86c805 Make sure the io thread doesn't revive itself.
Stupid zombies.  Stay dead.
2013-10-12 10:54:57 -07:00
Henrik Rydgård
996e468562 Merge pull request #4079 from unknownbrackets/thread-funcs
Fix crash deleting a never started thread w/ clearstack
2013-10-09 00:47:11 -07:00
Unknown W. Brackets
73d5c42596 Don't allow a new async cmd while one is busy.
Fixes Valhalla Knights 1.  Also some logging tweaks.
2013-10-08 23:49:24 -07:00
Unknown W. Brackets
a194006aad Fix crash deleting a never started thread.
Fixes #4069.
2013-10-08 22:39:49 -07:00
Henrik Rydgård
ef2d188a68 Merge pull request #4035 from shenweip/patch-12
Implemented sceJpegDecodeMJpegYCbCr and sceJpegMJpegCsc.
2013-10-08 02:52:42 -07:00
Henrik Rydgård
0eee21dbc7 Merge pull request #4074 from tpunix/scePauth_support
add scePauth support
2013-10-08 01:32:27 -07:00
tpu
99913b1b08 add scePauth support 2013-10-08 15:54:28 +08:00
Henrik Rydgard
367a1e21b2 Revert "Merge pull request #4021 from bollu/master"
This reverts commit c84a9daa40, reversing
changes made to da5b52ce1f.
2013-10-07 20:26:10 +02:00
Henrik Rydgard
f938b95925 Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
This reverts commit e4c6ba9b01, reversing
changes made to 061efd35db.
2013-10-07 20:25:35 +02:00
Henrik Rydgård
e4c6ba9b01 Merge pull request #4068 from bollu/AudioArtefactFix
Audio artefact fix
2013-10-07 10:05:59 -07:00
Siddharth
e6ae3ef9b1 forgot to add this 2013-10-07 22:06:16 +05:30
Siddharth
1708febac1 sets audio samples to 0 if audio was not mixed. 2013-10-07 22:03:14 +05:30
Unknown W. Brackets
0c8cc25eb4 Always register the cheat event, for savestates.
This way, if you savestate with cheats on or off, it'll load fine.
2013-10-07 07:46:18 -07:00
Unknown W. Brackets
d3e566935a Avoid load state crash if kernel objects fail. 2013-10-06 22:09:50 -07:00
Unknown W. Brackets
5be30fb857 Add support for the clear stack thread attr. 2013-10-06 12:16:58 -07:00
Unknown W. Brackets
f1bfbe6216 Oops, fix a logging typo. 2013-10-06 12:16:42 -07:00
Lioncash
dc9f839583 Fix a null check in sceHeap.cpp 2013-10-05 18:22:13 -04:00
Henrik Rydgård
4bde70f670 Merge pull request #4017 from shenweip/patch-10
Implemented some functions for sceHeap.
2013-10-05 13:34:00 -07:00
Henrik Rydgård
c84a9daa40 Merge pull request #4021 from bollu/master
Audio Processor now uses atomics rather than mutex
2013-10-05 13:33:11 -07:00
Henrik Rydgård
fec5110dfc Merge pull request #4045 from unknownbrackets/warnings
Warning fixes
2013-10-05 13:31:34 -07:00
Henrik Rydgård
41a85f0eae Merge pull request #4038 from sum2012/log
Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
2013-10-05 13:28:57 -07:00
Henrik Rydgård
99390b5a77 Merge pull request #4044 from raven02/patch-24
Wrap sceNetInit()
2013-10-05 13:28:23 -07:00
Unknown W. Brackets
3a1b6fb269 Fix some sign comparison warnings. 2013-10-05 11:13:41 -07:00
Unknown W. Brackets
1b1a8cef02 Fix a potential null pointer. 2013-10-05 11:13:40 -07:00
Unknown W. Brackets
49bd553238 Avoid some shadowing warnings. 2013-10-05 11:13:39 -07:00
sum2012
1a7da15491 Use better method to trace PSP_MODULE_NET_HTTP 2013-10-06 01:19:52 +08:00
raven02
b95901e56f Wrap sceNetInit() 2013-10-06 00:58:02 +08:00
sum2012
2815cb281a Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
thanks @unknownbrackets
2013-10-05 20:15:44 +08:00
Kingcom
7f1fca8e74 Check e_ident of elf header 2013-10-05 10:05:55 +02:00
shenweip
a9d7d84601 Return 0 if recevie a null name. 2013-10-05 08:59:53 +08:00
shenweip
4ac4ea38dd Rename __JpegDecodeMJpegYCbCr to __JpegConvertRGBToYCbCr. 2013-10-05 08:40:55 +08:00
sum2012
7213d27ea3 Increase log level in sceUtilityLoadModule
Some modules need return error as dissus  in
https://github.com/hrydgard/ppsspp/issues/860#issuecomment-25675539
2013-10-05 07:37:51 +08:00
shenweip
54492732b5 Rename u24 to u24_be. 2013-10-05 02:52:33 +08:00
shenweip
d8f1ddd6fa Implemented sceJpegMJpegCsc. 2013-10-05 01:18:13 +08:00
shenweip
a7f7d64f31 More work in sceJpegDecodeMJpegYCbCr. 2013-10-05 01:04:41 +08:00
shenweip
b1f81999fa Fix someting wrong. 2013-10-05 00:04:51 +08:00
Siddharth
eb1305120e now blocks to gain outAudioQueue access at __AudioDoState 2013-10-04 17:58:09 +05:30
Siddharth
eb9c339c2e fully functional and uses atomic_flag 2013-10-02 20:20:32 +05:30
Siddharth
6c2a9972c1 using the new atomic_flag 2013-10-02 19:09:56 +05:30
Siddharth
a151b5beb6 using PPSSPP's locks 2013-10-02 11:01:59 +05:30
shenweip
7f92a5dffd Oops 2013-10-02 06:54:15 +08:00
shenweip
346d277042 Fix bugs and Clean up. 2013-10-02 06:07:02 +08:00
Siddharth
a6ec70fe90 Audio Processor now uses atomics rather than mutex 2013-10-02 01:54:55 +05:30
shenweip
9a7759c50c Move someting to correct position. 2013-10-02 00:32:22 +08:00