Kingcom
b6d49f09bc
Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
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Conflicts:
Windows/GEDebugger/GEDebugger.cpp
Windows/GEDebugger/GEDebugger.h
Windows/ppsspp.rc
Windows/resource.h
2013-09-28 10:39:28 +02:00
Unknown W. Brackets
6f6013a6f8
Add a separate button to step by op/cmd.
2013-09-27 23:46:04 -07:00
Unknown W. Brackets
d734b59904
Add a preview for the current texture as well.
2013-09-27 22:46:09 -07:00
Kingcom
68edc4ffcf
Add tab control to GEDebugger
2013-09-27 13:11:11 +02:00
Kingcom
98f4273dcc
Simple display list view
2013-09-25 15:24:53 +02:00
Kingcom
312f957963
Change how SimpleGLWindow is constructed and move it to the resource file
2013-09-24 20:06:25 +02:00
Unknown W. Brackets
18b70c89ef
Add an initial GE debugger interface on Windows.
2013-09-22 10:27:09 -07:00
danyalzia
b17ce7bfb1
Update resource.h
2013-09-17 13:05:19 +05:00
The Dax
670d0c35fe
Remove a few more unused things.
2013-09-14 12:49:50 -04:00
The Dax
e8fd5881b8
Move global UI status out of WndMainWindow.cpp, simplify the menu translation code(it doesn't need to dictate checked or enabled items, the UI already does it later on anyway), and clear out a few old menu items that have been removed.
2013-09-14 12:49:50 -04:00
wuspring
85baa92504
Make new keys in "Window Size" translatable and fix Ctrl+1, thanks to @thedax
2013-09-11 11:41:30 +08:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
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Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
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-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
papel
0d5994c4df
Fix number
2013-09-04 22:06:05 -03:00
papel
2e48f5d32b
Fix frameskip in Windows UI
2013-09-04 21:37:41 -03:00
The Dax
802cb7d194
Win32 UI: Create Help menu dynamically.
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Allows for menu items to be added easily at run-time(for things like the Chinese forum, etc.).
2013-09-04 11:03:13 -04:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Unknown W. Brackets
2ce6f7121b
Fix an appverif warning with an unused item.
2013-08-30 22:18:37 -07:00
Kingcom
42c30d521c
-new accelerators for the Debugger
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-copy address on right click in memory view
-don't change status bar text after activating the breakpoint window
2013-08-30 20:55:58 +02:00
Henrik Rydgard
55aa3d13c7
Win32: Switch to a UNICODE build. This took quite a bit of fixing.
2013-08-26 19:00:16 +02:00
The Dax
e843f3955f
Fix Windows build.
2013-08-24 06:00:50 -04:00
The Dax
c9447fbe67
Win32: Fix frameskip menu and reinstate removed frameskip strings. They're all correct, now.
2013-08-21 08:19:25 -04:00
The Dax
ef88f78aab
Win32 UI improvements: Improve the Emulation menu by consolidating down the sound, threading, CPU modes, and GPU modes into pop-out menus.
2013-08-17 07:52:17 -04:00
Kingcom
e308ef59f5
Add step out feature and button
2013-08-17 11:18:03 +02:00
Kingcom
b3cd95ec68
Remove Skip button
2013-08-17 10:59:43 +02:00
Kingcom
984a038b36
Merge stop and go buttons
2013-08-17 10:57:29 +02:00
Kingcom
4e8bca7549
Move step into, step out and run to line into accelerators
2013-08-17 10:49:07 +02:00
Kingcom
537ab396e7
Change the bottom control of the disassembly with Ctrl+1-4
2013-08-16 14:19:04 +02:00
Kingcom
177b9fa6b1
Separate accelerator table when the debugger is active
2013-08-14 23:30:50 +02:00
The Dax
0ead143013
Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off.
2013-08-14 15:00:54 -04:00
Kingcom
07f279096f
Add stack frames display
2013-08-12 22:11:00 +02:00
Unknown W. Brackets
4803f72b36
Add a "multithreaded" UI option on Windows.
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Not on other platforms since not yet tested.
2013-08-09 22:57:50 -07:00
The Dax
01e9111ac5
Remove Stream VBO option.
2013-08-09 05:18:24 -04:00
The Dax
64f7a9a6ea
Change a couple last-minute things.
2013-08-07 04:30:13 -04:00
Kingcom
0767abd1d0
Edit breakpoints
2013-07-31 20:33:50 +02:00
Kingcom
92c70af587
Add status bar
2013-07-30 16:19:05 +02:00
The Dax
396c51510a
More cleanup, remove old CONTROLS dialog info.
2013-07-29 18:05:08 -04:00
The Dax
9a1b87f36b
Correct the 4XXXX menu IDs.
2013-07-29 15:34:51 -04:00
The Dax
b2dfdf6401
Perform some Windows UI cleanups. Dozens of unused IDs were leftover from Dolphin, and I doubt they'll ever be used again. Also remove several magic numbers, instead using enumerators to clarify code.
2013-07-29 15:34:50 -04:00
Kingcom
b6bca24850
-added assemble option to disassembly view
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-added 16bit li
2013-07-28 15:24:33 +02:00
raven02
d836527254
NewUI fix and add selectable frameskipping/Resolution to winUI
2013-07-26 22:10:03 +08:00
Henrik Rydgård
61351e4b59
Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
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Conflicts:
Windows/ppsspp.rc
native
2013-07-25 18:20:08 +02:00
Kingcom
cedb41a10c
Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
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Conflicts:
Windows/ppsspp.rc
Windows/resource.h
2013-07-25 13:49:53 +02:00
The Dax
d83064e483
Add a couple comments.
2013-07-23 17:08:42 -04:00
The Dax
faa2932c88
Update F5 key behaviour to cycle all buffered rendering modes.
2013-07-23 17:05:58 -04:00
Kingcom
8955fedf44
Open directory as disc image
2013-07-23 17:24:33 +02:00
raven02
87fc81e56d
Consolidate Rendering Mode
2013-07-21 23:17:42 +08:00
The Dax
9e535717f9
UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file.
2013-07-19 19:23:17 -04:00
raven02
fa0af3c150
Back to use "Read Framebuffers to Memory"
2013-07-11 08:12:19 +08:00
papel
22de16d178
Improving shortcuts of Windows version.
2013-07-09 17:25:29 -03:00