Commit graph

8730 commits

Author SHA1 Message Date
LunaMoo
a67e5bc8db Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY). 2017-05-24 18:12:35 +02:00
Henrik Rydgård
e981139e71 Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer) 2017-05-24 10:52:19 +02:00
Unknown W. Brackets
1bf3885048 Merge pull request #9716 from LunaMoo/TimeStuff
Init rtcBaseTime.tv_usec to 0 to return matching time in some syscalls
2017-05-23 22:47:41 -04:00
LunaMoo
ea725e3b19 Init rtcBaseTime.tv_usec to 0 2017-05-24 02:43:32 +02:00
Unknown W. Brackets
505941908a Merge pull request #9709 from hrydgard/selective-partial-restart
Don't use partial-restart unless debugger is present.
2017-05-21 12:40:29 -04:00
Henrik Rydgard
a1e3be445a Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
2017-05-21 17:25:00 +02:00
LunaMoo
00585e70ea Add sceKernelLoadExec_28D0D249. 2017-05-21 17:17:31 +02:00
Unknown W. Brackets
984060a85f Merge pull request #9677 from hrydgard/joystick-sensitivity
Quick hack to enable analog stick sensitivity on non-windows platforms.
2017-05-20 13:41:27 -04:00
Henrik Rydgård
66dc0ea62f Typo fix 2017-05-19 11:23:22 +02:00
Henrik Rydgård
85654aafce Merge pull request #9698 from hrydgard/managedtexture-reliability
General crash and hang fixes
2017-05-18 17:15:19 +02:00
Henrik Rydgård
b286283ced Since we know from #9601 that e9d5eb694b is wrong, at least make it more specific. 2017-05-18 15:30:12 +02:00
Henrik Rydgård
75fa53e63b Make sure the analog sensitivity defaults correctly on non-Windows 2017-05-18 15:16:32 +02:00
Henrik Rydgård
4491c7e2ca Quick hack to enable analog stick sensitivity on non-windows platforms.
See #8028
2017-05-18 15:15:10 +02:00
Henrik Rydgård
6d58a8d8f6 Move up Software Rendering to Rendering where it belongs. Makes it easier to turn it off if enabled by accident. Also warn if used and it runs slow. 2017-05-18 14:56:10 +02:00
Henrik Rydgård
d0613511b2 Many reported ANRs were from homebrew installs. Make sure installs run on the background thread. 2017-05-18 14:21:13 +02:00
Henrik Rydgård
70b000bba7 Remove slowness warning if software renderer is enabled, it'll show on almost everything. 2017-05-16 12:27:40 +02:00
LunaMoo
0e44c3b9fe Add reduceHash option, to hash 50% of texture when it's otherwise unreliable. 2017-05-07 21:12:26 +02:00
Unknown W. Brackets
6b3944d329 UnitTest: Correct vertex and jit tests.
We now convert texcoords to floats.
2017-05-06 18:45:04 -07:00
LunaMoo
36d7933c24 Disable ignoreAddress on quick hash and inform the user about it. 2017-05-07 00:12:20 +02:00
LunaMoo
3c1f62d691 Expose XXHASH for Texture Replacement 2017-05-06 14:51:24 +02:00
LunaMoo
88dabd59e3 Add "ignoreAddress" to texture replacement. 2017-05-05 21:40:40 +02:00
Unknown W. Brackets
793178c106 Windows: Initialize WindowsHost in EmuThread.
This seems like a more appropriate place, and a more appropriate thread,
for it to be initialized on.
2017-05-05 06:53:48 -07:00
Henrik Rydgård
712fb08105 Merge pull request #9655 from unknownbrackets/leaks
Fix some leaks
2017-04-29 22:15:54 +02:00
Unknown W. Brackets
9ea7281b3c Core: Cleanup MAC address handling.
No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
LunaMoo
3f90c2ded0 Fix "copy type" pointer cwc 2017-04-29 19:47:37 +02:00
LunaMoo
5fd6d4aab6 Minor OCD fix;]. 2017-04-29 16:24:01 +02:00
Unknown W. Brackets
7613fd97aa Windows: Fix minor leak in disassembly UI. 2017-04-27 20:02:49 -07:00
LunaMoo
26006e9d80 Add an option to trap mouse within window/display area. 2017-04-27 16:29:08 +02:00
LunaMoo
26c02478af Mouse Control(Windows only for now) 2017-04-26 18:03:48 +02:00
Unknown W. Brackets
eb5c55e869 Core: Fix log spam in debug mode.
No need to log every single call.
2017-04-24 10:16:26 -07:00
Unknown W. Brackets
53a8e4213d Core: Fix PPGe text drawing with missing icon. 2017-04-24 09:37:55 -07:00
Unknown W. Brackets
b483444fab IR: Cleanup some invalid ops. 2017-04-20 21:11:40 -07:00
Unknown W. Brackets
c91f9f3a2c Windows: Fix buffer overflow on load.
This was causing headless to crash, not sure what it was doing otherwise.
2017-04-20 21:09:55 -07:00
Unknown W. Brackets
960ffd2e85 Core: Remove bRestartRequired config hack. 2017-04-15 16:34:25 -07:00
Unknown W. Brackets
e8e65881b8 Windows: Avoid restarting completely on GPU change.
This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
2017-04-15 16:33:30 -07:00
Unknown W. Brackets
638a015ced Add a restarting flag to NativeInit/NativeShutdown.
Will be used externally.  Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
LunaMoo
372cbaac15 Disable pause button when not using touch.
Remove per-game status from some settings which shouldn't be per-game.
2017-04-14 17:11:16 +02:00
Unknown W. Brackets
989f19f83f UI: Respect the pause button display setting.
As of 22782b6, the setting stopped working.  It can be useful for Windows
touch devices.  Fixes #9609.
2017-04-12 22:09:05 -07:00
Henrik Rydgård
c899882034 Fix issues with software GPU on D3D11 2017-04-11 12:53:11 +02:00
Henrik Rydgård
4f7bfbe539 Merge pull request #9580 from unknownbrackets/rewind
SaveState: Correct crash on rewind usage
2017-04-09 09:37:18 +02:00
Unknown W. Brackets
07ce4c213d SaveState: Correct crash on rewind usage.
Since the mutex is now non-recursive, make the Compress/Decompress API
asymmetric.
2017-04-09 00:19:35 -07:00
Henrik Rydgard
b1a530b3a5 Use the root of the memstick as a tempdir for downloads. Should help #8711 2017-04-07 09:58:36 +02:00
Henrik Rydgard
cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Henrik Rydgard
5ce73f7264 Restore calls to UpdateUI from sceUmd, now that it's faster. 2017-04-05 11:46:41 +02:00
Henrik Rydgard
a029195f57 Forgot one line 2017-04-04 10:14:07 +02:00
Henrik Rydgard
0a0aa02aae Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546 2017-04-04 10:11:03 +02:00
Henrik Rydgard
6313d2a7af Make the slow framerate warning yellow. Don't show it if running at "alternate speed". 2017-04-03 20:58:51 +02:00
Unknown W. Brackets
51fe978fe1 Core: Clear debug stats on frame start.
This way we can log drops and debug stats at the same time - oops.
2017-04-02 14:49:18 -07:00
Henrik Rydgard
7230a8b427 Remove the "Disable alpha test" setting. It breaks too many things.
The  performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Henrik Rydgard
8d1ece05ca Finally move flash0 into assets, fixing #9468 and #9520
CMake fix
Fix the innosetup and zip scripts for the new assets location
2017-04-01 00:20:53 +02:00