Commit graph

29 commits

Author SHA1 Message Date
Henrik Rydgard
cfba40ebd4 Update font atlas with the latest Chinese chars used 2016-09-17 12:38:07 +02:00
Henrik Rydgard
6ef779402a Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
Henrik Rydgard
b5959be2ec Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
xiushu
14e7658bbb Implement on-screen touch combo keys.
Replace A,B,cross1,square1,triangle1 with number images 1-6

Rebuild the atlas, update the code to use combo keys 1-5

Also add psp_display.png from pull request #8082.
2015-10-24 13:22:43 +02:00
Henrik Rydgard
69bc82548f Update the font atlas 2015-01-31 15:29:57 +01:00
Peter Tissen
df8e3bfe45 add an indicator to games when they have game settings
add slightly irregular *.zim files for now
(has some symbols from DejaVuSansCondensed and an extra symbol)
2014-12-16 00:15:36 +01:00
Henrik Rydgard
2e38bdd51f Regenerate atlas with support for Thai and fix for korean language name 2014-07-22 15:11:04 +02:00
Henrik Rydgard
e9e680d84c Regenerate font atlas 2014-07-21 21:53:30 +02:00
Henrik Rydgard
fbe2e730d0 Update android build scripts to copy pngs. Update native with bugfix. 2013-12-12 20:56:25 +01:00
Henrik Rydgard
e247d2c6f6 Update the atlas file under android, might be needed for buildbot? 2013-12-11 11:46:50 +01:00
Sacha
368537b13b Use updated atlastool for correct Vietnamese font atlas. 2013-11-24 01:10:44 +10:00
Sacha
657d5bc06e Add support for latinised asian languages (such as Vietnamese) in font atlas. 2013-11-23 22:27:32 +10:00
Sacha
5f5037754a Android/Blackberry: Update the ui_atlas. 2013-11-20 11:21:40 +10:00
Henrik Rydgard
13b8a5d342 Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need. 2013-11-01 12:31:06 +01:00
Henrik Rydgard
b186294132 UI tweaks. Change to cleaner background image. 2013-08-20 00:49:25 +02:00
aquanull
3b21e452dc Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
aquanull
fb81e6b2eb Update lang/ and zim assets. 2013-05-29 12:22:55 +08:00
aquanull
87f398b1af Make more menu screen items translatable.
Update font atlas files.
2013-05-25 11:23:14 +08:00
nachume
eac08a496c FIX unintelligible sequence of decimal characters on savedialog.
ppge_atlas JPN font define ShiftJIS -> UTF8 is all ok.
    but, cannot use all of chinese character. bacause blockAlloc failed. 
    So no change drawing Kanji.
    you can try to change native/tools/atlastool.cpp USE_LEVEL for all of chinese character.

FIX savedialog XXXGetStatus() loop. for daungeon traveler 2.
    Can now be saved it.
FIX sceAtrac getCodec  InvalidMemory
2013-05-02 00:14:41 +09:00
Henrik Rydgard
dedc21ddee Update fonts again 2013-04-22 22:45:48 +02:00
Henrik Rydgard
7a2e39f2c0 Use the Roboto font for Latin and Russian chars, keep Arial for the rest for now. Add missing chars. 2013-04-21 21:55:08 +02:00
Henrik Rydgard
03d6fe3dbf Add the necessary Korean characters (hangul) for now. 2013-04-20 17:42:50 +02:00
Henrik Rydgard
0df4b1d17a Arial is ugly but it has all the chars we need. Will improve later by replacing it for Western characters only. 2013-04-20 00:01:29 +02:00
Henrik Rydgard
42e4dc897e Add most Japanese kanji, the brute force way.
Hope everything supports 2048x2048 textures.
2013-04-18 14:59:00 +02:00
Henrik Rydgard
b12fc6e7aa UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough. 2013-04-17 20:51:02 +02:00
Henrik Rydgard
d1bcc8afd4 Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough.
Also includes more western characters so I can write my name right :)
2013-04-17 16:39:01 +02:00
Henrik Rydgard
4b87da74cb windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
Henrik Rydgard
e37a1fb1d3 Add internal 2D drawing library that goes through the Ge emulation for portability.
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
Henrik Rydgard
4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00