Henrik Rydgård
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25115fee7f
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Found a bug where we tried to look up queue family -1 when initializing the frame profiler.
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2022-12-23 11:37:59 +01:00 |
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Henrik Rydgård
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31d5881c90
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Enable support for Android Vulkan validation. Fix a minor validation error.
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2022-12-22 11:13:52 +01:00 |
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Henrik Rydgård
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c05ec8b520
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Remove std::string from VulkanProfiler (the scope profiler for uploads)
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2022-12-01 12:17:01 +01:00 |
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Henrik Rydgård
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34d1661c48
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Quiet the Vulkan miniprofiler (for texture uploads etc) a bit
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2022-09-28 13:40:57 +02:00 |
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Henrik Rydgård
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74f76e5ef1
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Missing stdarg.h include
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2021-12-20 00:11:51 +01:00 |
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Henrik Rydgård
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df2f0df155
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Make the Vulkan GPU log profiler a runtime developer setting.
I keep forgetting to disable the define on commit, this is a better
solution.
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2021-12-19 22:50:14 +01:00 |
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Henrik Rydgård
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748b8287a6
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Add format string support to Vulkan log-profiler
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2021-12-19 22:21:34 +01:00 |
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Henrik Rydgård
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b99a5b6613
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Minor fixes
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2021-12-12 23:21:28 +01:00 |
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Henrik Rydgård
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3833d935f4
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Fixes when profiler is disabled.
Typo, validation fix
More fixes
Fix mipgen logging
Disable the logging profiler by default again
Important to use the macro
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2021-12-12 12:42:40 +01:00 |
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Henrik Rydgård
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9945620504
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Switch to macros to easily disable the new profiling. Add missing scope
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2021-12-12 12:11:59 +01:00 |
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Henrik Rydgård
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55fe21db1e
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Add a simple GPU profiler to profile individual events, rather than full passes.
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2021-12-12 12:11:54 +01:00 |
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