Commit graph

516 commits

Author SHA1 Message Date
Henrik Rydgård
94bf5f7eeb Remove NetResolver.cpp/h (almost empty) 2025-01-09 09:27:41 +01:00
Henrik Rydgård
2a0e3b1084 Move out a utility function to Common/Net 2025-01-09 09:23:33 +01:00
Henrik Rydgård
2c3f7f6806 Add a central location for managing HLE sockets 2025-01-08 13:29:09 +01:00
Henrik Rydgård
9b82a9f180 Move all the Inet enum mappers to Core/HLE/NetInetConstants. Other cleanup. 2025-01-07 19:45:16 +01:00
Henrik Rydgård
895d8eb7fa Try ANR2ME's sceNetInet implementation 2025-01-07 10:31:32 +01:00
Henrik Rydgård
66b801c1ef Add to the rest of the build systems 2025-01-04 18:03:44 +01:00
Henrik Rydgård
a0f3963d76
Merge pull request #19797 from Nemoumbra/net-adhoc-split
Split out Adhoc matching from the main sceNetAdhoc file.
2025-01-04 15:27:48 +01:00
Henrik Rydgård
af4eb0d053 Osk: Finish moving out the weird strings to PSPOskConstants.cpp 2025-01-04 12:11:12 +01:00
Nemoumbra
b265b3b994 Added empty sceNetAdhocMatching files 2025-01-02 16:03:37 +03:00
Henrik Rydgård
032f51988d Delete unused files 2024-12-24 23:26:32 +01:00
Henrik Rydgård
c5ad81e3d5 Add DepthRaster.cpp/h. Rasterize depth rectangles, some triangles 2024-12-21 14:27:53 +01:00
Henrik Rydgård
e567a58684 Remove StdioListener 2024-12-16 12:33:58 +01:00
Henrik Rydgård
96cab3f267 Rework the log manager to be more robust 2024-12-16 12:33:58 +01:00
Henrik Rydgård
cdef529aa3 Initial memory view work, not yet building 2024-12-12 17:47:33 +01:00
Henrik Rydgård
83af54950f Move more core-related stuff into Core.cpp/h 2024-12-08 11:54:58 +01:00
Henrik Rydgård
21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård
5d0316db6f Tune some log verbosity, remove timestamp on outputdebugstring logs 2024-12-03 22:11:01 +01:00
Henrik Rydgård
3ffff831c7 Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows. 2024-12-03 21:39:42 +01:00
Henrik Rydgård
2b8414b437 Move irrelevant code out of Core.cpp 2024-12-02 13:26:41 +01:00
Henrik Rydgård
0df2a40487 Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing. 2024-12-02 11:12:14 +01:00
Henrik Rydgård
47d8e292eb ImDebugger: Add basic filesystem browser. Add partial support for "save file dialogs" to System. 2024-11-25 23:03:15 +01:00
Henrik Rydgård
194b2ce076 Ge Debugger: Add a framebuffer listing, along with some plumbing 2024-11-23 23:23:48 +01:00
kotcrab
3182cc29e4 Add struct viewer debugging tool 2024-11-15 19:55:54 +01:00
kotcrab
fdf8ff7d94 Add GhidraClient 2024-11-15 19:52:14 +01:00
Henrik Rydgård
bb6438924d Downgrade the lua submodule to 5.4.7 stable, instead of a random commit 2024-11-07 18:38:50 +01:00
Henrik Rydgård
cf6d06c56a Start work on imdbg 2024-11-07 11:10:12 +01:00
Henrik Rydgård
f23ec1cf23 Initial build setup for including lua 2024-11-05 11:20:43 +01:00
Henrik Rydgård
329b72f1ab Build system fixes 2024-11-04 23:14:39 +01:00
Henrik Rydgård
8da1ccc3de Hook up basic keyboard and mouse input 2024-11-04 23:14:39 +01:00
Henrik Rydgård
6f5339156c Imgui build system 2024-11-04 23:14:39 +01:00
Nab
bef40743c3
Update UWP.vcxproj.filters 2024-10-01 21:29:38 +02:00
Nab
a6b625324c
Update UWP.vcxproj 2024-10-01 21:29:13 +02:00
Nemoumbra
d1b49cf03b Moved the CyclicBuffer to the Collections dir 2024-09-20 16:19:24 +03:00
Nemoumbra
34f113207d Added the MIPSTracer files to the project + name fix 2024-09-14 19:46:04 +03:00
Bashar Astifan
b015225bf6 Adding SYSPROP_SYSTEMBUILD
Using `SYSPROP_SYSTEMVERSION` is bad idea since it's set under `Available as Int`, instead I just added `SYSPROP_SYSTEMBUILD`
2024-09-03 20:42:34 +04:00
Bashar Astifan
f1771b9474 OS Version UWP, Win32 2024-09-03 20:07:57 +04:00
Bashar Astifan
b235d4b218 OS Version preview 2024-09-03 15:58:35 +04:00
Henrik Rydgård
d6b4a76e98 Add Copy button for calculated CRCs on game info screen 2024-09-02 22:48:47 +02:00
Henrik Rydgård
5c368cb965 More buildfixes 2024-07-26 15:22:35 +02:00
Henrik Rydgård
5939270d2c Log: Split out StdioListener from ConsoleListener, making the second Win32-only. 2024-07-21 13:55:40 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
87c56aed03 Split of the JitCompareScreen into its own files 2024-06-05 12:38:52 +02:00
Henrik Rydgård
ab257e335f Ugprade miniupnp submodule to latest
Maybe will help #19246, but no idea really.

Windows buildfix

UWP buildfix

miniupnpc path fixes

libretro buildfix attempt, android.mk
2024-06-05 00:18:00 +02:00
Henrik Rydgård
f61baa3b51 Switch UI event notifications (used for soft-keyboard) from strings to enums 2024-05-20 18:25:16 +02:00
Henrik Rydgård
81f1b3fd95 Make handwritten vertex decoders work with non-compiled vertex decoding 2024-05-11 10:00:35 +02:00
Henrik Rydgård
a93bbf39ba Remove sinewin.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård
b6b869ddee Remove float_dsp.cpp, inline the functions 2024-05-01 12:28:39 +02:00
Henrik Rydgård
c6502155ab Delete mathematics.cpp/h 2024-05-01 12:28:39 +02:00
Henrik Rydgård
f3d6c93339 Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work. 2024-04-15 13:50:16 +02:00
Henrik Rydgård
0f0149d08b Split out the Atrac context class into AtracCtx.cpp/h 2024-04-14 14:48:42 +02:00