Commit graph

4357 commits

Author SHA1 Message Date
Henrik Rydgård
81e1293693 Token name and path fix 2023-06-26 17:21:39 +02:00
Henrik Rydgård
d4239e7c98 Keeping it simple - putting the token in memstick/PSP/SYSTEM for now 2023-06-26 17:09:35 +02:00
Henrik Rydgård
23e37b7ca7 Achivement list rendering fix (wrong alpha) 2023-06-26 10:13:18 +02:00
Henrik Rydgård
4134acc492 Use the new "secret storage" to store the retroachievements token 2023-06-26 10:01:42 +02:00
Henrik Rydgård
87846c5fcb Add simple facility for storing secret in app-private storage on Android (other platforms not so good) 2023-06-26 10:01:42 +02:00
Henrik Rydgård
37fb3be4d5 Visual improvements, notify if game unknown to RetroAchievements 2023-06-26 10:01:42 +02:00
Henrik Rydgård
b0dc1dbbf0 Login: Support desktop platforms other than Windows. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
d63415dfc4 Set up a custom rc_hash_filereader to make things work on Android (login left to do) 2023-06-26 10:01:42 +02:00
Henrik Rydgård
9502d55260 Fix 2023-06-26 10:01:42 +02:00
Henrik Rydgård
69a5ca0e1d A bunch of visual updates and fixes. Lots left to polish. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
c442d1de86 Implement rendering of unlocked achievements. Not final design. 2023-06-26 10:01:42 +02:00
Henrik Rydgård
078002d867 Show progress when downloading achievement data 2023-06-26 10:01:41 +02:00
Henrik Rydgård
3218422a69 Attempt to add memory access validation through rc_runtime_invalidate_address 2023-06-26 10:01:41 +02:00
Henrik Rydgård
da36d78d4f De-spam the logs 2023-06-26 10:01:41 +02:00
Henrik Rydgård
3b6989bff7 Hook up progress bar, minor fixes 2023-06-26 10:01:41 +02:00
Henrik Rydgård
eaa1975ac9 Improve logging on bad memory access from RA 2023-06-26 10:01:41 +02:00
Henrik Rydgård
54a378f145 Fix bug in Achievements::SafeHasAchievementsOrLeaderboards() 2023-06-26 10:01:41 +02:00
Henrik Rydgård
4e8c29d58d Minor drawing issue 2023-06-26 10:01:41 +02:00
Henrik Rydgård
80ff3f89bf Improve the pause screen achievement list, show a game banner at the top 2023-06-26 10:01:41 +02:00
Henrik Rydgård
c379f6f486 Implement retroachievements login (on platforms that support the login dialog) 2023-06-26 10:01:41 +02:00
Henrik Rydgård
1d0badae56 Achievements: Show achievement icons in list 2023-06-26 10:01:41 +02:00
Henrik Rydgård
603dc7493a Image caching work 2023-06-26 10:01:41 +02:00
Henrik Rydgård
6326880070 Properly include stenzek's DuckStation copyright notices in the retro files 2023-06-26 10:01:41 +02:00
Henrik Rydgård
93de74144e Add basic achievement rendering 2023-06-26 10:01:41 +02:00
Henrik Rydgård
e054d66d6c Add an extremely basic achievement listing to the pause screen 2023-06-26 10:01:41 +02:00
Henrik Rydgård
8beca03e7e MacOSX buildfixes 2023-06-26 10:01:41 +02:00
Henrik Rydgård
f6fdaa4f56 Get it to recognize the hash by using the rcheevos hash implementation 2023-06-26 10:01:41 +02:00
Henrik Rydgård
a3b7e99259 Attempt to implement the specified PSP game hashing method 2023-06-26 10:01:40 +02:00
Henrik Rydgård
b84a6f83e1 You can now log into RetroAchievements with hardcoded user/pass 2023-06-26 10:01:40 +02:00
Henrik Rydgård
66d9c24f72 More integration 2023-06-26 10:01:40 +02:00
Henrik Rydgård
84e9a85e0f Things link now. Let's see if it works.. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
c9c1796dff Second batch of fixes. Doesn't link yet and much work remains. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
029b887491 Initial batch of fixes. Not compiling yet, http will be the tricky one. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
4745999665 Copy-paste retroachievement support from DuckStation. No fixes yet! 2023-06-26 10:01:40 +02:00
Henrik Rydgård
da1691e4f9 Start sketching on a wrapper 2023-06-26 10:01:40 +02:00
Henrik Rydgård
c0f0c05417 rcheevos initial build setup and basic scaffolding 2023-06-26 10:01:40 +02:00
Henrik Rydgård
a17710a914 Remove additional ifdef checks for inputbox 2023-06-22 09:06:19 +02:00
Henrik Rydgård
cf587d2ccc More cleanup after making PopupTextInputChoice choose method automatically 2023-06-22 09:01:14 +02:00
Henrik Rydgård
337668af3e Make PopupTextInputChoice smarter (use native dialog if possible) 2023-06-22 08:58:30 +02:00
M4xw
71639acd16 [Switch] Enable all System_InputBoxGetString usages 2023-06-22 00:47:00 +02:00
Henrik Rydgård
266b85d22d Support for extra text in OSD messages (drawn smaller, on darker background) 2023-06-21 01:16:25 +02:00
Henrik Rydgård
c76b6a48ab Prepare for detailed overlay messages 2023-06-21 01:08:25 +02:00
Henrik Rydgård
ff75eced70 Progress bar: Fix the indeterminate state 2023-06-21 01:08:24 +02:00
Henrik Rydgård
d2c3a7c978 Add support for displaying progress bars 2023-06-20 22:44:31 +02:00
Henrik Rydgård
d36e701622 Smoothly animate OSD messages 2023-06-20 18:39:30 +02:00
Henrik Rydgård
6ba0479edc OSD: Add colored backgrounds to OSD messages, according to type.
This also reorganizes a little to make rendering achievement popups more
natural later.

Adds info.png to the atlasscript, but doesn't yet rebuild it - more
images are coming.
2023-06-20 17:32:45 +02:00
Henrik Rydgård
9df01a5bf3
Merge pull request #17605 from hrydgard/osd-refactoring
On-screen messages refactoring
2023-06-20 16:34:02 +02:00
Henrik Rydgård
ed0c4b7a9e Rename OSD "Message" to "Entry" since it can soon be multiple other things (progress bar, etc). 2023-06-20 15:07:34 +02:00
Henrik Rydgård
7cc8c6cea4 OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI). 2023-06-20 14:40:46 +02:00
Henrik Rydgård
d6552a7673 Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen. 2023-06-20 10:44:47 +02:00