Henrik Rydgård
d82ecf1d3e
IniFile: Store sections in unique_ptrs, instead of directly.
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This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik Rydgård
2a74a0b98a
Merge pull request #17893 from unknownbrackets/riscv-blocklink
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riscv: Enable block linking
2023-08-13 12:40:39 +02:00
Unknown W. Brackets
8f155dba32
Debugger: Fix random FPU/VFPU selection.
2023-08-12 09:50:46 -07:00
Henrik Rydgård
ed9b033f7d
D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present().
2023-08-11 01:57:02 +02:00
Henrik Rydgård
0deefb82a9
thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway)
2023-08-10 17:15:54 +02:00
Henrik Rydgård
dec320de2d
Reorder some stuff to make more sense.
2023-08-10 16:12:50 +02:00
Henrik Rydgård
be708e3e02
Move KeepScreenAwake to platform specific code.
2023-08-10 16:12:12 +02:00
Henrik Rydgård
0fdb0e47a8
Revert "Move Present to the end of NativeFrame()"
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This didn't work out too well, will look into it as it's a necessary
step.
This reverts commit 4e77c63b97
.
2023-08-10 13:51:35 +02:00
Henrik Rydgård
4e77c63b97
Move Present to the end of NativeFrame()
2023-08-10 10:00:12 +02:00
Henrik Rydgård
1b6d4df3a4
Move the EndFrame/Present split one level out, to NativeApp.cpp
2023-08-10 09:59:29 +02:00
Henrik Rydgård
0d4a2a7594
Call draw->Begin/EndFrame from outside the screen manager.
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Just a very small refactoring that I want in a separate commit.
2023-08-09 23:24:28 +02:00
Henrik Rydgård
8fec4fb02f
wip
2023-08-08 13:26:27 +02:00
Henrik Rydgård
bcae36d8cb
Merge NativeUpdate and NativeRender, we always call them together.
2023-08-07 22:50:57 +02:00
Henrik Rydgård
096c168dd7
Add yield() function to tell the CPU that we're busy-waiting (rare) ( #17862 )
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* Add yield() function to tell the CPU that we're busy-waiting (rare)
Use it only for the busy-wait in lag sync, which only happens in
Windows.
* Buildfix attempt
2023-08-07 21:38:03 +02:00
Henrik Rydgård
c6c79a98c7
Merge pull request #17855 from hrydgard/more-achievement-ui-fixes
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Achievement list: Support the more detailed categorization.
2023-08-07 01:26:09 +02:00
Henrik Rydgård
ab685be566
Windows UWP: Enable color emoji rendering through DirectWrite
2023-08-06 17:25:20 +02:00
Henrik Rydgård
cd0f2eb401
Achievement list: Support the more detailed categorization, RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS
2023-08-06 15:43:33 +02:00
Henrik Rydgård
83dbc60d86
Merge pull request #17854 from hrydgard/color-emoji-android
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Implement color emoji support for Android
2023-08-06 15:36:44 +02:00
Henrik Rydgård
63cfe28f61
Implement color emoji support on Android
2023-08-06 15:14:29 +02:00
Henrik Rydgård
a477ca3f05
Add a couple of emoji to UI in debug mode
2023-08-06 15:10:49 +02:00
Nemoumbra
c2f9ae2e16
Buildfix for VS2017
2023-08-06 15:06:54 +03:00
Henrik Rydgård
dc48acc9b9
MainScreen on Android TV: Add a button to enter a path by text.
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See issue #16865 for why this is important on some crippled Android
devices.
2023-08-04 22:32:25 +02:00
Henrik Rydgård
39d25ce91f
D3D11: Allow setting the max frame latency
2023-08-04 11:53:51 +02:00
Henrik Rydgård
8e1dc35dd1
Vulkan: Show instance extensions, both enabled and available, in sysinfo
2023-08-03 18:56:47 +02:00
Henrik Rydgård
a32249a3cf
Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu
2023-08-03 16:19:18 +02:00
Henrik Rydgård
0530dc57a8
Implement frame time measurement on Android using VK_GOOGLE_display_timing
2023-08-03 12:59:25 +02:00
Henrik Rydgård
9b038d6574
Vulkan: Show enabled extensions separately in sysinfo
2023-08-03 11:11:35 +02:00
Henrik Rydgård
e16cac6548
Initial work on supporting VK_GOOGLE_display_timing. Not working yet.
2023-08-03 11:11:16 +02:00
Henrik Rydgård
14377259b5
Use VK_KHR_present_wait to get numbers on how much latency we have to screen
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This extension is not available on Android, there they have
VK_GOOGLE_display_timing, which they also have an abstraction library
for, so will look at that later.
Early part of work on #17685
2023-08-02 20:34:22 +02:00
Henrik Rydgård
cda59e8510
Vulkan: Keep track of some timestamps in a frame
2023-08-02 16:25:17 +02:00
Henrik Rydgård
9f6e67b17a
Move the debug overlay rendering out from EmuScreen into DebugOverlay.cpp
2023-08-02 14:58:22 +02:00
Henrik Rydgård
0636893d1e
Remove "Toggle" from a couple of the overlay names
2023-08-02 13:13:41 +02:00
Henrik Rydgård
fc6879674e
Refactor overlays into an enum
2023-08-02 13:03:04 +02:00
Henrik Rydgård
29c606f5d8
Allow choosing to see leaderboard entries "Near me". Highlight current user.
2023-08-01 13:52:20 +02:00
Henrik Rydgård
9a8919810b
Translation cleanups
2023-08-01 13:04:52 +02:00
Henrik Rydgård
f45176fd25
Allow configuring in which corner achievement notifications can show up.
2023-08-01 12:52:09 +02:00
Bashar Astifan
401377818c
Merge branch 'master' into master
2023-08-01 05:29:56 +04:00
Henrik Rydgård
a28ae79ef7
Safer handling of NONE
2023-08-01 00:28:54 +02:00
Henrik Rydgård
3563d625b9
Allow configuring the location on-screen of leaderboard trackers.
2023-08-01 00:28:54 +02:00
Henrik Rydgård
48d577014a
Refactor the on-screen display to be more customizable
2023-08-01 00:28:54 +02:00
Henrik Rydgård
f39b9640b7
Rename the ChatPosition enum to a ScreenEdgePosition enum class (for future use)
2023-08-01 00:28:54 +02:00
Henrik Rydgård
b1751f8b41
Move the corner position strings from Networking (for Chat) to Dialog (general)
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These strings will be used to configure positions for notifications.
2023-07-31 23:18:23 +02:00
Henrik Rydgård
3861e97a94
Experiment with the collapsible header thingy. Slightly increase the font size of headers.
2023-07-31 11:48:50 +02:00
Henrik Rydgård
1c05f71b50
Update to the latest version of rcheevos.
2023-07-30 11:58:55 +02:00
Unknown W. Brackets
3383d5b93a
Merge pull request #17751 from unknownbrackets/riscv-jit
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Initial RISC-V jit based on IR
2023-07-25 00:42:22 -07:00
Henrik Rydgård
fecd0b8cd7
Use the new play button icon in the retroachievement sound customizer
2023-07-24 14:56:35 +02:00
Henrik Rydgård
2baba83f1a
Add a bunch of new icon images to the atlas.
2023-07-24 14:52:32 +02:00
Henrik Rydgård
3c2f67a097
Merge pull request #17777 from hrydgard/fix-achievements-from-frontend
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RetroAchievements: Fix another race condition, improve logging.
2023-07-24 12:37:40 +02:00
Henrik Rydgård
a72c4aa383
Actually fix the race condition. Can't do any initialization step while waiting.
2023-07-24 12:08:15 +02:00
Henrik Rydgård
3ae520c35d
RetroAchievements: Fix another race condition, improve logging.
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Seems to help the frontend problem.
2023-07-24 12:00:16 +02:00