Commit graph

170 commits

Author SHA1 Message Date
KatyushaScarlet
161f56e270 Add basic support for loongarch64 2023-09-02 02:08:43 +08:00
Unknown W. Brackets
eb43bfc541 Build: Add draw_text_sdl to MSVC project.
This way we can easily see it.
2023-08-13 19:36:17 -07:00
Henrik Rydgård
b7b3e81e2f Forgot to remove some EGL files from the vcxproj. 2023-08-10 13:54:07 +02:00
Henrik Rydgård
e2cc835c2b Setup build for new file HTTPNaettRequest 2023-07-21 10:27:40 +02:00
Henrik Rydgård
7ae34f148a Setup build for naett - a lightweight https wrapper 2023-07-21 10:27:40 +02:00
Henrik Rydgård
f13a07f19b Break out Download and RequestManager into its own file 2023-07-21 10:27:40 +02:00
Henrik Rydgård
eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h 2023-06-30 17:15:49 +02:00
Henrik Rydgård
9f88dbd656 Icon cache for UI rendering
This will be needed for achievements, and has uses already now.
2023-06-18 14:11:12 +02:00
Henrik Rydgård
dfb446f89d Allow other backends than Vulkan to have GPU memory stats. Implement for GL. 2023-05-24 14:33:01 +02:00
Henrik Rydgård
956d784bde Add FastVec, start using it for InitSteps 2023-05-23 08:54:40 +02:00
Henrik Rydgård
d7a5edeb6f GL: Break out GLPushBuffer from GLRenderManager.cpp/h 2023-05-23 08:41:09 +02:00
Henrik Rydgård
cf9a628a2e AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths 2023-05-16 16:08:51 +02:00
Henrik Rydgård
d996fb74d4 MSVC: Set language standard to c++17.
Noticed that we were getting some new warnings after merging the
constexpr stuff.
2023-04-02 17:55:15 +02:00
Henrik Rydgård
de064e210e Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
Henrik Rydgård
3852d4f698 Make a little system to replace the InputBox message queue with something more generic 2023-03-22 11:35:57 +01:00
Henrik Rydgård
32e8ab3b5d Import all of basisu_transcoder, set up build 2023-03-13 12:37:43 +01:00
Henrik Rydgård
f936a6e9ce Structs and enums and build files 2023-03-11 11:19:33 +01:00
Henrik Rydgård
53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Henrik Rydgård
d502198aa3 Move GLFrameData out of GLRenderManager.
Small refactor to prepare for adding delayed readback support to the
OpenGL backend.
2023-02-07 12:12:00 +01:00
Unknown W. Brackets
489411359e Common: Add cpu_features library. 2023-01-29 14:35:58 -08:00
Henrik Rydgård
c27689910e Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h 2023-01-11 10:56:31 +01:00
Henrik Rydgård
31af24a230 Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager 2022-11-27 10:22:37 +01:00
Henrik Rydgård
70d1d8fa07 Replace the "GetCurrentStepId"-based state invalidation with callbacks 2022-11-24 10:52:42 +01:00
Henrik Rydgård
ec6d330ae4 Move AsyncImageFileView to Common, which required some more shuffling around of stuff. 2022-11-21 20:38:20 +01:00
Henrik Rydgård
0ef39d11d8 Add a dynamic loader for OpenXR so the VR code can link. Make it all build on Windows. 2022-11-06 15:37:58 +01:00
Henrik Rydgård
70488be450 Make as much as possible of the VR code build on all platforms 2022-10-17 20:12:48 +02:00
Henrik Rydgård
aa51bfd1ef Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere. 2022-10-17 19:57:11 +02:00
Henrik Rydgård
d4bfe9299d Track min and max GPU time, init time, render CPU time.
Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Unknown W. Brackets
a268b9d1c9 Build: Ignore no symbols link warning.
This is just because we ifdef some files out for certain platforms.
2022-10-01 17:14:12 -07:00
Henrik Rydgård
fabd50b178 Move FrameData out of VulkanRenderManager 2022-09-17 01:34:38 +02:00
Henrik Rydgård
06e9995ab6 Remove reference to non-existent file from Common.vcxproj 2022-09-05 19:13:14 +02:00
Henrik Rydgård
ed8c4e8758 Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics. 2022-09-05 10:33:05 +02:00
Unknown W. Brackets
9fcad83940 riscv: Add initial emitter shell. 2022-08-25 21:17:11 -07:00
Henrik Rydgård
3b9ab88b21 Add utility class VulkanBarrier 2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
5b20ace502 OK, this does crash 2022-04-08 12:04:34 +02:00
Henrik Rydgård
b04e5925d2 Add a scheduling stress test to TestThreadManager.cpp.
Was hoping to find the cause of the issue I looked at in #15431
2022-04-08 11:41:50 +02:00
Henrik Rydgård
55fe21db1e Add a simple GPU profiler to profile individual events, rather than full passes. 2021-12-12 12:11:54 +01:00
Henrik Rydgård
1b1e585a35 More integration, use VMA in VulkanTexture 2021-11-22 18:54:09 +01:00
Henrik Rydgård
8f9ce03a8d Start integrating VMA 2021-11-22 18:54:08 +01:00
Unknown W. Brackets
9fdf0e1071 Common: Remove MakeUnique.h.
No longer used.
2021-10-12 20:33:07 -07:00
Pierce Andjelkovic
d9a3741fcb RISC-V CPU detect 2021-07-28 21:58:56 +10:00
Henrik Rydgård
6d634f0c96 Mailbox: Address feedback 2021-06-13 11:27:12 +02:00
Henrik Rydgård
1b0ac23a69 Get rid of Executor.cpp/h.
There was only one implementation.
2021-06-12 13:03:53 +02:00
Henrik Rydgård
446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00
Henrik Rydgård
9b32ea2f55 Split out AndroidStorage.cpp from android/jni/app-android.cpp, move to Common 2021-06-07 00:26:24 +02:00
Unknown W. Brackets
64678e0114 Reporting: Move message report interface to Common.
This makes it so we can call reporting from Common.
2021-06-06 09:22:03 -07:00
Henrik Rydgård
79e3d1c5f9 Buildfix (debug mode)
libpng isn't so happy if you force include the memory debug wrappers.

We should probably not have it in Common anyway, not sure how it ended
up there.
2021-05-27 01:02:02 +02:00
Henrik Rydgård
025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00