Commit graph

13987 commits

Author SHA1 Message Date
Henrik Rydgård
acad90a041 More work on the lua console 2025-03-27 14:26:48 +01:00
Henrik Rydgård
2d69d78e71 Console wip 2025-03-27 08:59:38 +01:00
Henrik Rydgård
cf059ff84c Stub a lua console, add the sol lua wrapper library 2025-03-27 08:59:37 +01:00
Henrik Rydgård
a4af129983
Merge pull request #20165 from hrydgard/reintroduce-and-fix-cache-in-ram
Reintroduce and fix feature checks for "Cache full ISO in RAM"
2025-03-27 02:10:28 +01:00
Henrik Rydgård
e5d00ce493 Fix startup on Android, oops
Forgot that we can't create android-compatible threads in global
constructors, for JNI reasons.
2025-03-27 01:58:53 +01:00
Henrik Rydgård
b05d6171d4 Add a consistent feature check - only desktops get to use CacheFullISOInRAM. 2025-03-27 01:02:28 +01:00
Henrik Rydgård
8d9b3f28f2 Reintroduce "cache ISO in RAM" 2025-03-27 00:46:31 +01:00
Henrik Rydgård
8a2f597c2e Buildfix 2025-03-26 23:19:45 +01:00
Henrik Rydgård
6ea0dd8208 Switch the recent files manager to the "command processor on thread" pattern
This removes all instances (except join-thread-on-quit) where the main
thread was previously waiting for the cleaning of the recents list and
similar.
2025-03-26 21:31:03 +01:00
Henrik Rydgård
a50b303a38 Redesign the recent files API a bit. 2025-03-26 17:59:30 +01:00
Henrik Rydgård
e1be5c9279 Reduce locking 2025-03-26 17:31:47 +01:00
Henrik Rydgård
ddf43adbc8 Recent: Don't resolve paths when iterating. We already resolve all paths on insert, and have done so for a long time. 2025-03-26 17:31:47 +01:00
Henrik Rydgård
ca64734bcd Hide the file name resolution behind the interface 2025-03-26 17:31:47 +01:00
Henrik Rydgård
a156697822 Break out the "Recent ISOs" code into its own file so it's more practical to work on it 2025-03-26 17:31:47 +01:00
Henrik Rydgård
e2e99caeee Some minor reordering, reduce the calls to Identify_File 2025-03-26 09:24:14 +01:00
Henrik Rydgård
0df7a850a1 Only load PARAM.SFO once during startup 2025-03-26 09:24:14 +01:00
Henrik Rydgård
05b1cf3b80 Startup cleanup, part 1 2025-03-26 09:24:14 +01:00
Henrik Rydgård
4eaad7d5af Remove the "Cache full ISO in RAM" feature
It's been broken for years and nobody has even noticed enough to report
it.
2025-03-26 09:06:33 +01:00
Henrik Rydgård
16f9851bbc
Merge pull request #20156 from hrydgard/reimplement-sas-atrac
Reimplement Atrac-through-SAS
2025-03-26 00:34:07 +01:00
Henrik Rydgård
2af71d049b Lost this behavior by mistake. Should fix the tests. 2025-03-25 23:27:43 +01:00
Henrik Rydgård
0ecd72416b Reduce overhead of logging further. 2025-03-25 23:09:11 +01:00
Henrik Rydgård
8403597efd Fix an unrelated issue where "Cache full iso in RAM" didn't actually work until resetting 2025-03-25 22:19:28 +01:00
Henrik Rydgård
870995a767 Mostly restore the old code path 2025-03-25 22:19:09 +01:00
Henrik Rydgård
96ca0e95f3 Cleanup logging 2025-03-25 22:01:33 +01:00
Henrik Rydgård
c418513fa5 Fix bad check, add some comments
And remove unneded initial text.
2025-03-25 22:01:33 +01:00
Henrik Rydgård
5ea7729f66 More work on atrac-through-sas 2025-03-25 22:01:33 +01:00
Henrik Rydgård
172e54286e Refactor a bit to make it easier to expose the streaming state to the debugger. 2025-03-25 22:01:33 +01:00
Henrik Rydgård
1bd5cffa1d Initial work on re-implementing atrac-through-sas 2025-03-25 22:01:30 +01:00
Henrik Rydgård
d8f82b5875 Minor cleanup 2025-03-25 16:45:43 +01:00
Henrik Rydgård
4b123a2e09 Move the sceSas error codes into the big enum 2025-03-25 12:04:33 +01:00
Henrik Rydgård
eb251af964 Create decodeTemp_ on demand. Fixes #20150 2025-03-25 00:30:31 +01:00
Henrik Rydgård
3e15d97be8 New atrac: A safety check in DecodeInternal 2025-03-25 00:01:55 +01:00
Henrik Rydgård
5fcf0c6276 Swap the Cancel and No functions in the assert dialog. Plus a function rename and some safety checks. 2025-03-25 00:01:14 +01:00
Henrik Rydgård
76ce11ad2c Remove a vector while keeping settings search working. 2025-03-23 22:48:57 +01:00
Henrik Rydgård
2b558eb545 Fix regression in Tomb Raider Legends
Need to make sure a buffer size check happens before the buffer is
accessed - since the game calls sceAtracSetDataAndGetID with both buffer
and bufferSize as 0, and it expects to receive TOO_SMALL and not a
memory exception.

Thanks to @sum2012 for quick investigationh help.
2025-03-23 07:11:01 +01:00
Henrik Rydgård
c70a9b2114
Merge pull request #20138 from hrydgard/default-to-new-sceatrac
Use the new sceAtrac implementation by default
2025-03-22 12:27:58 +01:00
Henrik Rydgård
a3f033bf74
Merge pull request #20140 from hrydgard/more-error-enum
Move more error codes to the big enum
2025-03-21 21:16:36 +01:00
Henrik Rydgård
63c4b2e9b3 Move SSL error codes to the big enumt 2025-03-21 20:45:23 +01:00
Henrik Rydgård
44bb7a1ac5 Buildfix, minor savestate fix 2025-03-21 20:45:12 +01:00
Henrik Rydgård
0f840e6240 Move JPEG error codes to the big enum, some include cleanup 2025-03-21 20:44:46 +01:00
Henrik Rydgård
999bf59ae1 Move mutex error codes into the big enum 2025-03-21 20:44:46 +01:00
Henrik Rydgård
82728652d8 Move Font and Psmf error codes to the big enum 2025-03-21 20:44:46 +01:00
Henrik Rydgård
ea198dd593 Add mpeg error codes to the big enum 2025-03-21 20:44:46 +01:00
Henrik Rydgård
a3a7807aac Fix crash when taking screenshots on a thread
Forgot that we only enable android JNI on "I/O" threads.

Fixes #20139
2025-03-21 19:12:54 +01:00
Henrik Rydgård
f14075e650 PPGe/savedata: Add a bunch of safety checks for png images. Fixes Digimon save crash, see #20125. 2025-03-21 10:07:42 +01:00
Henrik Rydgård
249281366e Use the new sceAtrac implementation by default
Inverts/renames the setting to allow going back to the old sceAtrac
implementation, to work around any compatibility issue.

Note that we can never delete the old implementation, old savestates
will still use it - can't convert an existing session.
2025-03-20 23:10:21 +01:00
Henrik Rydgård
b421c0791f Perform screenshot processing (including image encode) on background tasks 2025-03-20 20:48:51 +01:00
Henrik Rydgård
14ee85139d Remove unused ability to call callbacks after taking a savestate screenshot 2025-03-20 19:41:10 +01:00
Henrik Rydgård
ae8f8c4abd Refactor TakeGameScreenshot a bit. 2025-03-20 17:41:44 +01:00
Henrik Rydgård
cb1df4056c Remove almost-empty files ThreadPools.cpp/h 2025-03-20 17:21:20 +01:00