Commit graph

4031 commits

Author SHA1 Message Date
Henrik Rydgard
ac843b0b1e Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
Henrik Rydgard
ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Unknown W. Brackets
88780fe1dd Cut down on some logspam. 2017-03-19 07:44:44 -07:00
Henrik Rydgard
d30116b8c3 Change another mutex back to being recursive. Oops. Fixes #9450 2017-03-18 22:34:19 +01:00
Henrik Rydgard
e78d85f386 Don't warn about slowness in debug builds 2017-03-14 10:40:18 +01:00
Unknown W. Brackets
ad8a0e6cc0 Add an ini setting to hide performance warnings. 2017-03-11 19:31:00 -08:00
Unknown W. Brackets
10ad7e1b5b Detect when the game is running slow, and warn.
Many users assume that sound emulation is broken, and don't realize they
may need to tweak their settings - we don't even show the FPS counter by
default.
2017-03-11 19:24:00 -08:00
Henrik Rydgard
9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Henrik Rydgård
62dcb9c70c Log if Comp_SysCall encounters bad syscall instructions 2017-03-10 00:13:06 +01:00
Henrik Rydgård
4cdbe0b957 Fix an ancient bug in sceKernelExitDeleteThread 2017-03-10 00:11:01 +01:00
Henrik Rydgård
e74749f2b2 A function renamed, some logging improvements 2017-03-10 00:11:00 +01:00
Henrik Rydgård
440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård
a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
LunaMoo
33282939fb Make sure it doesn't bother when buffer effects are skipped 2017-03-05 21:11:40 +01:00
LunaMoo
2b0ab12c4d Add PostShader option to force 60fps for animated effects 2017-03-05 15:04:22 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard
50be4e72b2 Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
Henrik Rydgard
fcbc20f240 Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
LunaMoo
d832b4adfd Make sound recording sane and match video recording behaviour. 2017-02-24 05:36:44 +01:00
Henrik Rydgard
19d321bd8c Fix a bad memory leak in sceMpeg 2017-02-20 11:12:39 +01:00
Henrik Rydgard
b0942cf40f Implement sceIoCreate flag O_EXCL. Should fix #9322 2017-02-19 10:05:17 +01:00
Henrik Rydgard
e9d5eb694b Fix video playback in LocoRoco 2. scePsmfPlayerGetInfo had a couple more parameters.
Fixes #7887.
2017-02-17 10:29:00 +01:00
sum2012
957dfa1288 Add timing of sceMpegDelete
based on JPCSP 8e4e6334da762be37a90855a686a7decbc29bacf
2017-02-08 05:18:22 +08:00
LunaMoo
8d37b97b20 Place the hack into compat.ini 2017-02-03 15:30:22 +01:00
LunaMoo
1b25959d86 Modify Hack for Crash Tag Team Racing to fix Gundam games 2017-02-03 01:13:02 +01:00
sum2012
1f2f044164 Fix Dies irae Amantes amentes umd switch 2017-01-30 21:39:42 +08:00
Henrik Rydgard
03b607f389 Better way of updating menus on UMD switching calls 2017-01-29 11:41:31 +01:00
sum2012
860661dc14 Build fix for non-windows
First step to fix UnitTest
2017-01-29 03:56:49 +08:00
sum2012
2c58d34f3e Add save status 2017-01-29 03:38:28 +08:00
sum2012
c83db04a25 Change to "schedule an event" 2017-01-28 21:09:37 +08:00
sum2012
3f92bac4bb Rename UMD_insterted to UMDInserted 2017-01-28 18:39:20 +08:00
sum2012
033e0604e9 Build fix for non-windows 2017-01-28 13:40:13 +08:00
sum2012
bd6764b65e Fix "Akaya Akashiya Ayakashi" umd switch
Also,make "switch umd" menu enable faster,
2017-01-28 11:51:20 +08:00
Henrik Rydgard
5df4bac6d2 Delete some left behind unused code 2017-01-25 10:05:39 +01:00
sum2012
d5a5d13a34 Add report for scePowerSetBusClockFrequency 2017-01-01 16:11:28 +08:00
sum2012
9aeb8c65d7 Fix scePowerSetClockFrequency 2016-12-30 07:01:37 +08:00
Henrik Rydgård
8f7a65872b Buildfix 2016-12-27 13:14:45 +01:00
Henrik Rydgård
33b3330f07 Minor cleanup in proAdhocServer.cpp 2016-12-27 12:13:51 +01:00
Gde Made Novan Priambhada
bb973545e1 crosslink database & product id database 2016-12-24 05:46:50 +08:00
latot
7047ad2271 fix sscanf types 2016-12-02 22:46:52 -03:00
Henrik Rydgård
923d82c391 Merge pull request #8975 from tywald/master
Ad hoc: Band-aid fix for clear peer list. Should fix #7331
2016-11-28 18:37:50 +01:00
Ade Novan
55de66b5ef Phantasy Star Portable 2 port offset fix 2016-11-22 19:57:11 +08:00
Ade Novan
ff0e3c28b4 ptp connect fix solved #8983 for android with high latency 2016-10-13 01:21:24 +08:00
Henrik Rydgård
705627d6d3 Merge pull request #9053 from Orphis/android_define
android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00
Florent Castelli
e0ff68b3f6 c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Florent Castelli
70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e symbian: Remove! 2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Henrik Rydgard
d3305b88b9 Partially implement KUBridge, trying to help #8925. However, it doesn't even call the function.... Odd. 2016-10-09 12:40:40 +02:00
Henrik Rydgård
8b5693b4d7 Merge pull request #9014 from unknownbrackets/mpeg-minor
Fix some mpeg issues
2016-09-29 11:17:28 +02:00