Commit graph

29 commits

Author SHA1 Message Date
Henrik Rydgård
8f84907543 Merge pull request #2810 from papel/master
Check version of savestates and allow to open another game when we are not in the main menu
2013-07-18 12:08:50 -07:00
Henrik Rydgard
28ad8dc230 Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
papel
a61117dec4 Correct function. 2013-07-17 03:34:43 -03:00
papel
9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgard
09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
Henrik Rydgård
183740a5fa Basic mousewheel support 2013-07-08 11:04:03 +02:00
Unknown W. Brackets
8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
Henrik Rydgard
cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
Henrik Rydgård
c01a69df30 Merge branch 'master' of https://github.com/daniel-dressler/ppsspp into daniel-dressler-master
Conflicts:
	CMakeLists.txt
2013-07-03 17:59:44 +02:00
Daniel Dressler
d1e015b6ae Make set key map screen show last pressed key 2013-06-27 20:05:54 -07:00
Henrik Rydgard
d01b0ea6a6 Hide the plugin download button on the main menu after downloading it. 2013-06-26 21:26:44 +02:00
Henrik Rydgard
563cf1acfa Show a button on first run instead of taking the user directly to the plugin download screen. Ensures that the emu is usable even if the download would crash. 2013-06-25 23:30:49 +02:00
Daniel Dressler
cd69ec3acb Merge branch 'master' of github.com:hrydgard/ppsspp 2013-06-13 20:31:09 -07:00
aquanull
cd499b6ddf Re-arrange many menu screen elements to fit in most situations.
Even add a new screen for frame settings.
Unfortunately, in some languages certain words and phrases are so long^n that they will fail under 800×480 (or even lower) resolution.
2013-06-04 01:05:10 +08:00
Henrik Rydgard
1e84dd23d7 Hide atrac3+ option if no codec dll/.so installed 2013-06-01 19:12:11 +02:00
Henrik Rydgard
ab4987bc20 Update to latest version of "native" 2013-05-31 23:10:58 +02:00
Daniel Dressler
5b8a1174ea Make KeyMap screen display current key mappings 2013-05-23 21:06:27 -07:00
Daniel Dressler
8584dfe501 Add key mapping set dialog mockup 2013-05-23 18:07:01 -07:00
Daniel Dressler
61d71a0a4a Add key map config screen 2013-05-23 17:20:29 -07:00
raven02
1405b43b2d Change to ERROR_LOG , add True Color/Anisotropic Filtering 2013-04-28 09:46:18 +08:00
raven02
7512a923c5 Add next page for Graphics Setting 2013-04-27 23:58:10 +08:00
ufdada
d977a7392f Enhanced method for language identification (less code and easier to manage) 2013-04-23 22:39:17 +02:00
ufdada
d1e7d56ed4 Replacing locale code with language name 2013-04-23 21:14:01 +02:00
ufdada
1b9ae75b81 Switching default language depending on the selected language. Important for multilanguage games without language selection (e.g. God of War)
Signed-off-by: ufdada <bloody_impact@web.de>
2013-04-21 19:35:05 +02:00
raven02
a614ba1eec Add LanguageScreen 2013-04-21 00:09:09 +08:00
Henrik Rydgard
fa204c6430 Fix translations on android. List all .ini files available. They're a bit ugly just showing the language code... 2013-04-18 23:42:44 +02:00
raven02
031d921160 Add class for Audio/Graphics/System/Controls Screen 2013-04-17 05:11:39 +08:00
Unknown W. Brackets
d0ecaa10a7 Support the boot message before the menu.
This makes it work if you use File -> Open right away.
2013-03-31 18:06:25 -07:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Renamed from android/jni/MenuScreens.h (Browse further)