Commit graph

5 commits

Author SHA1 Message Date
Henrik Rydgård
0de12f5ca9 Some refactoring of framebuffer views, layer issues, more work. 2022-10-27 11:05:58 +02:00
Henrik Rydgård
753fd13494 Vulkan: Avoid allocating depth images for stuff like temp copies, depal buffers etc.
Pretty small impact, but good to do.

An interesting extension of this would upconvert framebuffers in the
FramebufferManager to have a depth buffer the first time depth is used on them,
but this doesn't do that yet.
2022-09-24 23:21:48 +02:00
Henrik Rydgård
ce82fce8de Use subpass dependencies to implement shader framebuffer read in Vulkan. 2022-09-16 19:19:42 +02:00
Henrik Rydgård
9d0eaff48a Convert some barriers to use the new barrier framework. 2022-05-01 11:34:29 +02:00
Henrik Rydgård
3b9ab88b21 Add utility class VulkanBarrier 2022-05-01 10:20:11 +02:00