Henrik Rydgård
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914b4478b6
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Merge pull request #14493 from unknownbrackets/replay
Add debugger APIs for replay recording
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2021-05-31 11:45:39 +02:00 |
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Henrik Rydgård
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d5d25d3da5
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Merge pull request #14494 from unknownbrackets/debugger
Debugger: Expose API to reset game
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2021-05-31 11:44:42 +02:00 |
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Unknown W. Brackets
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6e128eb510
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Debugger: Expose API to reset game.
This can be useful to put the game back to a known-good state before
setting up breakpoints, overwriting memory, and processing replay data.
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2021-05-30 21:12:30 -07:00 |
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Unknown W. Brackets
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ea59fa3562
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Debugger: Add replay execute/flush APIs.
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2021-05-30 15:25:07 -07:00 |
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Henrik Rydgård
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239838b6c3
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Remove the ability to have multiple search paths for config.
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2021-05-30 12:45:12 +02:00 |
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Henrik Rydgård
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72915f88c8
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Config: Remove the use of multiple search paths.
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2021-05-30 12:39:16 +02:00 |
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Henrik Rydgård
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c803e9fc58
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Remove createdPath_ from Config.cpp/h, seems pretty useless.
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2021-05-30 11:10:20 +02:00 |
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Henrik Rydgård
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0328816870
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Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
Also make currentDirectory a Path, and add support for Path config
parameters.
Buildfixes
More Qt buildfixes
Oops, didn't mean to change zstd ver
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2021-05-30 00:49:47 +02:00 |
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Unknown W. Brackets
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85c64d3ec3
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Replay: Properly load RTC time on load file.
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2021-05-29 14:50:57 -07:00 |
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Unknown W. Brackets
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64e007c0ce
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Debugger: Add stub API for replay functionality.
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2021-05-29 14:50:57 -07:00 |
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Henrik Rydgård
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8d08991ad6
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Merge pull request #14467 from unknownbrackets/texreplace-zim
Add support for ZIMs in texture replacements
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2021-05-24 07:33:54 +02:00 |
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trilkk
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033d0c3f50
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Fix FixPathCase bug when constructing the full path.
Swap the append order for / and the path component.
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2021-05-17 21:18:24 +03:00 |
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Henrik Rydgård
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5fa1af6eff
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Merge pull request #14468 from unknownbrackets/reporting-cancel
Reporting: Cancel requests on shutdown
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2021-05-16 22:58:44 +02:00 |
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Unknown W. Brackets
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eab2d74091
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Reporting: Cancel requests on shutdown.
Could previously cause PPSSPP to hang a bit on exit.
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2021-05-16 09:55:50 -07:00 |
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Unknown W. Brackets
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cedf196d8f
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Replacement: Validate ZIMs are 8888.
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2021-05-16 09:48:28 -07:00 |
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Unknown W. Brackets
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a0f79ed624
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Replacement: Allow loading ZIMs for replacements.
Larger, but can be ZSTD compressed and load much faster.
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2021-05-16 09:30:33 -07:00 |
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ANR2ME
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8dcfed0385
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Show Port Offset value too when detecting Data coming from incorrect port.
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2021-05-16 13:16:20 +07:00 |
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ANR2ME
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d5177e33b9
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Fix possible crash issue on blocking socket implementation.
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2021-05-16 12:55:55 +07:00 |
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Unknown W. Brackets
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f2b2f26e8e
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Common: Use Path for GetExeDirectory().
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2021-05-15 11:12:54 -07:00 |
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Unknown W. Brackets
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82cd904e99
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Common: Use Path for GetFileSize().
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2021-05-15 11:11:37 -07:00 |
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Unknown W. Brackets
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2558022afe
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Config: Move data path settings to Paths.
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2021-05-15 11:11:37 -07:00 |
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Unknown W. Brackets
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a097403298
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Common: Remove File::GetFilename().
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2021-05-14 23:08:31 -07:00 |
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Unknown W. Brackets
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b74ecd5fa0
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SaveState: Use Path instead of strings.
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2021-05-14 23:00:22 -07:00 |
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Unknown W. Brackets
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d376e67f87
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Common: Cleanup some Path constructions.
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2021-05-14 22:48:04 -07:00 |
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Unknown W. Brackets
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2a9170a2ea
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http: Use Path for the download file.
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2021-05-14 22:46:03 -07:00 |
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Henrik Rydgård
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5cd565d327
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Fix path bug installing homebrew
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2021-05-13 11:08:27 +02:00 |
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Henrik Rydgård
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ea5b3b1c09
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Minor error message improvement
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2021-05-13 10:39:17 +02:00 |
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Unknown W. Brackets
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66b7e21676
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GameManager: Base isDir off of zipped file name.
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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4d344f556a
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Additional feedback.
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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40ab92fe7b
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Remove unused function GetHostPath from filesystems
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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47039b4bcd
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Address all the easy feedback. Some is left.
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2021-05-13 10:39:17 +02:00 |
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Henrik Rydgård
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8727679353
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Clean up PathBrowser a bit
Fix UWP build
Fix booting homebrew.
Qt buildfix
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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2e16e83159
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It never ends...
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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a40b1dec5f
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Use Path for fullName in dirlisting. Bugfixes.
Buildfixes
UWP: Buildfix.
headless: Buildfix.
Common: Buildfix.
iOS: Buildfixes.
libretro: Buildfix.
Qt: Buildfix.
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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ae06499a0c
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Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes
Buildfix
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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0d80362c30
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Change parameter of DeleteDir and friends to Path
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Henrik Rydgård
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d775bf4e4c
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Merge pull request #14442 from unknownbrackets/path-extension
Update path extension and PSP/GAME/ handling
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2021-05-10 21:05:05 +02:00 |
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Henrik Rydgård
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7141a01a27
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Merge pull request #14443 from unknownbrackets/libzip
Update libzip to 1.7.3
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2021-05-10 09:13:44 +02:00 |
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Henrik Rydgård
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b89a27d587
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Merge pull request #14441 from unknownbrackets/path-cpp-file
Remove File::OpenCPPFile()
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2021-05-10 09:12:16 +02:00 |
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Unknown W. Brackets
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ba4fb398ca
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UWP: Order includes, avoid file attrs to buildfix.
Not sure why CREATEFILE2_EXTENDED_PARAMETERS isn't being found.
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2021-05-09 21:56:34 -07:00 |
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Unknown W. Brackets
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18a51b8e97
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Update libzip to 1.7.3.
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2021-05-09 20:45:53 -07:00 |
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Unknown W. Brackets
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774b0e07e0
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Common: Cleanup AssetReader extension filter.
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2021-05-09 17:57:07 -07:00 |
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Henrik Rydgård
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cc3868db97
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Loaders: Look for PSP/GAME/ not /PSP/GAME/.
Because upcoming Path changes will affect path string comparisons.
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2021-05-09 17:50:59 -07:00 |
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Henrik Rydgård
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ac68dac029
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Loaders: Avoid fileToStart compare with "".
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2021-05-09 17:38:39 -07:00 |
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Henrik Rydgård
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a40bb2eaa1
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headless: Avoid empty string compares for mountIso.
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2021-05-09 17:24:04 -07:00 |
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Henrik Rydgård
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939dd200c3
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Loaders: Remove fileLoader->Extension().
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2021-05-09 17:17:13 -07:00 |
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Henrik Rydgård
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9480b6672b
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Loaders: Rename Path() to GetPath().
Path is going to be a struct name.
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2021-05-09 17:10:14 -07:00 |
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Unknown W. Brackets
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0f3f74408f
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Cheats: Parse files using C files for Path compat.
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2021-05-09 17:00:48 -07:00 |
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Unknown W. Brackets
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8544bd0c3e
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Windows: Avoid C++ files for consistency.
There's already the mingw thing, and we're avoiding these for Android
paths too. Let's be consistent.
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2021-05-09 17:00:48 -07:00 |
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