The Dax
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d83064e483
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Add a couple comments.
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2013-07-23 17:08:42 -04:00 |
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The Dax
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faa2932c88
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Update F5 key behaviour to cycle all buffered rendering modes.
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2013-07-23 17:05:58 -04:00 |
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Kingcom
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8955fedf44
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Open directory as disc image
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2013-07-23 17:24:33 +02:00 |
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raven02
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87fc81e56d
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Consolidate Rendering Mode
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2013-07-21 23:17:42 +08:00 |
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The Dax
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9e535717f9
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UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file.
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2013-07-19 19:23:17 -04:00 |
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raven02
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fa0af3c150
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Back to use "Read Framebuffers to Memory"
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2013-07-11 08:12:19 +08:00 |
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papel
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22de16d178
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Improving shortcuts of Windows version.
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2013-07-09 17:25:29 -03:00 |
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Unknown W. Brackets
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9d50579aa9
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Add a context menu to play with threads.
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2013-07-07 23:47:22 -07:00 |
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Unknown W. Brackets
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7f858d7263
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Add a context menu to enable/disable breakpoints.
Probably it could edit or etc. too...
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2013-07-07 23:28:35 -07:00 |
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Kingcom
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bccc3c4281
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Debug interface improvements
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2013-07-03 22:29:35 +02:00 |
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Kingcom
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24559491f0
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Thread list in disassembly window
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2013-07-02 23:21:20 +02:00 |
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The Dax
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70a330e8f1
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Fix Windows build error.
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2013-07-02 16:47:52 -04:00 |
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The Dax
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84702f87d8
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Windows GUI: Add option to disable texture filtering to Options menu, since it's missing.
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2013-07-02 16:21:10 -04:00 |
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Kingcom
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c41b08f9e2
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Add expression parser to breakpoints
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2013-07-02 11:51:29 +02:00 |
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Kingcom
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15eb8c8657
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Breakpoint window
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2013-07-02 00:20:19 +02:00 |
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Kingcom
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0adc9c560b
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New breakpoint window design
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2013-07-01 22:04:03 +02:00 |
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Kingcom
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41ed77f66a
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Add a memory view control to the disassembly window
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2013-06-30 13:42:19 +02:00 |
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oioitff
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dc04584ca1
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Add a new option to enable
Linear Filtering only for CGs.
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2013-06-30 03:35:28 +08:00 |
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Kingcom
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d4214af710
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Breakpoint list at the bottom of the disassembly window
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2013-06-27 21:07:49 +02:00 |
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Kingcom
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cfb622b619
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Disassemble to file with Ctrl+X or through the right click menu.
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2013-06-26 11:48:14 +02:00 |
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Admiral H. Curtiss
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802fa0de4c
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Merge remote-tracking branch 'upstream/master' into nearest_filtering
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2013-06-23 23:16:48 +02:00 |
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Admiral H. Curtiss
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505f8559c1
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Added a "Nearest Filtering" option for testing.
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2013-06-23 21:56:07 +02:00 |
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Henrik Rydgard
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23ee9b8cd5
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Add "Take Screenshot" to Windows version. Writes to "screenshots" subdirectory. No smart file naming yet.
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2013-06-22 22:28:48 +02:00 |
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Henrik Rydgard
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e782b6f20e
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Add VSync option in Windows. Turns itself off when unthrottled.
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2013-06-16 23:45:06 +02:00 |
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Henrik Rydgard
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ffb1d65313
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Add forum link to help menu on Windows, and under the website link on the main menu screen.
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2013-06-15 11:44:06 +02:00 |
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Henrik Rydgard
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4bc25c91d8
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Add option to have PPSSPP stay on top of other windows. Fixes #2199
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2013-06-10 23:45:12 +02:00 |
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Henrik Rydgard
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51daa1f878
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Delete the "Use Media Engine" option.
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2013-06-08 22:53:36 +02:00 |
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nachume
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662df67d39
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ADD: Pop-up menu for disable bind added to the controls dialog.
FIX: I forgot to delete ControlsMapping instance.
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2013-05-23 09:39:36 +09:00 |
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nachume
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4062059c2e
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Add check init Controls Dialog and ControlMapping constructor
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2013-05-18 22:59:13 +02:00 |
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Peter Thoman
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f49cc04c7d
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Merge branch 'master' of https://github.com/hrydgard/ppsspp
Conflicts:
Windows/resource.h
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2013-05-05 01:38:47 +02:00 |
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Peter Thoman
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bfe1cb9ca2
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Added bicubic texture filtering and hybrid bicubic texture filtering options
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2013-05-05 01:27:15 +02:00 |
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Henrik Rydgard
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e254dbf6aa
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Delete junk from Windows/resource.h . More cursor stuff.
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2013-05-04 23:54:22 +02:00 |
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Peter Thoman
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3c2ee6bd65
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Added texture deposterization option
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2013-05-03 16:26:02 +02:00 |
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Peter Thoman
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7d2fd0ea31
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Removed Bilinear texture filtering option
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2013-05-03 10:29:29 +02:00 |
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Peter Thoman
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3e5023ea97
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Refactored Texture Scaling, changed options & gui to separately select scaling level and method
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2013-05-01 23:55:34 +02:00 |
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Peter Thoman
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6950cfef35
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Changed xBRZ UI to have separate off option
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2013-04-30 12:14:34 +02:00 |
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Peter Thoman
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30f3d8dbee
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Added Windows UI for xBR texture scaling option
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2013-04-30 03:47:33 +02:00 |
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oioitff
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7ff4f34a48
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Add an UI for modifying controls for PC
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2013-04-18 18:38:43 +08:00 |
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raven02
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956e740754
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Add ID_EMULATION_SOUND
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2013-04-17 03:43:00 +08:00 |
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CrazyMax
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e864569d0c
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Windows: add Force Input Device option;
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2013-04-16 17:34:20 +03:00 |
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Henrik Rydgard
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32a599c957
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Win32 gl ui: Fixes and tweaks.
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2013-03-29 19:32:20 +01:00 |
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Henrik Rydgard
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6f7cc57f53
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Win32: Add menu choice to open from memstick/PSP/GAME
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2013-03-28 20:26:24 +01:00 |
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Henrik Rydgard
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e7027b6c9c
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win32: Add menu option to open memory stick directory
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2013-03-28 20:19:10 +01:00 |
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sum2012
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15e6fdadbc
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Add UI of windows of using Media Engine
ref: https://github.com/hrydgard/ppsspp/issues/842
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2013-03-13 01:04:36 +08:00 |
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Unknown W. Brackets
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303058f492
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Quick and dirty Windows UI for memchecks.
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2013-03-12 00:53:49 -07:00 |
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Henrik Rydgard
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2e6d68cb8f
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7.0. Show git version in Windows about box.
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2013-03-11 22:55:55 +01:00 |
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Henrik Rydgard
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1aa3a657c0
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Very rough and basic implementation of frameskipping.
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2013-02-19 00:45:26 +01:00 |
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Henrik Rydgard
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36f49706e0
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Add option to stretch to display (turns off the black bars fixing the aspect ratio).
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2013-02-13 18:21:21 +01:00 |
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Henrik Rydgard
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3ce4a8a719
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Allow switching 2xSSAA on and off ingame. Add Show FPS menu option.
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2013-02-11 19:02:38 +01:00 |
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Henrik Rydgard
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8ff96bbcd8
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Defer vertex decoding until flush. Track draw calls so that they can be cached later.
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2013-01-19 17:05:50 +01:00 |
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