Unknown W. Brackets
842e972a36
Unresolve function imports, track in loader.
2013-08-31 18:45:05 -07:00
Unknown W. Brackets
dde39bd956
Optimize a bit by checking module names.
2013-08-31 17:45:17 -07:00
Unknown W. Brackets
33e001f017
Unexport var symbols when destroying modules.
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The problem with a global list is that an unloaded module with unresolved
imports will get garbage written in. This should be safer, and hopefully
not slower.
Next up: func imports.
2013-08-31 17:31:30 -07:00
Unknown W. Brackets
9311d405e9
Centralize and track imports/exports.
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So that we can "unresolve" them.
2013-08-31 17:00:08 -07:00
kaienfr
a8557ab839
Fix the crash of game "tiger x dragon"
2013-08-31 21:35:24 +02:00
Henrik Rydgard
0d0b43818c
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
CPkmn
47ae4709ba
Update sceKernelModule.cpp
2013-08-29 01:26:54 -07:00
Unknown W. Brackets
15a0f39fa1
Return yet more errors while inside interrupts.
2013-08-28 23:15:13 -07:00
Unknown W. Brackets
61fae4e920
Return proper errors while dispatch disabled.
...
In at least the majority of waits.
2013-08-27 23:55:37 -07:00
sum2012
d017011882
Add ThreadManForKernel and ModuleForKernel
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Sample log:https://gist.github.com/sum2012/3bb5deb1a806ef18f5f3
2013-08-25 10:48:32 +08:00
Unknown W. Brackets
109ad17ac6
Use a typesafe struct for opcodes.
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Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
1ed8edb0d3
Avoid some dangerous hex constant widths.
2013-08-22 23:23:48 -07:00
Unknown W. Brackets
2ef650aa2d
Add a bunch of HLE functions for better reporting.
2013-08-22 23:04:55 -07:00
Unknown W. Brackets
a217cefa11
Tone down some less needed reporting.
2013-08-21 08:40:29 -07:00
shenweip
1527934d25
Fixed wrong log message
2013-08-14 07:22:22 +08:00
shenweip
75fe4296b7
Update
2013-08-14 01:58:32 +08:00
shenweip
d17e6064de
Update
2013-08-14 01:33:02 +08:00
shenweip
f0fc6178da
Implemented support for export module entry size 5
2013-08-14 01:03:40 +08:00
Unknown W. Brackets
a9557a8297
Report unexpected export sizes too.
2013-08-01 00:38:34 -07:00
Unknown W. Brackets
90e56db174
Don't report 0, it seems like it's okay.
2013-07-31 00:00:45 -07:00
Ced2911
340881c319
fix some loading
2013-07-30 19:39:32 +02:00
Unknown W. Brackets
ae5851a393
Use _le typedefs in elf reading.
2013-07-25 08:04:35 -07:00
Unknown W. Brackets
81f7103e0b
Use *_le for the sceKernel* funcs.
2013-07-25 08:04:34 -07:00
Henrik Rydgard
63682aacae
Warning fixes, improve error msg
2013-07-21 22:36:54 +02:00
Henrik Rydgård
c89614d180
Fix silly bug caused when fixing another silly bug in f528774b39
2013-07-16 09:49:07 +02:00
Henrik Rydgård
f528774b39
Fix some pointer silliness that clang fortunately caught
2013-07-15 18:18:43 +02:00
mattweb28
13287001c0
param fix without c++ class
2013-07-14 23:34:06 +08:00
mattweb28
f7573b35e2
sceKernelLoadExec() parameters fix
2013-07-14 17:07:24 +08:00
Unknown W. Brackets
a32cf817ff
Fix some minor warnings.
2013-07-07 20:31:04 -07:00
Unknown W. Brackets
bf1e37dd05
Keep symbols mapped from all loaded modules.
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This way the map contains all the symbols used, not just a snapshot.
2013-06-30 10:15:21 -07:00
Unknown W. Brackets
7d44ea1ac8
Always add symbols, so we don't leave any behind.
2013-06-30 10:04:48 -07:00
Sacha
953569a38f
Linux buildfix.
2013-06-24 15:25:26 +10:00
Unknown W. Brackets
d37e224f5c
Allow multiple HI16's in a row.
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The God Eater demo does in fact use these. Ugh.
2013-06-22 12:44:25 -07:00
Unknown W. Brackets
1f0d87afd9
Allow multiple LO16s after a HI16 in var relocs.
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The God Eater demo uses these sometimes, and it should be safe if the
addresses match or at least overflow to the HI16 the same.
2013-06-22 11:59:35 -07:00
Unknown W. Brackets
933c8abb55
Check kernel object types when looking up ids.
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Some games misuse it, need to return an error.
2013-06-18 23:54:29 -07:00
Unknown W. Brackets
2d769384e4
sceKernelLoadExec(.../BOOT.BIN) loads EBOOT.BIN.
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Fixes #2289 , crash when pressing R+L+Start+Select in Final Fantasy 3.
2013-06-15 21:30:48 -07:00
Unknown W. Brackets
2ab16f13b1
If __KernelLoadExec() fails, halt emulation.
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Otherwise, we have no current thread, nothing can work.
2013-06-15 21:22:28 -07:00
Henrik Rydgard
96a15b893c
Workaroud for homebrew loading modules from flash0:/kd/
2013-06-11 11:48:45 +02:00
Henrik Rydgard
2afbc94734
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
Henrik Rydgard
2e7b971895
Check magic number to reject SFO files specifically from being loaded as modules. Should fix the strange Soul Calibur issue in issue #2063 .
2013-06-05 19:59:16 +02:00
Unknown W. Brackets
3468d7ddd9
Fix reporting typo.
2013-06-02 10:27:16 -07:00
Sacha
b39a572043
Buildfixes.
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Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
Unknown W. Brackets
bae5f9654f
Don't forget to mark a module as started w/o entry.
2013-06-01 09:39:15 -07:00
Unknown W. Brackets
cc647ed910
Add logging of more relocation errors.
2013-06-01 09:29:38 -07:00
Unknown W. Brackets
a42f80ed55
Add some logging for duplicate HI16/LO16 relocs.
2013-06-01 09:12:31 -07:00
Henrik Rydgård
6db586e12f
Merge pull request #2015 from tpunix/master
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Module load bug fix
2013-06-01 08:25:08 -07:00
tpu
934196109e
WriteVarSymbol bug fix
2013-06-01 22:43:23 +08:00
Unknown W. Brackets
06c19622d5
Fix some init/type warnings.
2013-05-31 23:14:29 -07:00
Henrik Rydgård
e5e2636d1d
Merge branch 'patch-6' of https://github.com/sum2012/ppsspp into sum2012-patch-6
2013-05-31 18:36:50 +02:00
sum2012
c44e4de7e6
Fix sceKernelModule
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Fix Army Of Two 40th Day
https://github.com/hrydgard/ppsspp/issues/1919
Thanks unknownbrackets , JPCSP r3181
2013-05-31 07:36:06 +08:00