The Dax
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8318eefcf1
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Forgot to fix an if.
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2013-08-07 04:29:38 -04:00 |
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The Dax
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c916d4ad99
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Missed an enter/return.
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2013-08-07 04:29:37 -04:00 |
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The Dax
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5301ddb82d
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Windows UI: Fix some UI bugs and move more magic numbers to an enumerator.
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2013-08-07 04:29:37 -04:00 |
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Sacha
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8b4280b297
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Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
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2013-08-05 03:31:40 +10:00 |
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Henrik Rydgård
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53336e55ad
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Merge pull request #3050 from thedax/newUIBugFix
Win32/NewUI: Address debug log bug and placement in menu.
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2013-08-04 02:07:16 -07:00 |
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The Dax
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f94ae2f10c
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Fix NewUI bug involving the debug console on Win32. Also change the behaviour of WM_USER_LOG_STATUS_CHANGED to open and close the log window when enabled/disabled as appropriate.
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2013-08-04 03:39:49 -04:00 |
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raven02
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5a384a51ce
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Fix Issue #2949
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2013-08-04 13:48:36 +08:00 |
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raven02
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766770a755
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Anrdoid : Add option 'Anti-Aliasing'
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2013-07-30 23:32:55 +08:00 |
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The Dax
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396c51510a
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More cleanup, remove old CONTROLS dialog info.
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2013-07-29 18:05:08 -04:00 |
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The Dax
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e2e5e8674c
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More cleanups.
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2013-07-29 15:34:52 -04:00 |
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The Dax
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0f0ab8c61a
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Add license info to WndMainWindow.cpp.
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2013-07-29 15:34:52 -04:00 |
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The Dax
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5ef3a558ff
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Remove more magic numbers and remove enumerator names.
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2013-07-29 15:34:51 -04:00 |
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The Dax
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fefab90a42
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Improve skip frame onscreen messages by removing switch, fix some typos, remove qualifier(generates a non-standard warning for some reason).
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2013-07-29 15:34:50 -04:00 |
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The Dax
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b2dfdf6401
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Perform some Windows UI cleanups. Dozens of unused IDs were leftover from Dolphin, and I doubt they'll ever be used again. Also remove several magic numbers, instead using enumerators to clarify code.
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2013-07-29 15:34:50 -04:00 |
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Henrik Rydgård
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c68f5f78fb
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Merge pull request #2970 from raven02/patch-5
Assign HW select button on X360 to "SELECT" button
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2013-07-29 09:32:05 -07:00 |
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Unknown W. Brackets
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97098f109a
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Use CommonWindows.h from Windows/ too.
Might as well. Everything still builds fine.
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2013-07-28 21:04:20 -07:00 |
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raven02
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ebeb2e3399
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Remove obsolete control in option menu #2
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2013-07-29 07:42:32 +08:00 |
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The Dax
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0f66272dbf
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Remove extraneous if statement.
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2013-07-27 20:49:36 -04:00 |
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The Dax
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3aa04df23b
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Restructure the code slightly, make the old UI send a message to the emulator window to reflect the new logging status(to enable/disable the menu item, and possibly close the console), move the custom WM messages to an enum.
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2013-07-27 20:47:06 -04:00 |
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The Dax
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b07c8155de
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Correct checkboxes and remove old comments.
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2013-07-27 19:50:23 -04:00 |
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The Dax
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528d81151a
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Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy.
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2013-07-27 19:39:49 -04:00 |
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The Dax
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c7a82b59e9
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Convert all of the checkbox loops to use ARRAY_SIZE instead of magic numbers.
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2013-07-26 19:36:16 -04:00 |
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The Dax
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883db82255
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Win32 UI: Fix frameskipping menu. Picking 9 would never be checked or work.
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2013-07-26 19:29:47 -04:00 |
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The Dax
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738338f8be
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Fix typo.
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2013-07-26 19:08:24 -04:00 |
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The Dax
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116d238d2e
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Win32 UI: Remove secondary loop for unchecking/checking Window Zoom options. It was not needed, and caused a bug..
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2013-07-26 19:06:29 -04:00 |
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raven02
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d836527254
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NewUI fix and add selectable frameskipping/Resolution to winUI
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2013-07-26 22:10:03 +08:00 |
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Henrik Rydgård
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61351e4b59
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Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
Conflicts:
Windows/ppsspp.rc
native
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2013-07-25 18:20:08 +02:00 |
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raven02
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82b2581d79
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Remove 'Display raw framebuffer' option
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2013-07-25 20:23:22 +08:00 |
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Kingcom
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cedb41a10c
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
Conflicts:
Windows/ppsspp.rc
Windows/resource.h
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2013-07-25 13:49:53 +02:00 |
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The Dax
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d83064e483
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Add a couple comments.
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2013-07-23 17:08:42 -04:00 |
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The Dax
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faa2932c88
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Update F5 key behaviour to cycle all buffered rendering modes.
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2013-07-23 17:05:58 -04:00 |
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Kingcom
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97b89c50df
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Fix stupid mistake
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2013-07-23 18:16:21 +02:00 |
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Kingcom
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8955fedf44
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Open directory as disc image
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2013-07-23 17:24:33 +02:00 |
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raven02
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76bd4e3120
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Fix rendering mode switching issue in old & new UI
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2013-07-22 08:41:58 +08:00 |
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raven02
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0216f52359
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Merge remote-tracking branch 'upstream/master'
Conflicts:
UI/GameSettingsScreen.cpp
UI/MenuScreens.cpp
Windows/ppsspp.rc
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2013-07-22 00:03:54 +08:00 |
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raven02
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87fc81e56d
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Consolidate Rendering Mode
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2013-07-21 23:17:42 +08:00 |
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Unknown W. Brackets
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8717e745a8
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Call SetCursor always on the UI thread.
Fixes #2862.
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2013-07-21 02:21:50 -07:00 |
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raven02
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39c6c7f634
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Merge items to new UI
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2013-07-20 22:03:52 +08:00 |
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The Dax
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ab59235367
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Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything.
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2013-07-20 08:52:46 -04:00 |
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The Dax
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28af84ba89
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Capitalise all phrases in the key; I forgot it's a key value, eheh.
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2013-07-19 20:36:58 -04:00 |
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The Dax
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0dd12765f8
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Fix typos.
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2013-07-19 20:27:34 -04:00 |
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The Dax
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9e535717f9
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UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file.
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2013-07-19 19:23:17 -04:00 |
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papel
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9b6f1abed8
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Version to savestate and open other game in other screens.
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2013-07-17 02:33:26 -03:00 |
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Henrik Rydgard
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09a7bd08fa
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Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
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2013-07-15 17:41:24 +02:00 |
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raven02
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fa0af3c150
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Back to use "Read Framebuffers to Memory"
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2013-07-11 08:12:19 +08:00 |
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The Dax
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32bb4d7db5
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Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
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2013-07-10 14:22:22 -04:00 |
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Henrik Rydgård
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4930c26082
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Merge pull request #2723 from papel/master
More shortcuts for the Windows version
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2013-07-10 10:30:04 -07:00 |
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papel
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abf2faec67
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Put back savestate error message.
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2013-07-10 13:45:26 -03:00 |
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papel
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1e0c0dbab9
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Fix shortcuts in pause menu.
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2013-07-10 11:49:48 -03:00 |
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papel
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314d286e37
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Changed pause and speed shortcuts. Fixed disabled run on load.
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2013-07-09 21:54:42 -03:00 |
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