Commit graph

56 commits

Author SHA1 Message Date
Unknown W. Brackets
301884428f Buildfixes for Symbian and iOS/etc. 2013-09-15 08:18:20 -07:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
be468af52d Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
Unknown W. Brackets
87bd8d59e2 Clean up umd bad callback id errors, oops. 2013-09-09 00:21:53 -07:00
Unknown W. Brackets
64b75ed3ff Decentralize callback registration.
Callbacks are always tied to THEIR thread, and the registration was all
based on the current thread which is just not the right way.
2013-09-09 00:21:15 -07:00
Unknown W. Brackets
5ec297c16c Properly cancel waits in sceUmd. 2013-09-08 11:24:21 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
a9a42b315c Fix a bad comparison, duh. 2013-09-06 01:13:55 -07:00
Unknown W. Brackets
4ac0f7a345 Handle it better when umd waits trigger during cbs. 2013-09-03 01:21:52 -07:00
Unknown W. Brackets
15a0f39fa1 Return yet more errors while inside interrupts. 2013-08-28 23:15:13 -07:00
Unknown W. Brackets
211c2bd955 Refuse a few more waits w/ dispatch/intr disabled. 2013-08-28 22:35:05 -07:00
Unknown W. Brackets
9a241e8e24 Add a couple new HLE functions for logging. 2013-07-31 00:01:21 -07:00
Unknown W. Brackets
ed19d77d49 Specify memory layout in sceUmd. 2013-07-27 15:45:07 -07:00
raven02
cff05e17a4 Consolidate pspUmdError/pspUmdType to header 2013-05-19 14:56:57 +08:00
Henrik Rydgard
23ad4c554a Fix small issue with open dialog path, remove dupe hle func, add and reorder some 2013-03-29 11:15:54 +01:00
Henrik Rydgard
e7027b6c9c win32: Add menu option to open memory stick directory 2013-03-28 20:19:10 +01:00
Henrik Rydgard
60d7ac3543 Stubs and error checks. Fix a bad NID in sceUmd. 2013-03-24 22:41:42 +01:00
Unknown W. Brackets
a3f93ed203 Fix some printf size warnings, signed warnings. 2013-03-02 15:34:15 -08:00
Unknown W. Brackets
4bb3da754b Umd typo fix, ouch. 2013-02-28 08:12:48 -08:00
Unknown W. Brackets
12a393f747 Update the umd callback right away.
This fixes umd/callbacks/umd.
2013-02-25 15:34:20 -08:00
Unknown W. Brackets
0b6574ce67 Properly wake threads on sceUmdActivate().
And also delay it a bit since the PSP seems to.
2013-02-25 14:04:48 -08:00
Unknown W. Brackets
64c42ffaf2 Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
a6094e25ff Get rid of waitTypeStrings and resched reason copy. 2013-01-26 11:29:20 -08:00
Unknown W. Brackets
1cb7a88137 Don't use a dynamic string for wait debugging.
Happens in release, and shows up on the profiler.
Not huge, but should save ~0.5% of cpu time.
2013-01-26 11:29:19 -08:00
Unknown W. Brackets
43c8726554 Oops, 0 is a valid timer id. 2013-01-18 01:38:14 -08:00
Unknown W. Brackets
cd1d4367bf Save state of a bunch of small modules. 2012-12-28 13:55:28 -08:00
Unknown W. Brackets
9ba0ed46fd Always create CoreTiming timers during kernel init. 2012-12-23 21:27:26 -08:00
Henrik Rydgård
ce214b3943 Assorted warning fixes 2012-12-23 09:44:43 +01:00
Henrik Rydgard
3bd5cfed73 Work around for strange idling issue, various fixes 2012-12-17 23:33:24 +01:00
Henrik Rydgard
9acfd50139 Fix one cause of audio choppiness - we were dropping samples when audio functions blocked. Also some cleanup. 2012-12-17 20:15:23 +01:00
Unknown W. Brackets
bd7a9bab3e Correct UMD stuff based on callback cleanup.
Also, my tests got better because I learned how to test callbacks
better, so some of my mistaken assumptions from before are corrected.
2012-12-09 21:38:05 -08:00
Unknown W. Brackets
3d57a4c838 Cleanup some wrappers now that rescheds defer. 2012-12-09 01:04:54 -08:00
Unknown W. Brackets
5e8aa4c071 Implement deferred rescheduling/callbacks.
This way most HLE functions can be wrapped normally.  Hurray, sanity.
2012-12-09 01:04:53 -08:00
Unknown W. Brackets
000884fadb Reschedule in sceUmdWaitDriveStatCB().
__KernelForceCallbacks() used to be it shouldn't.
2012-12-09 01:04:53 -08:00
Unknown W. Brackets
fda41752e8 Simplify the API for HLE funcs to do callbacks.
__KernelWaitCurThread() already (ultimately) calls __KernelCheckCallbacks.
2012-12-09 01:04:52 -08:00
Unknown W. Brackets
9e8160c88b Correct sceUmdGetDiscInfo().
The struct was wrong, also add error handling.
2012-12-02 00:33:39 -08:00
Unknown W. Brackets
e5f1d701e3 Don't unregister a different UMD callback, cleanup. 2012-12-02 00:20:28 -08:00
Unknown W. Brackets
9ba9415df4 Change the UMD callback on overwrite. 2012-12-01 23:48:11 -08:00
Unknown W. Brackets
51a4ed4f75 Reschedule when activating/deactivating the UMD.
This is what a PSP seems to do.
2012-12-01 23:29:25 -08:00
Unknown W. Brackets
00ca9d8dc7 Make the UMD wait funcs actually wait. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets
eaaedc7adc This notify isn't needed and was broken anyway. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets
1142ad3ec6 sceUmdDeactivate() seems to always schedule a cb. 2012-12-01 23:29:23 -08:00
Unknown W. Brackets
4abcb6a8ac Fix sceUmdWaitDriveStatCB() so it fires right away.
This makes Crisis Core actually show loading again.
2012-12-01 23:29:23 -08:00
Unknown W. Brackets
c00f3dcdd8 Implement sceUmdCancelWaitDriveStat(). 2012-12-01 23:29:22 -08:00
Unknown W. Brackets
f3e23f2672 Add some asserts for activating UMDs. 2012-12-01 23:29:22 -08:00
kev :)
d04fb7cb50 A bit more clean up on umd callbacks
Just error checking based on some tests
2012-11-18 21:28:26 +00:00
kev :)
03bc871f56 sceDisplayWaitVblankStartMultiCB()
This is wrong but better than having nothing in the method. The one game
I have found that uses this seems to be ok with this implementation.
2012-11-18 20:13:27 +00:00
kev :)
48bd2ccc08 Attempt at UMD callbacks.
Helps a few games but needs more work.
2012-11-18 19:34:10 +00:00
Unknown W. Brackets
cc58a9bd35 Wrap some of the sceUmd* HLE functions.
Intentionally skipped unimpl funcs.  Also skipped sceUmdCheckMedium
because docs online said it takes no param, but code says it does.
2012-11-11 14:47:28 -08:00