Henrik Rydgard
|
4364569cf4
|
Move TexCacheEntry outside the TextureCacheCommon class. Nested structs are annoying.
|
2017-02-19 18:53:30 +01:00 |
|
Henrik Rydgard
|
e83dd2b524
|
Minor cleanup, elimintate some bind ordering hazards that D3D11 warns about
|
2017-02-17 14:31:02 +01:00 |
|
xebra
|
e2f9dc8f28
|
Add support compat to fake mipmap hacks.
|
2017-02-15 01:02:51 +09:00 |
|
xebra
|
945e603072
|
Fix fake mipmap issue related #5350
|
2017-02-15 01:02:50 +09:00 |
|
Henrik Rydgard
|
ba95e0f4d9
|
Initial stab at porting the DX9 backend to D3D11. Not working yet.
|
2017-02-09 13:28:40 +01:00 |
|
Henrik Rydgard
|
9f00b355ca
|
Unify DownloadFramebufferForClut
|
2017-02-08 15:58:46 +01:00 |
|
Henrik Rydgard
|
454f2cf4bf
|
Unify "SetOffsetTexture"
|
2017-02-08 15:48:36 +01:00 |
|
Henrik Rydgard
|
346b9d0c51
|
Texcache: Unify SetTextureFramebuffer
|
2017-02-08 15:44:01 +01:00 |
|
Henrik Rydgard
|
096018a163
|
Texcache: Unify AttachFramebuffer, misc
|
2017-02-08 15:37:40 +01:00 |
|
Henrik Rydgard
|
3b18f4452f
|
TexCache: Unify Invalidate, InvalidateAll, ClearNextFrame
|
2017-02-08 15:24:33 +01:00 |
|
Henrik Rydgard
|
29b30c197b
|
Unify CheckFullHash
|
2017-02-08 15:24:27 +01:00 |
|
Henrik Rydgard
|
e42f5e6f46
|
Rename the fbo_ functions to match the rest of DrawContext.
|
2017-02-06 11:40:16 +01:00 |
|
Henrik Rydgard
|
f1c96c056d
|
Move all the GL/D3D9 FBO code into thin3d.
|
2017-02-06 11:40:16 +01:00 |
|
Henrik Rydgard
|
41f770d815
|
Move dx_state into gfx/d3d9_state
|
2017-02-05 20:54:24 +01:00 |
|
Henrik Rydgard
|
5b49c2f840
|
DX9 cleanup: Remove more stuff from global.cpp
|
2017-02-05 20:13:48 +01:00 |
|
Henrik Rydgard
|
a8f69e7d64
|
More DX cleanup
|
2017-02-05 20:06:56 +01:00 |
|
Henrik Rydgard
|
d05ef4a859
|
Pass through the DrawContext to texturecaches and fb managers.
This is preparation for sharing more framebuffer code between the
backends.
|
2017-02-05 19:51:50 +01:00 |
|
Henrik Rydgard
|
0b7f3720ae
|
More FBO api cleanup
|
2017-02-04 22:25:34 +01:00 |
|
Henrik Rydgard
|
daee5c24e5
|
Work towards unifying the GL and DX FBO APIs
|
2017-02-04 22:25:34 +01:00 |
|
Henrik Rydgard
|
5df4bac6d2
|
Delete some left behind unused code
|
2017-01-25 10:05:39 +01:00 |
|
Henrik Rydgard
|
e4cb44c243
|
Merge the texture flags into the dirty flags
|
2017-01-24 18:12:20 +01:00 |
|
Henrik Rydgard
|
c289a2c7bf
|
Split TextureChanged into two bools, so we can later convert to dirtyflags
|
2017-01-24 18:12:20 +01:00 |
|
Julian
|
c92ec20811
|
Fixed Inconsistent texture filtering in Disgaea 2 #4235
|
2016-12-16 22:53:55 +02:00 |
|
Unknown W. Brackets
|
b30d0e8cec
|
d3d9: Correct replaced texture format.
This was causing the row width to be wrong for many textures too, which
was generating errors.
|
2016-07-17 09:03:08 -07:00 |
|
Unknown W. Brackets
|
79101736b8
|
d3d9: Decode directly into texture buffer.
|
2016-06-25 09:13:14 -07:00 |
|
Unknown W. Brackets
|
5962093ef5
|
Centralize the majority of texture decode.
|
2016-06-19 08:05:54 -07:00 |
|
Unknown W. Brackets
|
339f065a5c
|
Centralize texture deindexing more.
|
2016-06-19 07:14:31 -07:00 |
|
Unknown W. Brackets
|
65ae92c78b
|
Also avoid updating images with replacements.
|
2016-06-06 23:02:56 -07:00 |
|
Unknown W. Brackets
|
fc77e2f8fc
|
Flag replaced/scaled textures so we don't reuse.
Otherwise, we may try to use the replaceImages path, and end up with a
small updated texture in the top left of a large replaced texture.
|
2016-06-06 19:35:58 -07:00 |
|
Unknown W. Brackets
|
f168978d3e
|
Properly set w/h on first use of a render-to-tex.
We were getting the wrong w/h when it wasn't in the texture cache already.
|
2016-05-21 17:53:42 -07:00 |
|
Unknown W. Brackets
|
2d53eb5456
|
Ensure we don't try to hash framebuffers.
Let's keep when we do things consistent: measure alpha on apply always.
|
2016-05-21 15:40:58 -07:00 |
|
Henrik Rydgård
|
2c84411426
|
Merge pull request #8720 from unknownbrackets/tex-range
Move texture decode/hash to after vertex decode
|
2016-05-07 22:15:19 +02:00 |
|
Unknown W. Brackets
|
4b89f44d1c
|
Avoid scheduling a rescale when scaling is off.
This happens for PPGe and kernel textures, and replacements. Before, we
would continually reload, trying to scale, but each time decide not to
scale.
|
2016-05-06 19:58:01 -07:00 |
|
Unknown W. Brackets
|
f1dda6a53d
|
d3d9: Move texture hashing after vertex decode.
|
2016-05-01 16:20:05 -07:00 |
|
Unknown W. Brackets
|
1a26699607
|
Refactor texture loading to move things around.
|
2016-05-01 11:17:55 -07:00 |
|
Unknown W. Brackets
|
c20075b0e0
|
Pass video info to texture replacements.
|
2016-05-01 08:54:43 -07:00 |
|
Unknown W. Brackets
|
f5b93bc6f0
|
Remove global num videos hack.
|
2016-05-01 08:53:48 -07:00 |
|
Unknown W. Brackets
|
99d29356d7
|
Track video addresses in texture cache.
|
2016-05-01 08:39:18 -07:00 |
|
Unknown W. Brackets
|
f26c0328da
|
Check alpha when loading replaced textures.
|
2016-05-01 00:30:53 -07:00 |
|
Unknown W. Brackets
|
e1fd6b6f21
|
Account for scaleFactor when saving clipped PNG.
|
2016-05-01 00:30:50 -07:00 |
|
Unknown W. Brackets
|
0c357c0ea3
|
Pass w/h in for replacement lookup.
So we can scale the w/h properly.
|
2016-05-01 00:30:44 -07:00 |
|
Unknown W. Brackets
|
d6e5df6f21
|
Save individual mip levels.
|
2016-05-01 00:30:41 -07:00 |
|
Unknown W. Brackets
|
565653c77b
|
Save and load textures using full key.
Of course, need this, not just the hash.
|
2016-05-01 00:30:40 -07:00 |
|
Unknown W. Brackets
|
5dbc2b9267
|
Initial support for saving textures to PNGs.
|
2016-04-30 15:03:39 -07:00 |
|
Unknown W. Brackets
|
bf39e61458
|
Setup initial structure for texture replacements.
|
2016-04-30 13:44:31 -07:00 |
|
Unknown W. Brackets
|
1300631e9a
|
Allow unswizzling with a dest pitch.
|
2016-03-26 23:38:50 -07:00 |
|
Unknown W. Brackets
|
f31fbb9417
|
Cleanup fbTexInfo_ when detaching framebuffers.
|
2016-03-26 12:30:34 -07:00 |
|
Unknown W. Brackets
|
aad04f2941
|
Centralize the texcache key format.
|
2016-03-26 12:30:33 -07:00 |
|
Unknown W. Brackets
|
e8c8f19aec
|
Move framebuf attachment into central code.
It doesn't look like this will be different, and there's a bug in it.
|
2016-03-26 12:30:32 -07:00 |
|
Henrik Rydgard
|
bd17351ef9
|
Texcache: Minor refactor/cleanup
|
2016-03-22 23:56:55 +01:00 |
|