Unknown W. Brackets
6f99383733
Display: Reset cycle counter on load state.
2017-12-09 21:53:26 -08:00
Unknown W. Brackets
c097910439
UI: Reset touch controls after config load.
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This is potentially earlier than full init, better to move the controls as
soon as possible.
2017-12-09 14:11:39 -08:00
Henrik Rydgård
54ff4c8822
Avoid multiple flips per frame, fixes immediate flip for God of War
2017-12-06 14:29:08 +01:00
Henrik Rydgård
4c720631c1
Add mitigation for games like GTA that never call sceDisplaySetFramebuf
2017-12-06 14:29:08 +01:00
Henrik Rydgård
522de63eed
Flip immediately if that's OK. This can save up to a frame of graphics latency, in games that display "immediately" instead of latched.
2017-12-06 14:29:08 +01:00
Henrik Rydgård
cf5ede493b
Merge pull request #10247 from unknownbrackets/ui-tween
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UI: Show a loading message during shader preload
2017-12-06 14:24:21 +01:00
Henrik Rydgård
9a732fe52e
Merge pull request #10230 from unknownbrackets/savedata-new
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Savedata: Show icon for new saves more often
2017-12-06 14:10:41 +01:00
Henrik Rydgård
e11f67ed74
Merge pull request #10226 from unknownbrackets/max-flips
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Display: Correct max FPS limiting skew
2017-12-06 14:10:17 +01:00
Henrik Rydgård
e8db163072
Replacement: Break the mip loading loop if a level is wrong. Also shrink the log output.
2017-12-05 13:20:25 +01:00
Henrik Rydgård
b3086b1465
Reject texture replacement mipmaps of the wrong size
2017-12-05 13:07:03 +01:00
Henrik Rydgård
d0d2675645
Android: Warn if PPSSPP fails to save the config file.
2017-12-04 18:37:03 +01:00
Unknown W. Brackets
715a7b7318
Global: Silence some unused declaration warnings.
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These things aren't used on Android.
2017-12-03 19:22:03 -08:00
Unknown W. Brackets
60c4ac58f0
System: Allow GPU to have delayed loading.
2017-12-03 11:29:07 -08:00
Unknown W. Brackets
b36a2c608b
Display: Correct max FPS limiting skew.
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We were letting a percentage of too frequent flips through, causing
sometimes much higher FPS still. Improves performance in GoW.
2017-12-03 07:01:05 -08:00
Unknown W. Brackets
d2be5beccc
Savedata: Show icon for new saves more often.
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In fact, it may even be wrong to show the new data icon in this case...
Also fixes crashes when save title is 128 characters long.
Should improve #9632 .
2017-12-03 06:35:41 -08:00
Henrik Rydgård
d6b7cde718
Fix a use-after-free in sceKernelTerminateDeleteThread
2017-12-03 02:33:50 +01:00
Unknown W. Brackets
b2bb1b676e
Reporting: Oops, fix module load log line.
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Typo from 0a36549
- meant to disable reporting.
2017-12-01 18:25:06 -08:00
Henrik Rydgård
8a0645859e
Merge pull request #10222 from unknownbrackets/minor
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A few more reporting cleanups
2017-12-01 19:40:11 +01:00
Unknown W. Brackets
786a3ae17c
Reporting: Don't report with locked CPU speed.
2017-12-01 10:06:06 -08:00
Unknown W. Brackets
0dba5cebb2
Module: Cleanup magic number.
2017-12-01 09:38:23 -08:00
Henrik Rydgård
97ab91c3d5
Merge pull request #10221 from unknownbrackets/minor
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Reporting: Disallow feedback for fake game ids
2017-12-01 18:36:20 +01:00
Unknown W. Brackets
0a365495cd
Reporting: Stop reporting module load versions.
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We've got plenty of data, don't need to report anymore.
2017-12-01 09:29:17 -08:00
Unknown W. Brackets
a652617ba0
Adhoc: Remove incorrect thread create param.
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This was the options pointer, not the attr, so was always generating an
error (which was also reported.) Also, we don't support kernel threads in
any real way, so let's just not pass the flag at all.
Same behavior as before, less the spurious error.
2017-12-01 09:25:21 -08:00
Henrik Rydgård
e29f904b56
Despam a sceDmacMemcpy report. Happens in Naruto Shippuden: Ultimate Impact, accordint to reports.
2017-12-01 11:17:08 +01:00
Unknown W. Brackets
9a71ac726b
Module: Stop reporting bad magic numbers.
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We get these a lot, and they seem to be related to corrupt isos, not
related to actual emulation issues we can do anything about.
Even if there's a game trying to load an SFO as a PRX out there somewhere,
we'll never find it among all the noise.
2017-11-30 15:17:02 -08:00
Henrik Rydgård
39fc2c8d6a
Merge pull request #10214 from hrydgard/1.5-crash-fixes-3
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More various post-1.5 fixes
2017-12-01 00:04:59 +01:00
Henrik Rydgård
100cf60bc7
Memory::Memset: IsValidRange is a better solution.
2017-11-30 23:18:20 +01:00
Henrik Rydgård
407812916d
Avoid wrapping when shifting down the audio after scaling by a 20-bit value. Fixes #9967
2017-11-30 18:24:26 +01:00
Henrik Rydgård
20e93515be
Add sanity check in Memory::Memset
2017-11-30 16:49:14 +01:00
Henrik Rydgård
d032b41d94
Merge pull request #10203 from hrydgard/1.5-crash-fixes-2
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More crash fixes from Play logs..
2017-11-30 09:21:54 +01:00
Henrik Rydgård
c0d0decab0
Merge pull request #10206 from LunaMoo/cheatMenu_fixes
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Fix a cheat menu crash reported on the forums
2017-11-30 08:50:34 +01:00
LunaMoo
80b6686d89
Add some comments.
2017-11-30 07:51:15 +01:00
LunaMoo
be18f2c3cc
Change str.substr(x, 1) == "y" to str[x] == 'y'
2017-11-30 02:23:44 +01:00
LunaMoo
16057eda39
Fix a cheat menu crash with invalid cheat name.
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Also stop #comments from being removed by cheat menu.
2017-11-30 01:32:19 +01:00
Henrik Rydgård
0207739d76
Can't call functions through known-nil pointers, even if they don't touch local data - LLVM's optimizer might have done something stupid.
2017-11-30 01:07:03 +01:00
Henrik Rydgård
6ea669368c
Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled.
2017-11-29 18:53:52 +01:00
Henrik Rydgård
f8b6a965e7
Coldbird's up and running again, restore the proAdhoc default. See issue #9984
2017-11-27 17:32:45 +01:00
Henrik Rydgård
dc3363e885
Merge pull request #10185 from jbeich/bsd
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Minor BSD fixes
2017-11-26 23:38:24 +01:00
Henrik Rydgård
a763fe4b95
Android: Call setDisplayParameters early with the display w/h in pixels. Without this, was defaulting to 1x rendering on S8 which is silly.
2017-11-26 14:49:00 +01:00
Unknown W. Brackets
9af0397e84
Kernel: Fix delete thread null check.
2017-11-25 14:08:50 -08:00
Unknown W. Brackets
bd1ed897cf
Global: Fix some warnings.
2017-11-25 14:08:49 -08:00
Henrik Rydgård
89f0ffc1bc
Just reduce some log levels
2017-11-25 12:13:27 +01:00
Henrik Rydgård
bb9181b949
Fix the prefix problems on ARM 32-bit as well.
2017-11-24 17:05:10 +01:00
Jan Beich
206d287f53
Core: report Debian GNU/kFreeBSD separately
2017-11-24 14:46:07 +00:00
Henrik Rydgård
87942dd741
ARM64 JIT: Fix additional VFPU prefix problems
2017-11-24 14:05:19 +01:00
Henrik Rydgård
2cceba41bc
Fix JIT bug in ARM64. Fixes #10183
2017-11-24 13:57:27 +01:00
Henrik Rydgård
b6911d2764
Add a hidden debug option [Graphics]GfxDebugSplitSubmit to try to narrow down some Vulkan issues, see #10163 . Also improve some asserts.
2017-11-22 10:47:04 +01:00
Henrik Rydgård
6a3d41892a
Workarounds for issue with "accurate depth". See #9545 , #10087
2017-11-21 12:11:05 +01:00
LunaMoo
e5e7ba1b55
Fix Memory Leak :D
2017-11-14 10:17:20 +01:00
LunaMoo
e78a644c00
spaces->underscores:)
2017-11-14 09:46:31 +01:00