twinaphex
d203f30445
(Libretro) Makefile build fixes
2020-07-10 20:12:06 +02:00
twinaphex
649f12f8ab
(Libretro) Buildfixes
2020-07-10 06:48:20 +02:00
tbocek
b009ec8f52
No need to call video_cb if there is no image
2020-05-31 11:32:24 +02:00
tbocek
8162d0ff66
fixed issue with: [libretro ERROR] [G3D] glewInit() failed
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I looked at https://github.com/hrydgard/ppsspp/issues/12145 and used part of the logic from SDL headless -> 1ba7e01548/headless/SDLHeadlessHost.cpp
and removed the return, as the comment below mentions that glew can fail, as well as the QT code also does not check for the return value: 1c8ac05b06/Qt/QtMain.cpp (L450)
2020-05-31 11:31:48 +02:00
Unknown W. Brackets
8f2fb0530c
UWP: Stub new inputbox system func.
2020-05-25 09:57:18 -07:00
Henrik Rydgård
5e27612efe
Buildfix
2020-05-17 19:27:57 +02:00
Henrik Rydgård
cbb9b32271
Merge pull request #12883 from unknownbrackets/softgpu-postshader
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Refactor postshader handling to apply for softgpu / D3D9
2020-05-14 23:24:31 +02:00
Unknown W. Brackets
03c661294b
Libretro: Add libpng17 to include flags.
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We compile in libpng17, so we should be using those headers.
May fix libretro compile on Windows. Not tested.
2020-05-13 18:32:13 -07:00
Unknown W. Brackets
d39b0bdca2
GPU: Split FramebufferCommon into two classes.
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Only some things moved over so far.
FramebufferCommon does too much, we want to share it with softgpu without
all the buffer management stuff.
2020-05-13 18:07:22 -07:00
Henrik Rydgård
bf73d3d663
Address Unknown's feedback
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https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Unknown W. Brackets
580c74c3e7
Audio: Remove latency setting.
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This setting only changes some internal values that are shown in tests not
to match PSP behavior. Removed, it now matches how the PSP works.
This setting wasn't really affecting any actual audio latency.
See #11844 .
2020-04-08 00:08:19 -07:00
tbocek
1f49141c30
Setting the width and height to 0 made the frameskip unusable on lakka/libretro with a XU4 with a MALI GPU T628. The result was that bad flickering happened when in frameskip mode. Once it reached 60fps, no flickering, below that flickering. This change fixes the flickering and calls video_cb with the correct height and width.
2020-04-04 11:59:27 +02:00
Aaron Kling
a7f2415469
libretro: Fix Android builds
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Text Drawer functionality is not available in libretro as it
depends on standalone jni calls. InputBox is also standalone only
gui functionality.
2020-04-03 09:59:16 -05:00
Henrik Rydgård
4219ce01d7
libretro makefile fix
2020-03-11 13:14:43 +01:00
Henrik Rydgård
62420e32c8
Possible fix for libretro build issue. (blind commit, untested)
2020-03-09 21:33:46 +01:00
Henrik Rydgård
271f79ea63
UI: Break out the hierarchy functions into ui/root.cpp/h
2020-03-08 14:49:29 +01:00
Aaron Kling
3f7c6467e8
libretro: android: ios: Add stub camera functionality
2020-02-05 11:53:13 -06:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
Henrik Rydgård
c9378d422d
Merge pull request #12467 from fr500/patch-1
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Update libretro.cpp
2019-11-05 09:32:29 +01:00
Henrik Rydgård
057bc924c3
libretro buildfix
2019-11-05 01:57:39 +01:00
Andrés
11db3a4a8f
Update libretro.cpp
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The libretro core still has issues with context resets.
This would allow internal resolution changes to work without crashing, it would require a restart which is inconvenient but the current issue is worse.
2019-11-04 19:41:39 -05:00
Henrik Rydgård
970adfbcc9
Isolate most of the softgpu specialization code to RasterizerRectangle.
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See comments.
2019-10-28 09:33:30 +01:00
Unknown W. Brackets
5871ab0538
UI: Stop caching the draw context in coreParam.
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This is possibly getting outdated in some paths of graphics reinit, and
then causing crashes. Let's just always get it from the graphicsContext.
2019-09-28 21:58:15 -07:00
Henrik Rydgård
7610220b30
Vulkan: Prepare for adding a second init path for VulkanContext.
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Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Twinaphex
1c8bed1fdc
(Libretro) Buildfix - update Makefile.common
2019-08-27 01:50:39 +02:00
M4xw
71c7686280
[Libretro] Fix some default config values
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-iAltSpeedVolume
-iFirmwareVersion
-iPSPModel
Fixes #12144
2019-07-04 16:25:00 +02:00
OsirizX
dd1de37b83
Enable right analog stick for libretro
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Some game patches allow the use of right analog stick. Games tested with GTA: LCS/VCS and MGS: Peace Walker
2019-06-28 22:43:42 -07:00
Unknown W. Brackets
93069756e6
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
plaidman
8b2fcc5fe6
fix unintended line removal from rpi platform
2019-06-07 10:25:33 -04:00
plaidman
98c75085a7
adding arm64 platform to libretro makefile
2019-06-07 09:22:32 -04:00
Aaron Kling
420156d9b3
libretro: Add SpvPostProcess.cpp to the static makefiles
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A glslang submodule update added this file
2019-06-06 11:43:52 -05:00
Henrik Rydgård
7fc9625849
Oops, tab fix to previous commit
2019-06-01 18:21:45 +02:00
Henrik Rydgård
6a681bbcad
Add d3d9_d3dcompiler_loader to libretro's makefile. Probably helps #12071
2019-06-01 18:17:26 +02:00
LunaMoo
751ddf6fa2
Hopefully fix the annoying LR.
2019-04-25 04:22:09 +02:00
M4xw
00bf914ce4
Band-Aid for libretro Savestate load
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Proper would be using PPSSPP's Queue.
This will need frontend extensions to do it sanely.
Fixes #11429 (mitigate for now)
2019-04-23 17:35:24 +02:00
Henrik Rydgård
091c475fec
Merge pull request #11970 from itstake/master
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Added IO Timing Method option for RetroArch PPSSPP Core.
2019-04-20 17:22:31 +02:00
ITSTAKE
f7aed9a754
Fix typo again
2019-04-20 18:02:09 +09:00
ITSTAKE
5ee7d73be8
Fix typo
2019-04-15 14:07:19 +00:00
ITSTAKE
f038573d48
Added IO Timing Method option.
2019-04-13 19:31:10 +09:00
Henrik Rydgård
536d61796a
Android (and libretro): Turn off -ffast-math. Fixes #11880 .
2019-03-13 14:15:52 +01:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgård
6f19964135
Also buildfix for libretro
2019-01-26 12:20:09 +01:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
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WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Henrik Rydgård
637b6ce79a
Remove unused and unfinished SPIRV disassembler
2018-12-18 10:37:49 +01:00
Unknown W. Brackets
e49568f67d
GLES: Move depth packing code to dedicated file.
2018-12-16 17:34:16 -08:00
Henrik Rydgard
56bc7b1d52
Remove outdated TrueColor setting.
2018-12-14 16:13:44 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
twinaphex
d66f1b0372
Libretro d3d11 build fix
2018-10-31 10:39:44 -05:00