Commit graph

172 commits

Author SHA1 Message Date
twinaphex
d203f30445 (Libretro) Makefile build fixes 2020-07-10 20:12:06 +02:00
twinaphex
649f12f8ab (Libretro) Buildfixes 2020-07-10 06:48:20 +02:00
tbocek
b009ec8f52 No need to call video_cb if there is no image 2020-05-31 11:32:24 +02:00
tbocek
8162d0ff66 fixed issue with: [libretro ERROR] [G3D] glewInit() failed
I looked at https://github.com/hrydgard/ppsspp/issues/12145 and used part of the logic from SDL headless -> 1ba7e01548/headless/SDLHeadlessHost.cpp and removed the return, as the comment below mentions that glew can fail, as well as the QT code also does not check for the return value: 1c8ac05b06/Qt/QtMain.cpp (L450)
2020-05-31 11:31:48 +02:00
Unknown W. Brackets
8f2fb0530c UWP: Stub new inputbox system func. 2020-05-25 09:57:18 -07:00
Henrik Rydgård
5e27612efe Buildfix 2020-05-17 19:27:57 +02:00
Henrik Rydgård
cbb9b32271
Merge pull request #12883 from unknownbrackets/softgpu-postshader
Refactor postshader handling to apply for softgpu / D3D9
2020-05-14 23:24:31 +02:00
Unknown W. Brackets
03c661294b Libretro: Add libpng17 to include flags.
We compile in libpng17, so we should be using those headers.

May fix libretro compile on Windows.  Not tested.
2020-05-13 18:32:13 -07:00
Unknown W. Brackets
d39b0bdca2 GPU: Split FramebufferCommon into two classes.
Only some things moved over so far.

FramebufferCommon does too much, we want to share it with softgpu without
all the buffer management stuff.
2020-05-13 18:07:22 -07:00
Henrik Rydgård
bf73d3d663 Address Unknown's feedback
https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Unknown W. Brackets
580c74c3e7 Audio: Remove latency setting.
This setting only changes some internal values that are shown in tests not
to match PSP behavior.  Removed, it now matches how the PSP works.

This setting wasn't really affecting any actual audio latency.
See #11844.
2020-04-08 00:08:19 -07:00
tbocek
1f49141c30 Setting the width and height to 0 made the frameskip unusable on lakka/libretro with a XU4 with a MALI GPU T628. The result was that bad flickering happened when in frameskip mode. Once it reached 60fps, no flickering, below that flickering. This change fixes the flickering and calls video_cb with the correct height and width. 2020-04-04 11:59:27 +02:00
Aaron Kling
a7f2415469 libretro: Fix Android builds
Text Drawer functionality is not available in libretro as it
depends on standalone jni calls. InputBox is also standalone only
gui functionality.
2020-04-03 09:59:16 -05:00
Henrik Rydgård
4219ce01d7 libretro makefile fix 2020-03-11 13:14:43 +01:00
Henrik Rydgård
62420e32c8 Possible fix for libretro build issue. (blind commit, untested) 2020-03-09 21:33:46 +01:00
Henrik Rydgård
271f79ea63 UI: Break out the hierarchy functions into ui/root.cpp/h 2020-03-08 14:49:29 +01:00
Aaron Kling
3f7c6467e8 libretro: android: ios: Add stub camera functionality 2020-02-05 11:53:13 -06:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Henrik Rydgård
c9378d422d
Merge pull request #12467 from fr500/patch-1
Update libretro.cpp
2019-11-05 09:32:29 +01:00
Henrik Rydgård
057bc924c3 libretro buildfix 2019-11-05 01:57:39 +01:00
Andrés
11db3a4a8f
Update libretro.cpp
The libretro core still has issues with context resets.
This would allow internal resolution changes to work without crashing, it would require a restart which is inconvenient but the current issue is worse.
2019-11-04 19:41:39 -05:00
Henrik Rydgård
970adfbcc9 Isolate most of the softgpu specialization code to RasterizerRectangle.
See comments.
2019-10-28 09:33:30 +01:00
Unknown W. Brackets
5871ab0538 UI: Stop caching the draw context in coreParam.
This is possibly getting outdated in some paths of graphics reinit, and
then causing crashes.  Let's just always get it from the graphicsContext.
2019-09-28 21:58:15 -07:00
Henrik Rydgård
7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Twinaphex
1c8bed1fdc
(Libretro) Buildfix - update Makefile.common 2019-08-27 01:50:39 +02:00
M4xw
71c7686280 [Libretro] Fix some default config values
-iAltSpeedVolume
-iFirmwareVersion
-iPSPModel
Fixes #12144
2019-07-04 16:25:00 +02:00
OsirizX
dd1de37b83
Enable right analog stick for libretro
Some game patches allow the use of right analog stick. Games tested with GTA: LCS/VCS and MGS: Peace Walker
2019-06-28 22:43:42 -07:00
Unknown W. Brackets
93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00
Henrik Rydgård
2ed535af29 Update SPIRV-Cross 2019-06-20 00:41:47 +02:00
plaidman
8b2fcc5fe6 fix unintended line removal from rpi platform 2019-06-07 10:25:33 -04:00
plaidman
98c75085a7 adding arm64 platform to libretro makefile 2019-06-07 09:22:32 -04:00
Aaron Kling
420156d9b3 libretro: Add SpvPostProcess.cpp to the static makefiles
A glslang submodule update added this file
2019-06-06 11:43:52 -05:00
Henrik Rydgård
7fc9625849 Oops, tab fix to previous commit 2019-06-01 18:21:45 +02:00
Henrik Rydgård
6a681bbcad Add d3d9_d3dcompiler_loader to libretro's makefile. Probably helps #12071 2019-06-01 18:17:26 +02:00
LunaMoo
751ddf6fa2 Hopefully fix the annoying LR. 2019-04-25 04:22:09 +02:00
M4xw
00bf914ce4 Band-Aid for libretro Savestate load
Proper would be using PPSSPP's Queue.
This will need frontend extensions to do it sanely.
Fixes #11429 (mitigate for now)
2019-04-23 17:35:24 +02:00
Henrik Rydgård
091c475fec
Merge pull request #11970 from itstake/master
Added IO Timing Method option for RetroArch PPSSPP Core.
2019-04-20 17:22:31 +02:00
ITSTAKE
f7aed9a754
Fix typo again 2019-04-20 18:02:09 +09:00
ITSTAKE
5ee7d73be8
Fix typo 2019-04-15 14:07:19 +00:00
ITSTAKE
f038573d48
Added IO Timing Method option. 2019-04-13 19:31:10 +09:00
Henrik Rydgård
536d61796a Android (and libretro): Turn off -ffast-math. Fixes #11880. 2019-03-13 14:15:52 +01:00
Henrik Rydgard
47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgård
6f19964135 Also buildfix for libretro 2019-01-26 12:20:09 +01:00
Unknown W. Brackets
adeca2c3ba GLES: Move some vendor bug checks to Draw. 2018-12-23 20:27:22 -08:00
Henrik Rydgård
683a4e0fb2
Merge pull request #11676 from unknownbrackets/gles-depth
WIP - GLES: Download depth values via shader
2018-12-19 09:58:38 +01:00
Henrik Rydgård
637b6ce79a Remove unused and unfinished SPIRV disassembler 2018-12-18 10:37:49 +01:00
Unknown W. Brackets
e49568f67d GLES: Move depth packing code to dedicated file. 2018-12-16 17:34:16 -08:00
Henrik Rydgard
56bc7b1d52 Remove outdated TrueColor setting. 2018-12-14 16:13:44 +01:00
root
c19d3fe06a MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps 2018-11-03 01:33:41 +00:00
twinaphex
d66f1b0372 Libretro d3d11 build fix 2018-10-31 10:39:44 -05:00