The Dax
6bedad2aa5
Enable --escape-exit for all relevant platforms. It makes PPSSPP more front-end friendly by letting escape quit the emu.
2014-04-26 01:00:45 -04:00
The Dax
d9ea545556
Fix some minor styling issues in PSPNetconfDialog.cpp.
2014-04-25 21:43:00 -04:00
raven02
3c938ec5ae
Reorganize OSK button
2014-04-24 06:13:00 +08:00
Henrik Rydgård
fb82cfd258
Revert "Merge pull request #5939 from raven02/patch-18"
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This reverts commit cf267abc82
, reversing
changes made to 97c18e7f0e
.
2014-04-23 21:17:53 +02:00
raven02
0ad773f76a
Reorganize OSK a bit
2014-04-23 21:01:00 +08:00
Unknown W. Brackets
97c18e7f0e
Comment out a few unsafe replacement funcs.
2014-04-22 08:07:10 -07:00
raven02
950e404442
Fix a typo
2014-04-22 14:31:34 +08:00
Henrik Rydgård
cb031ed713
Merge pull request #5919 from unknownbrackets/ctrl-minor
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Saturate analog positions in case outside [-1, 1]
2014-04-21 10:25:11 +02:00
Unknown W. Brackets
7326c6e716
Fix a race condition on shutdown with hashmap.
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Also, always need to init the blocks, they are not zero initialized.
2014-04-20 21:44:10 -07:00
Henrik Rydgård
159d050f70
Merge pull request #5921 from unknownbrackets/psmfplayer
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Correct scePsmfPlayer setup error codes and GetPsmfInfo
2014-04-20 23:53:38 +02:00
Unknown W. Brackets
9d5fb217b9
Correct errors in scePsmfPlayerGetPsmfInfo().
2014-04-20 13:48:45 -07:00
Unknown W. Brackets
65ec567ac6
Correct the results of scePsmfPlayerGetPsmfInfo().
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Not sure of the other field yet, probably PCM?
2014-04-20 12:19:08 -07:00
Unknown W. Brackets
fc2b105406
Detect bad data in scePsmfPlayerSetPsmf*(), report.
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Not returning an error code here for now to be safe.
2014-04-20 09:22:53 -07:00
Unknown W. Brackets
414b846508
Validate params in scePsmfPlayerSetPsmf*().
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Also, properly swap offset/size on BE.
2014-04-20 08:46:45 -07:00
Unknown W. Brackets
049938202c
Allow using a copy of a psmfplayer handle.
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Since this works on the PSP. Games do it with mpeg for sure, maybe with
psmfplayer as well?
2014-04-20 08:22:51 -07:00
Unknown W. Brackets
b9711db99a
Correct scePsmfPlayerSetTempBuf() error codes.
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And rename error code, since it's more about invalid status than being not
initialized yet (it's returned even if it the status has advanced.)
2014-04-20 08:20:58 -07:00
Unknown W. Brackets
695e9e1b4e
Try again to buildfix Symbian.
2014-04-20 08:04:59 -07:00
Unknown W. Brackets
b526661ff5
Buildfix for Symbian.
2014-04-20 08:00:05 -07:00
Unknown W. Brackets
fb82310c9a
Correct scePsmfPlayerCreate() based on tests.
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Mostly error codes. Report duplicates which don't work on the PSP.
2014-04-20 00:25:48 -07:00
Unknown W. Brackets
7503cf959b
Saturate analog positions in case outside [-1, 1].
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Reported by Mio, some configuration was giving 1.0000001, which wrapped.
This is not a hot area so let's just saturate to force it to the right
range.
2014-04-19 21:43:27 -07:00
Unknown W. Brackets
63b5ec3d85
Allow specifying a root path for host0:/.
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This way, similar to the PSP, we can have a root path outside the test.
2014-04-19 21:43:09 -07:00
Henrik Rydgård
b16d60f902
Merge pull request #5908 from raven02/patch-12
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Implement sceAudio routing mode
2014-04-19 01:14:37 +02:00
raven02
0ca4ec02cd
Implment sceAuduo routing mode
2014-04-19 06:47:54 +08:00
Henrik Rydgård
a829c0c2f3
Merge pull request #5911 from hrydgard/hardcoded-replace-table
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Hardcode a bunch of function hashes for function replacement..
2014-04-18 22:28:16 +02:00
Henrik Rydgård
d2c9a077b2
Merge pull request #5904 from elsonLee/master
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fix some game don't add stream data when playing atrac3+ problem
2014-04-18 19:09:41 +02:00
Henrik Rydgard
f35168e0e0
Hardcode a bunch of function hashes so we can replace them.
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Without needing an external file.
2014-04-18 19:00:08 +02:00
elson
c549a7576e
Update sceAtrac.cpp
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writebleBytes updated in sceAtracDecodeData
2014-04-18 23:02:24 +08:00
raven02
5b7035b71a
Missing default case :(
2014-04-18 21:32:02 +08:00
raven02
fd330b4d93
Use getMpegVersion to get ctx->mpegVersion
2014-04-18 20:27:17 +08:00
elson
47b7b8b90f
fix some game don't add stream data when playing atrac3+ problem
2014-04-18 17:36:11 +08:00
Unknown W. Brackets
8f26d5ceae
Fix ridiculously bad typo.
2014-04-17 22:47:05 -07:00
Unknown W. Brackets
5076a080c4
In case interrupts are delayed, read cmd early.
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Otherwise, in Project Diva, the cmd may be overwritten (probably due to a
sync or etc.) by some other cmd. Fixes #5896 .
2014-04-17 22:33:13 -07:00
Unknown W. Brackets
dc39e75fc1
Oops, forgot about proxy blocks for replace jal.
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Also fix a crash when they are used.
2014-04-17 01:03:46 -07:00
Henrik Rydgård
c6da68734f
Merge pull request #5897 from unknownbrackets/jit-minor
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Skip jals when replacing funcs
2014-04-17 09:29:10 +02:00
Unknown W. Brackets
ddd6e3024d
Skip jals when replacing funcs.
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Improves performance in God Eater (when replacements enabled.)
2014-04-16 23:57:52 -07:00
Henrik Rydgård
45246ad9d3
Merge pull request #5891 from raven02/kill-alpha
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Remove 'DisableAlphaTest' option
2014-04-15 22:00:18 +02:00
raven02
d2ce635bbf
Remove option
2014-04-16 03:57:57 +08:00
Unknown W. Brackets
089fea7185
Ignore uncached/kernel bits in texture cache.
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Although I suppose we could respect uncached and never cache...
Possibly #5879 .
2014-04-14 07:58:00 -07:00
kaienfr
c6a1b0e743
Provide a new method AuCtx::AuCreateCodecContextFromSource()
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This method can automatically read audio information from file (as channels, sample rate etc) via ffmpeg,
and create accurate ffmpeg's codec context.
Especially used for unknown audio format but supported by ffmpeg.
2014-04-14 13:23:10 +02:00
kaienfr
73d8786078
Change error log to info in sceMp3LowLevelInit
2014-04-14 12:00:19 +02:00
kaienfr
cc933d6fc9
Merge remote-tracking branch 'origin/master' into Universal_Audio_Branch
2014-04-14 11:49:27 +02:00
kaienfr
d5fde0baee
implement sceMp3GetFrameNum
2014-04-14 11:47:28 +02:00
Unknown W. Brackets
ed99c33cd7
Interpret iForceMaxEmulatedFPS based on 1.001 NTSC.
2014-04-13 21:47:11 -07:00
Henrik Rydgård
36c751976a
Merge pull request #5872 from unknownbrackets/texcache
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Use flags to avoid hashing textures when unchanged
2014-04-14 00:06:08 +02:00
Henrik Rydgard
f285b12dcf
Make strcpy_limit slightly more sane.
2014-04-13 23:43:32 +02:00
Henrik Rydgard
c9eb4a1916
VFSFileSystem too
2014-04-13 23:34:08 +02:00
Unknown W. Brackets
4c1c694d4b
Use flags to avoid hashing textures when unchanged.
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If only parameters change (like wrapping or clut, etc.) we don't need to
rehash the data - we know it hasn't changed.
Should reduce the distance between lazy texture hashing on and off.
2014-04-13 14:22:39 -07:00
Henrik Rydgard
a53ecd7da3
More elegant way of solving #5839 (d_private in sceIoDread)
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We flag filesystems as being FAT32 instead of checking for "ms0:".
2014-04-13 23:22:17 +02:00
kaienfr
6db28f0691
more cleanup
2014-04-13 21:42:46 +02:00
kaienfr
d5e583ee14
correct some comments.
2014-04-13 21:15:41 +02:00