Commit graph

255 commits

Author SHA1 Message Date
Unknown W. Brackets
e5c4894bce Set the buffer values in sceAtracSetHalfwayBuffer.
We set them in the GetID() one, so ought to here as well.
2013-04-13 09:24:55 -07:00
raven02
0691871125 Suppress static noise from PCM output 2013-04-13 20:27:16 +08:00
raven02
da738957c2 Improve Analyze()/ GetNextSample() / GetSoundSample() / SetLoopNum() in sceAtrac 2013-04-13 00:49:22 +08:00
raven02
746b866129 Add readSize > halfBufferSize for sceAtracSetHalfwayBufferAndGetID 2013-04-12 09:54:10 +08:00
Unknown W. Brackets
901fa960ab Fix params for sceAtracSetHalfwayBufferAndGetID(). 2013-04-09 08:22:01 -07:00
Unknown W. Brackets
ed599375bf Handle fragmented atrac IDs better.
This avoids conflicts when ids are deleted.
2013-03-22 08:25:14 -07:00
Unknown W. Brackets
9dddd0d90d Validate addresses when analyzing atrac. 2013-03-13 22:59:07 -07:00
Unknown W. Brackets
e3aaf8284b Always say the second buffer isn't needed. 2013-03-11 08:36:47 -07:00
raven02
9f127fcf0d Turn down level sceAtracDecodeData log level 2013-03-06 07:02:40 +08:00
Unknown W. Brackets
64c42ffaf2 Fix some warnings generated by clang. 2013-02-24 10:23:31 -08:00
Unknown W. Brackets
51d5b84108 Fix some misc HLE warnings. 2013-02-18 09:04:43 -08:00
Unknown W. Brackets
112c1e9e23 Automatically delete pointers when savestating. 2013-02-04 08:28:22 -08:00
Unknown W. Brackets
a4032c5170 Simplify savestate code so it's all automagical.
If you can't beat 'em, join 'em?
2013-02-04 08:27:01 -08:00
Unknown W. Brackets
2a6457b6ab Cut down on h files including PointerWrap.
This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
ee62c807ee Attempt to read the atrac size from the file. 2013-02-03 16:54:52 -08:00
raven02
8a520faf5d Build fix 2013-02-04 05:25:12 +08:00
Henrik Rydgård
7d6c113a97 Merge pull request #582 from raven02/master
Add few new stubs seen from Dragon Ball Z Tenkaichi Tag Team
2013-02-03 13:15:32 -08:00
raven02
24c720892c Add few stubs seen from Dragon Ball Z Tenkaichi Tag Team 2013-02-04 03:19:55 +08:00
Unknown W. Brackets
5b9721772a Properly set the finish flag at the end. 2013-02-03 10:58:18 -08:00
Unknown W. Brackets
048142d8b1 Approximate atrac as compressing to 1/3 the size. 2013-02-03 10:44:20 -08:00
Unknown W. Brackets
5b6f97955b Always return <= max samples for atrac. 2013-02-03 10:37:47 -08:00
Unknown W. Brackets
160c59cf9b Fix atrac looping, oops. 2013-02-03 10:34:13 -08:00
Unknown W. Brackets
ddedd7c39a This atrac logging hack isn't needed now. 2013-02-03 09:57:02 -08:00
raven02
3e319d5975 Add stubs for _sceAtracGetContextAddress 2013-02-03 08:08:44 +08:00
raven02
eb639d18b4 Init first and second buffer struct 2013-02-03 04:53:43 +08:00
Unknown W. Brackets
56e051a9c4 Attempt at sceAtracResetPlayPosition(). 2013-02-01 23:16:18 -08:00
Unknown W. Brackets
acdbc20024 Make it look a bit like we're decoding atrac. 2013-02-01 23:12:27 -08:00
Unknown W. Brackets
6d078ef8f3 More correctly lie that atrac decoding finished. 2013-02-01 08:59:39 -08:00
Unknown W. Brackets
5dcc72c1fe Keep track of the atrac buffer size and return it. 2013-02-01 08:59:23 -08:00
Unknown W. Brackets
a77f9667bf Return saner fake sample sizes in atrac. 2013-02-01 08:40:36 -08:00
Unknown W. Brackets
0eaced4685 Track Atrac as a map and associate data. 2013-02-01 08:33:32 -08:00
Unknown W. Brackets
d791f960a0 Hack to prevent games from lagging on atrac errors. 2013-01-22 23:01:10 -08:00
Unknown W. Brackets
109764b17e Return a fake id for *AndGetID() atrac funcs. 2013-01-22 22:34:46 -08:00
Unknown W. Brackets
984663b882 Add a couple unknown syscalls hit in games.
Specifically Velocity and Mad Blocker Alpha.
2013-01-08 00:29:52 -08:00
Darth1701
d8d0893c41 Update Core/HLE/sceAtrac.cpp 2013-01-07 03:04:10 +01:00
Henrik Rydgard
e95cb992dc Until we implement more of sceAtrac, it's better if it pretends to be successful always apparently... 2013-01-06 16:27:50 +01:00
raven02
9f0e34a668 Fix game break for MotoGP and FF Crisis Core 2013-01-06 20:20:51 +08:00
raven02
8e950efff4 Add stubs and add getCodecType in sceAtrac 2013-01-06 11:48:30 +08:00
Henrik Rydgard
4c8584da71 Add the correct spelling of sceAtracGetBufferInfoForResetting. Add a psmf function. 2013-01-05 18:15:27 +01:00
Henrik Rydgård
fb8604e772 Merge pull request #274 from raven02/master
Border cosmetic fix in save/load menu + add 2 stubs in sceAtrac
2012-12-27 23:24:23 -08:00
raven02
cb2d8d5c75 Add 2 stubs in sceAtrac 2012-12-28 11:40:44 +08:00
Unknown W. Brackets
fcc5bfee99 Add more atrac3 stubs to get games farther. 2012-12-26 13:36:10 -08:00
TMaul
b45c9a2747 Fix some atrac warnings
Shouldn't be returning uninited vars, just in case..
2012-12-23 19:50:50 +00:00
Henrik Rydgård
0d6cfab61b Merge pull request #231 from raven02/sceAtrac
sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 02:52:01 -08:00
raven02
b6e865c694 sceAtrac wrapped and change NOTICE to DEBUG for block transfer. 2012-12-23 17:51:55 +08:00
TMaul
154d3aaf6a Add sceAtracSetMOutHalfwayBuffer definitiion
PLus clean up the font code a tiny bit
2012-12-22 18:48:32 +00:00
Henrik Rydgård
8782b2aec7 Quickfix issue 160 and fix a trigraph warning 2012-12-10 21:28:20 +07:00
Unknown W. Brackets
7281456119 Return 0 in sceAtracReinit() to make games happier.
This makes Numblast get a bit farther.
2012-12-09 17:57:35 -08:00
Ced2911
8bf93cfb54 sceAtrac wrap 2012-11-27 13:05:51 +01:00
Ced2911
6db4ea2ad1 less Memory::GetPointer 2012-11-27 10:18:36 +01:00