Henrik Rydgård
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674937a520
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Extend some enums with potentially useful values
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2016-12-27 11:59:12 +01:00 |
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Henrik Rydgard
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40d05e292c
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Cleanup in FramebufferVulkan to reduce the size of future diffs
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2016-03-28 20:23:29 +02:00 |
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Unknown W. Brackets
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1aa8370f11
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Vulkan: Use logic ops when available.
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2016-03-27 12:39:01 -07:00 |
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Unknown W. Brackets
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3a08ff5c06
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Vulkan: Use new stencil state calculation.
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2016-03-26 20:15:41 -07:00 |
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Henrik Rydgard
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966cb89d41
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Vulkan: Fix our use of dual source blending, re-enable if available.
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2016-03-20 19:31:02 +01:00 |
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Henrik Rydgard
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2481714a8e
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Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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1677697735
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Vulkan: Don't try to overlap proj with proj_through, will need a different approach.
Also, assorted bugfixes.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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4b978b1fd3
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Crashfix, fix left-behind culling disabling
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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3bf88d7475
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Plug the texture memory leak
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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29341e53a5
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Assorted fixes and cleanups.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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7eeba080c7
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Fix primitive topology. Crashfix.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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ec6bc4a5f6
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Vertex format fixes. Flip through drawing the right way up.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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6b8c004561
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Fix indexed drawing, flip rendering the right side up, enable culling
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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d67d187b72
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Get untextured drawing working! (at least cube.elf)
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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28ae840abe
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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01e3fbae95
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Fix clearing bug, add FIFO_RELAXED flag, etc
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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cfbecf5071
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More progress
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2016-03-20 19:26:41 +01:00 |
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Henrik Rydgard
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c64064024d
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Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
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2016-03-20 19:18:35 +01:00 |
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