Henrik Rydgård
2a2a4a21d9
More cleanup
2020-09-24 10:03:07 +02:00
Henrik Rydgård
deedc7a1fe
Cleanup
2020-09-24 09:49:28 +02:00
Henrik Rydgård
d8ddef150f
IndexGenerator::AddStrip: Avoid the fallback by writing a few extra indices if necessary.
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Actually a decent boost.
2020-09-24 09:36:39 +02:00
Henrik Rydgård
be54050521
Also optimize IndexGenerator::AddStrip for ARM NEON.
2020-09-24 09:24:03 +02:00
Henrik Rydgård
df9a5cc0f2
Buildfix
2020-09-24 02:09:39 +02:00
Henrik Rydgård
1a2597a513
SSE-optimize IndexGenerator::AddStrip. Shaves about half a percent from GoW.
2020-09-24 02:03:15 +02:00
Henrik Rydgård
ccea07ab94
Merge pull request #13438 from hrydgard/header-cleanup
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Some header include cleanup
2020-09-16 13:46:50 +02:00
Henrik Rydgård
c1194dcb52
Help the compiler out a little bit in IndexGenerator::AddStrip.
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The generated code wasn't good - this helps break long register
dependency chains.
Speed boost is measurable but small on x86, but might be bigger on simpler CPUs.
2020-09-16 09:23:12 +02:00
Henrik Rydgård
1b3413945b
Some header include cleanup
2020-09-16 09:20:41 +02:00
Unknown W. Brackets
7b815af331
GPU: Force use of indexes on cull mode flip.
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Since we flip in the index, it can't be pure in this case.
2018-11-30 07:22:28 -08:00
Unknown W. Brackets
1517d66d4e
GPU: Properly flip cull on simple triangle lists.
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Fixes #11601 .
2018-11-29 19:03:38 -08:00
zhang wei
f2e3476741
triangles
2018-06-05 10:39:40 +08:00
weihuoya
9f6922221d
fx
2018-06-03 22:50:35 +08:00
weihuoya
d029bbacc7
triangle fan
2018-06-03 22:29:50 +08:00
zhang wei
3419197ee9
flush back cull mode
2018-04-27 21:49:43 +08:00
zhang wei
cfc353ee81
handle cull mode by indices, improve performance for GVGNP, refer to #10172
2018-04-27 16:33:35 +08:00
Henrik Rydgård
240e058b3b
Some unification in DrawEngine
2017-06-03 18:03:56 +02:00
Henrik Rydgard
efa8cfc736
IndexGenerator microoptimization
2017-01-28 12:11:56 +01:00
Unknown W. Brackets
02995ff083
Tiny cleanup to indexgen.
2016-04-10 02:30:33 -07:00
Unknown W. Brackets
1e0051a792
Add support for 32-bit indices.
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Not clear how often these are used by games. Let's find out.
2016-04-10 02:24:58 -07:00
Henrik Rydgard
d85dce0c21
Add limited support for newly discovered 32-bit index buffer format (by unknownbrackets)
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See https://github.com/hrydgard/pspautotests/pull/184
Will truncate indices past 65536.
2016-04-10 11:03:07 +02:00
Unknown W. Brackets
a04af187ea
Fix 16-bit indexed rectangles.
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This was causing us to draw double the rectangles. 8-bit indexed
rectangles are already correct.
2015-03-07 19:52:09 -08:00
Henrik Rydgard
2290a6165e
Try to fix glitch reported in #7457 in PHOTOKANO
2015-02-12 11:44:06 +01:00
Henrik Rydgard
96ecb9a160
IndexGenerator: Add back a line that got lost in af46d17b
2015-02-11 21:55:05 +01:00
Peter Tissen
6f2962e0c3
make sure all the counters are increased by the correct value
2015-02-02 22:30:47 +01:00
Peter Tissen
4a150bead7
don't try to access past the number of vertices when drawing rectangles
2015-02-02 22:08:33 +01:00
Unknown W. Brackets
340029f333
Avoid a bad buffer access on GE_PRIM_KEEP_PREVIOUS.
2015-01-17 18:43:01 -08:00
Henrik Rydgard
2cc1bd327a
Make the reporting option more prominent. Also move a few options around.
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Very minor change in indexgenerator.
2015-01-11 00:12:32 +01:00
Lioncash
a962bc5a6c
Mark some functions as const
2014-12-07 17:08:13 -05:00
Unknown W. Brackets
e0b4aa68d0
Typos.
2014-06-21 12:04:27 -07:00
sum2012
e4b68099e0
Attempt to fix Colin Mcrae Dirt 2 Crash correctly
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#4482
2013-11-10 08:23:31 +08:00
Henrik Rydgard
497915141b
Revert to normal for loop in the index generator, the < 3 case gets taken care of properly. Just existing caused some issues.
2013-11-09 19:33:40 +01:00
sum2012
886fcdd0b1
Fix Colin Mcrae Dirt 2 Crash
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#4482
2013-11-10 02:23:22 +08:00
Henrik Rydgard
9a51d25279
Minor optimization in IndexGenerator::AddStrip.
2013-11-08 12:43:47 +01:00
Unknown W. Brackets
e435b81281
Optimize IndexGenerator::AddPrim() funcs for MSVC.
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Reduces profile from ~5.4% to ~1.6% (with vertex cache off) in
Senjou no Valkyria 3. Similar to the TranslatePrim() funcs.
2013-11-04 22:49:28 -08:00
Henrik Rydgard
cd57e8a09d
Forgot that you should never walk arrays with member variables, throws off the MSVC optimizer (probably a pointer aliasing issue)
2013-10-07 21:35:22 +02:00
Henrik Rydgard
4751dd631c
Some more IndexGenerator optimization just for kicks
2013-10-07 21:13:52 +02:00
Henrik Rydgard
af46d17b94
Optimize index generator
2013-10-07 20:15:00 +02:00
Henrik Rydgard
cc6681cd0b
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
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This needs work, has several problems that must be fixed to run on Windows.
Ced, you'll have to fix up your xb project file a bit, sorry.
2013-09-15 12:52:44 +02:00