Henrik Rydgård
91cca1c980
Improve scissor rect clipping. Affected D3D11 validation when maximizing/minimizing.
2023-01-24 16:48:13 +01:00
Unknown W. Brackets
7d13d87435
Windows: Fix MSVC 2017 compile.
2023-01-14 16:35:28 -08:00
Henrik Rydgård
69ff11fb40
UI: Make vertical scrollbars directly draggable.
2023-01-11 11:58:51 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Henrik Rydgård
9547deb0c6
Simplify away some theme parameters. Make popups look better
2023-01-10 16:00:17 +01:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Henrik Rydgård
a3a949f5e6
Remove touch() return values from screen hierarchy
2023-01-10 10:12:37 +01:00
Henrik Rydgård
c8a71894e3
Add "SetDrawTextFlags" to Choice to allow specifying DYNAMIC_ASCII
2023-01-09 11:22:35 +01:00
Henrik Rydgård
c3f8116309
Merge pull request #16699 from hrydgard/smooth-touchpad-scrolling
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Fix smooth touchpad scrolling on Windows
2023-01-04 09:53:10 +01:00
Henrik Rydgård
a5747d53b3
Fix some report spam
2023-01-02 22:23:50 +01:00
Henrik Rydgård
30c591e813
Fix smooth touchpad scrolling on Windows
...
Forgot that I had half-implemented it but not finished it up..
2023-01-01 22:23:14 +01:00
Unknown W. Brackets
68fb7a477d
UI: Fix tiny reverse dependency.
2022-12-27 15:18:35 -08:00
Henrik Rydgård
f68ba55f96
Minor initialization cleanups
2022-12-22 11:13:52 +01:00
Henrik Rydgård
630b7830fa
Improve background drag behavior on display layout screen
...
If you moved into and mouse-up-ed over one of the menus while dragging
the background, it stopped registering movement and "up events" which
felt really awkward.
This is not super pretty, better would be a win32-SetCapture-like
mechanism but works okay.
2022-12-13 00:27:22 +01:00
Unknown W. Brackets
9cfcbc46e6
Global: Cleanup initialization/pointer checks.
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Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
f44852bb18
Global: Cleanup virtual/override specifiers.
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Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Henrik Rydgård
4ec1e2a175
Some minor initialization fixes, and one potential crash found by static analysis
2022-12-10 11:28:19 +01:00
Henrik Rydgård
e59b734b27
Fix case where we could write off the end of a buffer if texture width == 1 and 4-bit color.
2022-12-09 23:47:39 +01:00
Henrik Rydgård
7ff0030772
Added vertical layout for display layout screen
2022-12-08 16:04:20 +01:00
Henrik Rydgård
3e7f7ad8d7
Add CSS-style padding support to LinearLayout. Use to improve the look
2022-12-08 00:01:46 +01:00
Henrik Rydgård
42b74c6a9a
Add background to the scroll views. Not really pretty but more readable
2022-12-07 23:12:09 +01:00
Henrik Rydgård
cd24d3edf9
Fix context menu translation support
2022-12-07 16:15:02 +01:00
Henrik Rydgård
241dd4093b
Change the Settings toggle to a specially styled checkbox
2022-12-07 11:12:29 +01:00
Henrik Rydgård
a83a3f9d5d
Declutter using a context menu, which I had to create from scratch.
2022-12-07 10:27:02 +01:00
Henrik Rydgård
39b627c0c1
Fix layout issues, misc cleanup and comments
2022-12-07 10:27:02 +01:00
Henrik Rydgård
aed5d76fbc
Make the post shader list more editable
2022-12-07 10:27:02 +01:00
Henrik Rydgård
82680633e7
More usability tweaks
2022-12-07 10:27:02 +01:00
Henrik Rydgård
b938992da4
Add a new centering capability to AnchorLayout
2022-12-03 19:13:21 +01:00
Henrik Rydgård
25e8f8385e
Redo the control UI screen layout, slightly update the look
2022-11-30 10:56:29 +01:00
Henrik Rydgård
20a337f25b
Initialization cleanup (no effect)
2022-11-30 10:15:36 +01:00
Henrik Rydgård
0ff5e0a955
Add checks preventing a number of "possible" divisions by 0 in layout
2022-11-30 10:15:30 +01:00
Henrik Rydgård
0a3d78221e
Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
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Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
23ba0d0515
Fix layout issues in AbstractChoiceWithValueDisplay. Remove title text from post shaders to fit.
2022-11-25 10:23:59 +01:00
Henrik Rydgård
d551d2a3ed
Pause menu background: Remove complicated transparency tricks, instead draw game as part of background.
2022-11-22 12:11:20 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Lubos
011592754f
OpenXR - Use mouse control only
2022-11-17 12:19:17 +01:00
Unknown W. Brackets
c20bcc1f08
UI: Avoid enum/float comparisons.
2022-11-12 12:30:04 -08:00
Lubos
ade606bc3c
OpenXR - Hookup VR API into Vulkan
2022-10-12 16:21:54 +02:00
Henrik Rydgård
262a306b9a
Flag shader blending as broken on Adreno for now.
2022-09-16 19:19:42 +02:00
Henrik Rydgård
0b9d6f9cb0
Log the screen tag when logging scissor errors.
2022-09-16 10:32:09 +02:00
Henrik Rydgård
9f3851678e
Add tags to all our UI screens. Useful to debug UI problems.
2022-09-16 10:14:00 +02:00
Lubos
2adc7269a3
Merge branch 'master' into feature_openxr_stereo
2022-08-28 21:55:15 +02:00
Unknown W. Brackets
da53ab8ef9
UI: Validate UI scissor inside bounds.
2022-08-28 09:01:35 -07:00
Lubos
c2c0561be2
OpenXR - OPENXR ifdef removal
2022-08-27 17:33:37 +02:00
Lubos
c71ecd7756
OpenXR - Unused parameter removed
2022-08-14 11:47:33 +02:00
Henrik Rydgård
e7e1bb6079
UWP: Fix missing font file causing missing text fields. Fixes #15771
2022-08-04 10:44:12 +02:00
Lubos
8daba0d881
OpenXR - Finalize VR renderer interface
2022-07-24 14:14:21 +02:00
Lubos
a08325e52f
OpenXR - UI scale/resolution fixed
2022-07-17 14:55:20 +02:00
Lubos
48cd392861
OpenXR - Rendering UI fixed
2022-07-15 21:52:34 +02:00