Commit graph

32 commits

Author SHA1 Message Date
Henrik Rydgård
5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Henrik Rydgård
5117ded378 Remove ELOG/ILOG/WLOG from the Android C++ code (mostly) 2020-08-15 19:08:39 +02:00
Henrik Rydgård
73166def93 Android: Reduce asserts during startup. 2020-07-28 19:06:29 +02:00
Henrik Rydgård
c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
1897eed9b4 More buildfixes 2020-07-18 21:43:13 +02:00
Henrik Rydgård
e48cb916dd Buildfix 2020-07-18 20:43:47 +02:00
Henrik Rydgård
697c3b8b36 Cleanup log output on swapchain/surface recreation. 2020-07-18 20:35:39 +02:00
Henrik Rydgård
3d743a5ae7 Buildfixes 2020-06-22 00:01:31 +02:00
Henrik Rydgård
fbc4fa5bca Move the responsibility to register the debugutils callback to the VulkanContext. We only use one anyway. 2020-06-21 23:04:51 +02:00
Henrik Rydgård
6532c345c8 Simplify the validation interface code, bugfixes 2020-06-21 23:04:51 +02:00
Henrik Rydgård
1793b65ec1 Vulkan: Remove support for the old VK_EXT_debug_report extension 2020-06-21 23:04:51 +02:00
Unknown W. Brackets
e9e0ea9d05 Vulkan: Cleanup some duplicate code. 2020-05-21 08:55:36 -07:00
Unknown W. Brackets
051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Unknown W. Brackets
2a3fd05651 Vulkan: Present using FIFO for vsync.
This allows the setting to be changed at runtime in Vulkan too.

Should help #10105.
2020-02-29 22:48:59 -08:00
Henrik Rydgård
0698944752 Fixes 2019-10-06 00:20:49 +02:00
Henrik Rydgård
309d6562d5 We had an old fallback to the EGL GL loop in the Vulkan init. Remove it. 2019-09-17 10:52:02 +02:00
Henrik Rydgård
57c6ab7206 Android: Remove the popup message when falling back to OpenGL. Fixes #12284 . 2019-09-02 20:02:40 +02:00
Henrik Rydgård
7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Henrik Rydgard
478b0b4278 Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available). 2019-02-05 21:31:38 +01:00
Henrik Rydgard
3fd216ad3a Better handling of swap chain size, add PowerVR hack. Fixes #11743 2019-01-25 20:19:55 +01:00
Henrik Rydgård
46585a5da9 Additional logging 2019-01-23 18:34:25 +01:00
Henrik Rydgård
429a1fce01 Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash. 2018-11-21 18:14:26 +01:00
Unknown W. Brackets
b4496f1975 Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Henrik Rydgård
08c3e13517 Do more detailed checks for Vulkan availability. Should hopefully solve #10729. 2018-03-17 11:36:16 +01:00
Henrik Rydgård
9f9903c02e Fixes to vulkan restart logic on Android. Should help #10696 2018-03-11 17:14:11 +01:00
Henrik Rydgård
f196a877e6 Android: Fix fallback from Vulkan to GL. 2018-03-03 00:00:18 +01:00
Henrik Rydgård
5f8118b82b Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases. 2018-02-25 10:27:59 +01:00
Henrik Rydgård
22e28e218b
Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
2018-01-31 12:22:07 +01:00
Henrik Rydgård
26b146a247 Buildfixes 2018-01-30 12:28:44 +01:00
Henrik Rydgård
19ab367591 Fix some accidental extra-indentation 2018-01-28 19:26:42 +01:00
Henrik Rydgård
7abb8702ce Work towards threaded GL on Android. Now TextDrawer barfs on wrong JNI context. 2018-01-28 17:29:27 +01:00
Henrik Rydgård
133bef575a Split Android graphics context implementations into their own files. 2018-01-20 21:47:16 +01:00