Henrik Rydgård
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4c45f8a4b0
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Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it
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2023-02-25 23:04:27 +01:00 |
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Henrik Rydgård
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c3ceb9bf70
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Move assorted debug functions and similar to GPUCommonHW
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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807d40e095
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Move the matrix loading exec functions too
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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8520e1dec5
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Move SetDisplayFramebuffer to GPUCommonHW
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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71ed265c57
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Move sawExactEqualDepth to GPUCommonHW
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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bcd38bc9e8
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Move some more commands to GPUCommonHW. Get rid of ugly cast.
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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d22a22569a
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Move the drawing commands to GPUCommonHW
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2023-02-25 19:23:07 +01:00 |
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Henrik Rydgård
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8fb75e0c12
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Unify most of the DebugGetShader* functions
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2023-02-25 16:42:09 +01:00 |
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Henrik Rydgård
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7bcc21b0e3
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Move msaaLevel_ to GPUCommonHW
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2023-02-25 16:27:00 +01:00 |
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Henrik Rydgård
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8b54a14bf2
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Move the big command table to where it belongs, GPUCommonHW
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2023-02-25 16:20:34 +01:00 |
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Henrik Rydgård
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9d6c3c329e
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Move CheckGPUFeatures() to GPUCommonHW
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2023-02-25 16:13:54 +01:00 |
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Henrik Rydgård
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8ba665e258
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More unification work
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2023-02-25 16:12:24 +01:00 |
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Henrik Rydgård
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c74f5b2189
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Prepare for unifying more stuff
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2023-02-25 16:01:32 +01:00 |
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Henrik Rydgård
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e136ad795a
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Some slight unification
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2023-02-25 15:15:34 +01:00 |
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Henrik Rydgård
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9e8f1d3cb3
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Make the DoState stuff less ugly
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2023-02-25 14:42:15 +01:00 |
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Henrik Rydgård
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285ffbaa52
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Unify CopyDisplayToOutput
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2023-02-25 14:42:15 +01:00 |
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Henrik Rydgård
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18999c3687
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Create the GPUCommonHW class.
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2023-02-25 14:42:10 +01:00 |
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