Commit graph

826 commits

Author SHA1 Message Date
Henrik Rydgård
04515946e6 Comment, minor cleanup 2017-12-01 18:47:01 +01:00
Henrik Rydgård
b0c42f7081 Fix a java exception around the GPS stuff 2017-11-30 00:59:54 +01:00
Henrik Rydgård
51a6c67502 Crash in a more appropriate place if missing a drawcontext (happens on really weak devices only) 2017-11-29 19:29:53 +01:00
Henrik Rydgård
6ea669368c Crash reports from 5% rollout of 1.5: Make some asserts dbg_asserts for now, try to fix an issue with framebuffers when postproc is enabled. 2017-11-29 18:53:52 +01:00
Henrik Rydgård
e9303fd1cd Try to get androidgitversion to behave. It thinks the build is dirty when it's not. 2017-11-29 15:44:16 +01:00
Henrik Rydgård
bdbe2549d0 Update AndroidManifest.xml to 1.5.0 2017-11-29 12:19:11 +01:00
Henrik Rydgård
234f30a372 Minor error checking improvement 2017-11-26 14:52:26 +01:00
Henrik Rydgård
a763fe4b95 Android: Call setDisplayParameters early with the display w/h in pixels. Without this, was defaulting to 1x rendering on S8 which is silly. 2017-11-26 14:49:00 +01:00
Henrik Rydgård
495532f0ff Fix text width measurement on Android when there are spaces at the start/end of the string (bounds doesn't handle that). Fixes 10174 2017-11-22 22:45:38 +01:00
Henrik Rydgård
ee759d83e3 Oops, android buildfix 2017-11-22 14:42:01 +01:00
Henrik Rydgård
b1fce1c61a Android: Fix #9697 where we'd hang if we lacked permission and got a filename as a command. 2017-11-21 13:55:14 +01:00
Henrik Rydgård
27a60f5e58 Fix message asserts on Android. Add more of them to check things in Vulkan code. 2017-11-20 12:11:47 +01:00
Henrik Rydgård
a0414a6176
Merge pull request #10145 from hrydgard/shortcut-fix
Android: When creating shortcuts, put the file path in data, not in extras.
2017-11-16 15:01:19 +01:00
Henrik Rydgård
5675e8a816 Minor cleanup, and more terrifying orientation hackery 2017-11-16 15:00:27 +01:00
Henrik Rydgård
1fb7560a14 Android: When creating shortcuts, put the file path in data, not in Extras.
Actually, let's keep extras around now for very limited backwards compatibility but check data first.
2017-11-16 14:45:47 +01:00
Henrik Rydgård
a1e593b6ba Fix the "vulkan not found" message on android. Fixes #10034 2017-11-16 13:45:15 +01:00
Henrik Rydgård
53a351c29d Workaround orientation bug in Android when unlocking the screen.
Or I'm doing something wrong somewhere...

Also kill off "Auto" orientation. It's just a pain.

Fixes #10128
2017-11-16 12:33:50 +01:00
Unknown W. Brackets
b1554ef061 Vulkan: Cut down on asserts during init.
In case something is horribly wrong, or our desired settings aren't
compatible, let's try to stumble our way out.

More things can fail, but the goal is to detect failure or at least be
able to render UI settings to swap out of Vulkan.
2017-11-12 21:56:55 -08:00
Henrik Rydgård
b8dc4d1fb8 Buildfixes for Android 2017-11-12 16:55:36 +01:00
Henrik Rydgård
e6681a443d Android: Cleaner way to avoid double-resizing the backbuffer. 2017-11-11 11:18:38 +01:00
Henrik Rydgård
08041d8775 Fix blackscreen when resolution is set to auto. Fixes #10081 2017-11-10 22:33:00 +01:00
Henrik Rydgård
c32f505b58 Fix race condition. 2017-11-10 15:45:14 +01:00
Henrik Rydgård
1c76d28843 Avoid double-initializing the Vulkan backbuffer on startup. 2017-11-10 13:13:56 +01:00
Henrik Rydgård
ee768ca949 Logging improvements, avoid resetting the Android text drawer unnecessarily 2017-11-10 13:02:24 +01:00
Henrik Rydgård
3cc5d8f40a More minor vulkan fixes and cleanups. Don't actually call "Resized" if the size stays the same. 2017-11-10 12:41:06 +01:00
Henrik Rydgård
0a2b20bf59 More logging and tweaking 2017-11-10 12:09:42 +01:00
Henrik Rydgård
6eb58b1252 Keep the draw context up to date in a bunch of places. More logging. 2017-11-09 16:28:22 +01:00
Henrik Rydgård
ec504756e0 Vulkan: Improve init/shutdown logging on Android. Fix a bug where we'd not run InitDeviceObjects on GPU_Vulkan sometimes. 2017-11-09 16:02:05 +01:00
Henrik Rydgård
4e04780adc Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?) 2017-11-09 13:36:18 +01:00
Henrik Rydgård
c6c90d4cbc Improve Vulkan device selection mechanism to prefer discrete GPUs 2017-11-09 12:21:20 +01:00
Henrik Rydgård
c855ab66d5 Cleanup gradle output. 2017-11-09 11:22:38 +01:00
Henrik Rydgård
4970668b99 Try harder to free up memory from the Android native font rendering system. Might help #10069 2017-11-07 12:31:03 +01:00
Unknown W. Brackets
ebe9dcafde Vulkan: Wait for queue idle in DestroyBackbuffers.
Otherwise it's only done after destroying Draw, so no need to mutex.
2017-11-05 08:44:14 -08:00
Henrik Rydgård
5018e400f2 Remove some code duplication 2017-11-01 14:51:15 +01:00
Henrik Rydgård
ca7a2d06ca Vulkan: Implement stencil upload (for Star Ocean). 2017-11-01 14:18:39 +01:00
Henrik Rydgård
fa81dd9c44 Forgot to update the Android target version here to 26. 2017-10-27 01:26:27 +02:00
Henrik Rydgård
1c5bd0f8dc Move the VulkanRenderManager stuff to thin3d, fits in better there. 2017-10-26 10:56:59 +02:00
Henrik Rydgård
a33daa4985 Update gradle files to Android Studio 3.0 defaults. 2017-10-26 10:48:55 +02:00
Henrik Rydgård
2c8fb0fbd1 Can't use the camera stuff on Android versions before 11. Fixes #10029. 2017-10-24 15:40:04 +02:00
Henrik Rydgård
b9ba525de1 Don't call functions in asserts, they get compiled out in release... 2017-10-20 14:45:00 +02:00
Henrik Rydgård
017d3da067 Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
Carlos Estrague / Mrc_munir
efe251dc10 Re-enable gradle x86_64 android build
It should work now I've tried it with android-x86 Images and  with emulator android sdk avd image
2017-10-16 01:14:15 +02:00
Henrik Rydgård
271a3bb7d3 Fix the build on the buildbot by avoiding fancy new Java features. Fixes #9979 2017-09-27 10:29:56 +02:00
Unknown W. Brackets
7db9dfb50b Headless: Reduce some duplication.
We can share the screenshot code for SDL.
2017-09-20 09:25:28 -07:00
Henrik Rydgård
42cb559a8d Merge pull request #9927 from Florin9doi/master
Integrate sceUsbGps and sceUsbCam with Android
2017-08-31 09:47:25 +02:00
Henrik Rydgård
55e9807a53 Separate VulkanContext::CreateDevice into ChooseDevice and CreateDevice to give an opportunity to enable extensions. 2017-08-28 14:12:56 +02:00
Florin9doi
892bc8617d Integrate sceUsbGps and sceUsbCam with Android 2017-08-27 17:19:11 +03:00
Henrik Rydgård
560eaa5390 Vulkan: Add code (disabled) to be able to run with more in-flight frames. Only improves performance marginally and needs more testing. 2017-08-17 17:57:37 +02:00
Henrik Rydgård
d65547edb5 Crashfix on older devices 2017-08-17 17:49:36 +02:00
Henrik Rydgård
95d3a8edbe Spacing 2017-08-16 10:24:12 +02:00