Henrik Rydgård
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429a1fce01
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Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
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2018-11-21 18:14:26 +01:00 |
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Unknown W. Brackets
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b4496f1975
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Core: Move config enums to separate file.
These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
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2018-06-23 10:59:18 -07:00 |
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Unknown W. Brackets
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48b4a5f378
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Android: Fix race condition on shutdown.
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2018-02-10 16:55:48 -08:00 |
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Henrik Rydgård
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7f30037e45
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Android: Fix emuthread management to exit cleanly without hanging. Helps with task switching on Android.
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2018-02-07 13:11:43 +01:00 |
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Henrik Rydgård
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22e28e218b
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Merge pull request #10411 from hrydgard/gl-render-manager
GL render manager - new faster GL multithreading
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2018-01-31 12:22:07 +01:00 |
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Henrik Rydgård
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26b146a247
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Buildfixes
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2018-01-30 12:28:44 +01:00 |
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Henrik Rydgård
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7abb8702ce
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Work towards threaded GL on Android. Now TextDrawer barfs on wrong JNI context.
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2018-01-28 17:29:27 +01:00 |
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Henrik Rydgård
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133bef575a
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Split Android graphics context implementations into their own files.
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2018-01-20 21:47:16 +01:00 |
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