Commit graph

427 commits

Author SHA1 Message Date
Henrik Rydgård
644f5e4e6c Expose PSPModule (so the debugger can access it later) 2025-03-31 09:56:08 +02:00
oltolm
02e767866a fix compiler warnings 2025-02-22 14:15:15 +01:00
Henrik Rydgård
f206ed95eb Get rid of remains of support for non-square screen DPIs 2025-02-20 11:14:26 -06:00
Henrik Rydgård
31cf5771f4 Turn the break reason into an enum, fix some minor issues 2025-02-19 16:01:11 -06:00
Henrik Rydgård
23954f5403 Implement the disassembly mode too 2025-01-09 13:35:29 +01:00
Henrik Rydgård
c91169e702 Restore removed <algorithm> includes.
Turns out these were needed after all. For some reason, on Windows and
Mac, <algorithm> gets auto-included by something else so I don't notice
when it's missing, and MSVC's include dependency tracker doesn't see it
either.
2024-12-19 09:53:07 +01:00
Henrik Rydgård
3e198c53b2 More include cleanup 2024-12-18 13:57:26 +01:00
Henrik Rydgård
597be1c9bc Stop pretending that DisassemblyManager isn't a singleton - it currently is. 2024-12-12 19:25:04 +01:00
Henrik Rydgård
20a17a0e8d Reorganize DebugInterface etc a bit.
KernelThreadDebugInterface no longer has a useless copy of a MIPSDebugInterface.
2024-12-12 18:54:46 +01:00
Henrik Rydgård
39ffe92e0a LR->RA rename, fixes 2024-12-12 17:47:37 +01:00
Henrik Rydgård
cdef529aa3 Initial memory view work, not yet building 2024-12-12 17:47:33 +01:00
Henrik Rydgård
637d15434e Minor code cleanup. Add Goto LR button 2024-12-10 22:56:03 +01:00
Henrik Rydgård
5817f60346 Remove redundant code. Add "break after syscall" button, fix up 2024-12-10 22:43:31 +01:00
Henrik Rydgård
21997784bf Extract FormatStateRow() from the Win32 GE debugger to GPU/Debugger/Registers 2024-12-05 10:07:29 +01:00
Henrik Rydgård
474e7acf54 Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping. 2024-12-05 00:51:59 +01:00
Henrik Rydgård
ea43e07cce Move some stuff around, rename some stuff 2024-12-05 00:36:48 +01:00
Henrik Rydgård
0f97578a35 Replace a bad function 2024-12-03 20:33:12 +01:00
Henrik Rydgård
3cba1135d5 Add basic breakpoint editing window. Need UI refinement 2024-11-25 00:23:28 +01:00
Henrik Rydgård
7992ff4627 Make CBreakpoints an object 2024-11-25 00:22:53 +01:00
Henrik Rydgård
a8744f5992 Disable the native debugger when RetroAchievements hardcore mode is enabled 2024-11-10 19:19:03 +01:00
Henrik Rydgård
88a2994a4d Make some more ImGui debugger windows (modules, threads, callstack)
Funcionality is a bit limited though (no context menus yet)
2024-11-07 13:29:27 +01:00
Henrik Rydgård
2767fb1f9e Actually fix the black background in the win32 debugger 2024-11-07 12:55:53 +01:00
Henrik Rydgård
cf6d06c56a Start work on imdbg 2024-11-07 11:10:12 +01:00
Henrik Rydgård
3a5968ba33 Don't block the render thread while the CPU is paused. This is a prereq for imgui debuggers. 2024-11-05 12:53:21 +01:00
Henrik Rydgård
785ce86f76 Apply that to breaking execution as well. 2024-11-03 17:54:55 +01:00
Henrik Rydgård
5598228462 Better notification mechanism to scroll the disasm window after step 2024-11-03 17:54:55 +01:00
Henrik Rydgård
3ba3b911b4 Add disasm event WM_DEB_AFTEREVENT 2024-11-03 17:54:54 +01:00
Henrik Rydgård
c851be26eb Decouple the last part of step() 2024-11-03 17:54:54 +01:00
Henrik Rydgård
828523165f Rework the step functions. 2024-11-03 17:54:54 +01:00
Henrik Rydgård
a730f01c53 Unify the step functions 2024-11-03 17:54:54 +01:00
Henrik Rydgård
73aba606e7 Harmonize the various step functions in the disasm window 2024-11-03 17:54:54 +01:00
Henrik Rydgård
69177f7fa6 Same with Step Out 2024-11-03 17:54:54 +01:00
Henrik Rydgård
251fc8d905 Same with Step Over 2024-11-03 17:54:54 +01:00
Henrik Rydgård
c787149472 Start moving the CPU debug-step logic to Core.cpp 2024-11-03 17:54:51 +01:00
Henrik Rydgård
d3e9398cb3 Split Core_EnableStepping into Core_Break and Core_Resume 2024-11-03 17:53:42 +01:00
Henrik Rydgård
f020d1d815 Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords 2024-09-26 10:48:31 +02:00
Herman Semenov
3c66f149d3 [Common/Core/Windows] Removed excess check pointer before delete or free() 2024-09-17 11:34:42 +02:00
Henrik Rydgård
5939270d2c Log: Split out StdioListener from ConsoleListener, making the second Win32-only. 2024-07-21 13:55:40 +02:00
Henrik Rydgård
770e5b4f4a Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
Henrik Rydgård
81ef166772 Combine two minor fixes by GermanAizek
This takes the good parts from #18995 and #18999
2024-04-04 20:57:51 +02:00
Herman Semenov
17ecee1715 Fixed return copies from functions and const ref params 2024-04-02 18:37:00 +03:00
Henrik Rydgård
126d88ecfc Back out clearly inconsequential/useless .reserve() calls 2023-12-29 08:27:56 +01:00
Henrik Rydgård
f2ee437323
Merge pull request #18579 from GermanAizek/emplace_back
Minor replaced insert to emplace C++11
2023-12-19 14:30:26 +01:00
Herman Semenov
4ea842a3c1 Minor replaced insert to emplace C++11 2023-12-19 16:06:48 +03:00
Henrik Rydgård
6140321be5
Merge pull request #18566 from Nemoumbra/debugger-ui-fix
Stop opening some context menus when the game's not loaded
2023-12-17 16:31:41 +01:00
Henrik Rydgård
6da23a2a24
Merge pull request #18543 from hrydgard/minor-crash-fix
Minor debugger-related crash fixes
2023-12-14 14:12:20 +01:00
Herman Semenov
3d422b11c0 [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
Nemoumbra
a4fe83ea20 Stop some UI elements from opening when the game's not loaded 2023-12-14 01:40:46 +03:00
Henrik Rydgård
15c0bb1bd0 Fix crash in debugger after unloading the game. 2023-12-13 22:00:55 +01:00
Nemoumbra
5ca099a747 Scan/remove -> edit symbols 2023-07-17 16:38:24 +03:00