Unknown W. Brackets
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92a18eed01
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GPU: Discard framebuffer copy when clearing.
This avoids retaining the framebuffer copy any longer than the current
framebuffer target.
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2023-03-01 22:11:20 -08:00 |
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Henrik Rydgård
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49e5460c9c
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Remove count parameter from SetViewports. No use foreseen.
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2023-02-25 07:12:53 +01:00 |
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Henrik Rydgård
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241f8e75bc
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Replace some uses of DepthSliceFactor
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2023-02-11 14:37:48 +01:00 |
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Henrik Rydgård
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9053d8ccc7
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Flip a sign for consistency
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2023-02-11 13:27:44 +01:00 |
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Henrik Rydgård
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d65dae7185
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Depth scale functions: Clean up the naming, add a failing test
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2023-02-10 14:57:45 +01:00 |
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Henrik Rydgård
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735cd26db6
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Document Syphon Filter hack, but don't enable it
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2023-02-08 00:56:45 +01:00 |
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Henrik Rydgård
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5ac9b88e81
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Plumbing miss
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2023-02-05 16:41:12 +01:00 |
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Henrik Rydgård
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937975000b
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Add a ReadbackMode parameter to more functions in the FramebufferManager
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2023-02-05 13:57:45 +01:00 |
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Henrik Rydgård
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4427cb4fc3
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Add parameter to thin3d::CopyFramebufferToMemory to specify blocking mode. Not yet implemented.
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2023-02-04 23:40:36 +01:00 |
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Henrik Rydgård
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236611ac16
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Initial implementation of depth readback for Syphon Filter. Fixes the lens flares.
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2023-02-04 13:54:57 +01:00 |
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Henrik Rydgård
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fb8aff5a8c
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Split out the depth stuff from the file, move to GPU/Common
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2023-02-03 21:06:43 +01:00 |
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