Commit graph

9 commits

Author SHA1 Message Date
Henrik Rydgard
339c4d7dc3 Fix a bunch of typos breaking various utility shaders on GLES
Fixes white shadows in FF-Type 0 on Tegra, as mentioned in #6268
2014-06-09 19:15:45 +02:00
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2a2935003d Oops, fix stencil upload at non-1x resolutions. 2014-06-07 00:18:49 -07:00
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3021640897 Correct widths in stencil upload too. 2014-06-01 21:24:33 -07:00
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111b624000 Oops, this will give the right alpha of course.
Although it may not be exactly the same for 4444/5551.
2014-06-01 10:26:41 -07:00
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c79d0a2e3c Correct alpha in stencil upload, avoid blending.
Docs say blending is slower than masking, makes sense.
2014-06-01 08:47:53 -07:00
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66fff0601d Upload stencil by bit rather than by value.
Still not the most optimal way, probably, but this was an easy change.
2014-05-31 21:48:12 -07:00
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7c87138915 Disable the last shader properly. 2014-05-31 21:48:12 -07:00
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21c1c635d8 Add support for 4444/5551/8888 stencil upload. 2014-05-31 21:48:11 -07:00
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089ee41d9c Implement a very basic stencil upload.
This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00