Henrik Rydgård
2e16e83159
It never ends...
2021-05-13 10:39:16 +02:00
Henrik Rydgård
9480b6672b
Loaders: Rename Path() to GetPath().
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Path is going to be a struct name.
2021-05-09 17:10:14 -07:00
Unknown W. Brackets
4462b0c612
http: Add progress to missing request.
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Oops, I guess I had things still cached.
2021-05-02 11:31:40 -07:00
Unknown W. Brackets
3379f33882
http: Always use/require progress in requests.
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This fixes several cases where we weren't passing cancel flags
consistently.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
1e22966984
http: Separate out net buffer code from formatting.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
a35b21a5d7
http: Set a more useful user agent.
2021-04-30 23:12:42 -07:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
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Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Unknown W. Brackets
94e6950d48
http: Support redirects for load URL too.
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Might as well, especially to keep old recent entries working.
2019-06-23 13:12:13 -07:00
Henrik Rydgård
83039f3f90
Remote ISO: Fix bugs from issue #12018 and probably #12019
2019-05-07 23:26:13 +02:00
Unknown W. Brackets
872fcecfad
http: Report errors reading discs.
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For more clarity when they can't load.
2018-12-27 10:33:32 -08:00
Unknown W. Brackets
359afb2d6b
http: Add timeout on no response.
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Firewalls can cause this, by opening a connection but never responding.
2018-12-27 10:15:58 -08:00
Unknown W. Brackets
ee5b68f1fc
Loaders: Add cancelation to all file loaders.
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Mainly, for HTTP which might be stalled trying to connect (especially if
you're not near your PC right now and it's in your recent, for example.)
2017-12-09 16:47:37 -08:00
Simonas Kazlauskas
597a1af85c
Add conservative locking arond Caching/HTTP FLs
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Making them hopefully thread-safe.
2017-06-24 21:06:18 +03:00
Simonas Kazlauskas
3c3596dbf2
Make the Loader API thread-safe
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Since the majority of the code is using ReadAt API already, map this to
a `readp` "syscall" which does not mutate any state about the file
descriptor therefore making it fairly safe multi-threading wise.
This allows to get rid of read-time mutexes in RamCachedFileLoader and
therefore fixes #9803
2017-06-23 17:23:43 +03:00
Henrik Rydgard
fcbc20f240
Small changes to make Common and Core build under my preliminary UWP setup.
2017-02-24 18:59:41 +01:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Unknown W. Brackets
65c7d0bd04
Add uncached flag for file loader reads.
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This allows us to indicate that a read need not be cached.
2016-07-04 12:07:15 -07:00
Unknown W. Brackets
429346bb94
http: Make sure we don't hang checking existence.
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It's not great to delay loading when the server is down - we'll do a
proper check when we display the games.
This also fixes shutdown being slow.
2016-07-04 00:46:42 -07:00
Henrik Rydgard
b6e9a47974
Remove separate OpenSL .so, update native accordingly. Fix connection error reporting in HomebrewStore
2015-07-19 17:33:38 +02:00
Unknown W. Brackets
da827d9ef0
Move file loader code into directories.
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Not making sense to put these all in the same fiel anymore.
2015-07-02 20:58:53 -07:00