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2479d52202
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Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
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2022-01-30 16:35:33 -08:00 |
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6c723c0517
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softjit: Fix src blend factor handling.
This was causing us to skip a shift, oops.
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2022-01-24 00:05:00 -08:00 |
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c2985bca31
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softjit: Centralize some common funcs from sampler.
No need to duplicate this code.
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2022-01-19 00:03:59 -08:00 |
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ac2b96cec0
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softjit: Switch to constant pool.
This is simpler without RIP access checks, and tends to be fast.
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2022-01-17 19:50:37 -08:00 |
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fc292b127b
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softgpu: Correct dither matrix lookup.
Oops, need to wrap x/y, of course...
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2022-01-15 23:51:21 -08:00 |
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f4f7ea2736
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softgpu: Cache colortest params in draw pix state.
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2022-01-15 13:03:11 -08:00 |
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aa9d751248
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softgpu: Cache alpha/stencil test masks in state.
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2022-01-15 13:03:11 -08:00 |
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acad2640dd
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softgpu: Cache logicOp in draw pixel state.
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2022-01-15 13:03:10 -08:00 |
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c0d548846f
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softgpu: Use cached write mask in draw pixel.
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2022-01-15 13:03:10 -08:00 |
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f1ce2e7715
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softgpu: Cache minz/maxz in draw pixel state.
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2022-01-15 13:03:10 -08:00 |
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0b3f096c01
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softgpu: Cache strides in draw pixel state.
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2022-01-15 13:03:10 -08:00 |
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e9f3720e20
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softgpu: Cache fog color draw pixel state.
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2022-01-15 13:03:10 -08:00 |
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Unknown W. Brackets
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9ec7d65c49
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softgpu: Use func IDs instead of gstate more.
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2022-01-10 22:12:35 -08:00 |
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961cfcd75c
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softjit: Add describes here too.
Helpful to aggregate when there are multiple rasterizers.
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2022-01-03 06:45:10 -08:00 |
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e93c709f5c
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sofjit: Correctly poison memory.
Noticed this wasn't breakpoints when reviewing some assembly output.
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2022-01-02 08:47:04 -08:00 |
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355bad666c
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softjit: Optimize common case bloom blending.
Bloom often uses fixed ONE + ONE, which is a lot less work for us. And
bloom often runs over and over again on pixels, so saving work is good.
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2022-01-02 08:47:04 -08:00 |
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2d8fdd8cf4
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Math3D: Allow construction from NEON vectors.
This makes it match SSE and easier to keep things generic. Will impact
alignment of non-packed Vec2/Vec3.
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2021-11-28 08:24:53 -08:00 |
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96a7554053
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sofjit: Move common types to reg cache header.
This makes it easier to use vectors elsewhere.
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2021-11-28 08:03:15 -08:00 |
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Unknown W. Brackets
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3d5bced296
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softjit: Rename reg cache so it can be reused.
Intentionally just the name changes in this commit.
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2021-11-28 08:03:15 -08:00 |
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4703b6cb56
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softjit: Cleanup, add other arch types to regcache.
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2021-11-28 08:03:15 -08:00 |
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c1882fa1c0
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softjit: Disallow use of register after unlock.
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2021-11-28 08:03:14 -08:00 |
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2f039abd13
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softjit: Simplify regcache usage as purpose only.
Dealing with types was annoying, and this helps validate the right
register is released.
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2021-11-28 08:03:14 -08:00 |
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e1ed49a3e4
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softjit: Ensure all regs are released.
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2021-11-28 08:03:14 -08:00 |
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d53e13b862
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softjit: Manage args in the register cache.
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2021-11-28 08:03:13 -08:00 |
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1cb48a7bd2
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softjit: Reduce jit pool size a bit.
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2021-11-26 10:30:00 -08:00 |
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c62457bb33
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softjit: Optimize common blend inverse alpha case.
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2021-11-26 09:30:48 -08:00 |
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a07017dbb0
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softjit: Prefer easier to refill regs.
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2021-11-26 09:30:47 -08:00 |
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7f167c3660
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softjit: Implement min/max/absdiff blending.
Alpha not yet implemented.
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2021-11-26 09:30:47 -08:00 |
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2b4b4ae064
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softjit: Add config setting to enable/disable.
Also use it for samplerjit.
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2021-11-26 08:21:14 -08:00 |
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0e63b357b3
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softjit: Add dithering.
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2021-11-26 08:21:13 -08:00 |
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2423285831
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softjit: Add helpers to get framebuf offsets.
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2021-11-26 08:21:12 -08:00 |
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f8819308ff
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softjit: Add levels of register locking.
Locking also in helpers, so need to nest locks.
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2021-11-26 08:21:12 -08:00 |
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Unknown W. Brackets
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9fed7ea732
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softjit: Add register cache for softjit.
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2021-11-26 08:21:11 -08:00 |
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91787e63d9
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softjit: Switch to the __vectorcall convention.
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2021-11-26 08:21:11 -08:00 |
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Unknown W. Brackets
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ae3299ea04
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softjit: Add stubbed DrawPixel for x64.
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2021-11-26 08:21:11 -08:00 |
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Unknown W. Brackets
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2acf7f4edf
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softgpu: Use 0 alpha for 565 alpha blending.
We were previously blending as 0xFF.
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2021-11-25 19:23:40 -08:00 |
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73de8db996
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softgpu: Fix stencil DECR on 5551.
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2021-11-25 19:21:56 -08:00 |
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876c8cd368
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softgpu: Fix PixelFuncID size.
Oops, can't use unions in bitfields. Also improve typesafety.
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2021-11-21 09:40:13 -08:00 |
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f8bc6e5b9e
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softgpu: Template draw pixel on fb format.
This introduces a small 5-10% perf improvement.
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2021-11-21 08:23:32 -08:00 |
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09dc38080a
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softgpu: Move draw pixel code to separate file.
This separates things better anyway. No major perf impact.
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2021-11-21 08:23:32 -08:00 |
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