Unknown W. Brackets
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978fd9fc60
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GE Debugger: Record the Edram translation value.
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2022-10-01 23:48:06 -07:00 |
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fddcbfc5fa
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GE Debugger: Include rendered CLUTs in frame dumps.
Like with textures, this uses the VRAM address directly.
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2022-09-19 12:01:34 -07:00 |
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4467b7830f
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Debugger: Bump GE dump version to ignore bad flag.
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2022-08-11 20:28:56 -07:00 |
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Unknown W. Brackets
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a97030068c
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GE Debugger: Use zstd for save states.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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815580533c
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GE Debugger: Include game ID inside dump file.
Just so we're not relying on filename parsing. It's useful information.
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2020-09-06 14:38:56 -07:00 |
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Unknown W. Brackets
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93069756e6
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GE Debugger: Split playback into a separate file.
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2019-06-23 18:49:27 -07:00 |
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