Henrik Rydgård
f6f8d1df8f
Merge pull request #6250 from unknownbrackets/framebuf-clamp
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Apply tex wrap/clamp in shader for render-to-tex
2014-06-07 22:14:58 +02:00
Unknown W. Brackets
cc841bbe4c
Apply tex wrap/clamp in shader for render-to-tex.
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Fixes graphical artifacts in Wild Arms XF (which depends on how you get
there, because it's based on the size of the framebuffer.)
2014-06-07 13:13:58 -07:00
Sacha
c9261b77f7
Silly typos.
2014-06-08 05:18:29 +10:00
Sacha
cb04c073b9
Update ArmCPUDetect to fix potential crashes. Merge from Dolphin.
2014-06-08 05:10:10 +10:00
Henrik Rydgård
e69130b591
Merge pull request #6248 from sum2012/Replace-table
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Fix Replace_memcpy crash
2014-06-07 19:13:16 +02:00
sum2012
cfa0e752e1
Fix Replace_memcpy crash
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Fix Replace_memcpy crash in #5496
2014-06-08 01:01:47 +08:00
Sacha
8ac1c17f74
Fix a warning. Update native (fix SDL joystick). Fixes #6241 .
2014-06-08 00:56:57 +10:00
Unknown W. Brackets
90b30f8bfe
Use module start func, not entry, if specified.
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Fixes #5539 , Ranshima Monogatari Rare Land Story. Still logging in case
it causes a problem.
2014-06-07 06:28:23 -07:00
Unknown W. Brackets
a53f165c06
Oops, update render size when resizing down too.
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Hopefully #6247 .
2014-06-07 06:26:03 -07:00
Unknown W. Brackets
d8e98786f7
Oops, fix logging on FBO creation.
2014-06-07 01:35:39 -07:00
Unknown W. Brackets
cda98334f8
Fix some crashes when switching rendering mode.
2014-06-07 00:52:58 -07:00
Henrik Rydgård
2696710dbd
Merge pull request #6245 from unknownbrackets/gpu-minor
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Support displaying from an offset in a framebuf
2014-06-07 09:25:29 +02:00
Henrik Rydgård
0f168723bc
Merge pull request #6246 from unknownbrackets/replace-funcs
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Enable function replacements by default
2014-06-07 09:22:39 +02:00
Unknown W. Brackets
2a2935003d
Oops, fix stencil upload at non-1x resolutions.
2014-06-07 00:18:49 -07:00
Unknown W. Brackets
a7b9ce205b
Enable function replacements by default.
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So things like Star Ocean work, and game memcpy()'s to GPU work.
This will make game start on mobile a bit slower, though. And there could
still be bugs so leaving as an option, but seems pretty stable. Didn't
realize it wasn't enabled by default.
2014-06-07 00:13:45 -07:00
Unknown W. Brackets
0bbeab28ec
Verify fbo exists when copying depth.
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Should fix #5343 based on stack trace.
2014-06-06 22:35:34 -07:00
Unknown W. Brackets
7a299fb1f2
Avoid displaying a wrong-format framebuf.
2014-06-06 21:11:58 -07:00
Unknown W. Brackets
8ec87040df
Detect staggered/interleaved rendering.
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Not sure why you'd do this, maybe to simultaneously render? Should help
the Silent Hill games which seem to do this.
2014-06-06 21:08:14 -07:00
Unknown W. Brackets
8d1b3ae7aa
Fix a vertexdec crash from the ge debugger.
2014-06-06 21:06:29 -07:00
Unknown W. Brackets
171629ba48
Separate fbo resize logic from creation.
2014-06-06 20:54:16 -07:00
Henrik Rydgård
986d54039c
Merge pull request #6240 from pal1000/work
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Have control mapper override the default shortcut keys for save states related commands. Fixes #6214 .
2014-06-06 20:43:28 +02:00
Henrik Rydgård
96787a95d7
Merge pull request #6239 from unknownbrackets/bof3-workaround
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Try to workaround Breath of Fire 3's render-to-tex
2014-06-06 20:42:13 +02:00
Unknown W. Brackets
48d0b8fb0b
Fix a crash in non-buffered rendering.
2014-06-06 10:28:18 -07:00
pal1000
8d9ecbb6b3
Do not map these keys. They are hard-coded. It just a waste. They are leftover from before finding the proper solution.
2014-06-06 18:19:10 +03:00
pal1000
a3c7c90517
Control mapper now overrides default shortcuts for saved states related commands
2014-06-06 11:52:36 +03:00
pal1000
c9983fb3da
Add some defines to separate hardcoded shortcuts from the mapped ones
2014-06-06 11:52:35 +03:00
pal1000
ca21c1d076
Fix a typo
2014-06-06 11:52:34 +03:00
pal1000
a41737ebe7
Save state, load state and next save slot shortcuts are no longer hardcoded.
2014-06-06 11:52:33 +03:00
Unknown W. Brackets
3d8f078b6c
Try to workaround Breath of Fire 3's render-to-tex.
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It renders to two areas but textures with a high V to reach the second
texture. We've been wrapping the V around but this may show the right
buffer.
2014-06-06 00:28:12 -07:00
Sacha
b57c3e0fe5
Qt: Some bug fixes. Get Meego Harmattan compiling with gcc4.8.2
2014-06-06 14:17:47 +10:00
Henrik Rydgard
f1a225728c
Update native with framebuffer_blit_nv fix for tegra.
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This appears to fix some but not all issues with blit on Tegra.
May affect #2135 and fix issues broken by #6115 .
(also throw in a link in a comment)
2014-06-05 21:30:45 +02:00
Henrik Rydgard
a64fe6324a
Remove report I don't think we need anymore
2014-06-05 21:18:08 +02:00
Henrik Rydgård
312e4b91cd
Merge pull request #6235 from xsacha/master
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Use OpenCPPFile for iostream open
2014-06-05 17:10:46 +02:00
Sacha
ed96d73187
Use OpenCPPFile for iostream open without the ifdef's.
2014-06-06 00:22:43 +10:00
Henrik Rydgård
80301ef053
Merge pull request #6231 from thedax/cwcheats-minor
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Win32/CWCheats: Make sure to convert paths properly so that non-English paths are supported.
2014-06-05 13:26:18 +02:00
Sacha
d50f08fb6e
Fix Symbian debug build.
2014-06-05 18:15:24 +10:00
Unknown W. Brackets
aa3a429a0b
Avoid unaligned 32 bit reads.
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They make Symbian do odd things.
2014-06-05 01:12:27 -07:00
Henrik Rydgård
7c70f71dac
Merge pull request #6233 from unknownbrackets/gpu-minor
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Fix a few glitches since framebuf estimation changes
2014-06-05 09:35:16 +02:00
Unknown W. Brackets
5ab416981c
Ignore vfb->format for older display buffers.
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Fixes video in Tales of Phantasia X.
2014-06-05 00:29:32 -07:00
Unknown W. Brackets
115b959ef7
Stop clearing the buffer after blitting to it.
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This only appeared to work because destroying an fbo unbinds the active
one.
2014-06-05 00:29:04 -07:00
Henrik Rydgård
e8ab820506
Merge pull request #6234 from unknownbrackets/gpu-blocktransfer
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Support block transfer bpp mismatch on gles2
2014-06-05 09:23:14 +02:00
Unknown W. Brackets
42eb4c978a
Support block transfer bpp mismatch on gles2.
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When we don't have GLES2.
2014-06-05 00:14:31 -07:00
The Dax
285640dbdf
CWCheats: Make sure to convert paths properly so that non-English paths are supported.
2014-06-04 23:01:03 -04:00
xsacha
818f898d5a
Maemo/Meego buildfix. Compiles but requires arm ffmpeg.
2014-06-05 05:01:01 +10:00
Unknown W. Brackets
eda5d785fa
Don't rebind if there's nothing to rebind.
2014-06-04 00:58:44 -07:00
Henrik Rydgård
a665ec813e
Merge pull request #6227 from unknownbrackets/gpu-blocktransfer
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Implement intra-buffer block transfer
2014-06-04 09:42:52 +02:00
Unknown W. Brackets
d111a8d3ff
Remove video size hack when uploading fb data.
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Seems like this was only helping because we were stretching some
framebuffers before, it only causes problems now.
2014-06-04 00:21:52 -07:00
Unknown W. Brackets
e67c2e7328
No need to report this anymore, hopefully.
2014-06-03 22:54:36 -07:00
Unknown W. Brackets
7839f39c13
Allow block xfer upload when using read fb to mem.
2014-06-03 22:52:32 -07:00
Unknown W. Brackets
8b46faed50
Implement intra-buffer block transfer.
2014-06-03 22:51:16 -07:00