Commit graph

13478 commits

Author SHA1 Message Date
Henrik Rydgård
f6f8d1df8f Merge pull request #6250 from unknownbrackets/framebuf-clamp
Apply tex wrap/clamp in shader for render-to-tex
2014-06-07 22:14:58 +02:00
Unknown W. Brackets
cc841bbe4c Apply tex wrap/clamp in shader for render-to-tex.
Fixes graphical artifacts in Wild Arms XF (which depends on how you get
there, because it's based on the size of the framebuffer.)
2014-06-07 13:13:58 -07:00
Sacha
c9261b77f7 Silly typos. 2014-06-08 05:18:29 +10:00
Sacha
cb04c073b9 Update ArmCPUDetect to fix potential crashes. Merge from Dolphin. 2014-06-08 05:10:10 +10:00
Henrik Rydgård
e69130b591 Merge pull request #6248 from sum2012/Replace-table
Fix Replace_memcpy crash
2014-06-07 19:13:16 +02:00
sum2012
cfa0e752e1 Fix Replace_memcpy crash
Fix Replace_memcpy crash in #5496
2014-06-08 01:01:47 +08:00
Sacha
8ac1c17f74 Fix a warning. Update native (fix SDL joystick). Fixes #6241. 2014-06-08 00:56:57 +10:00
Unknown W. Brackets
90b30f8bfe Use module start func, not entry, if specified.
Fixes #5539, Ranshima Monogatari Rare Land Story.  Still logging in case
it causes a problem.
2014-06-07 06:28:23 -07:00
Unknown W. Brackets
a53f165c06 Oops, update render size when resizing down too.
Hopefully #6247.
2014-06-07 06:26:03 -07:00
Unknown W. Brackets
d8e98786f7 Oops, fix logging on FBO creation. 2014-06-07 01:35:39 -07:00
Unknown W. Brackets
cda98334f8 Fix some crashes when switching rendering mode. 2014-06-07 00:52:58 -07:00
Henrik Rydgård
2696710dbd Merge pull request #6245 from unknownbrackets/gpu-minor
Support displaying from an offset in a framebuf
2014-06-07 09:25:29 +02:00
Henrik Rydgård
0f168723bc Merge pull request #6246 from unknownbrackets/replace-funcs
Enable function replacements by default
2014-06-07 09:22:39 +02:00
Unknown W. Brackets
2a2935003d Oops, fix stencil upload at non-1x resolutions. 2014-06-07 00:18:49 -07:00
Unknown W. Brackets
a7b9ce205b Enable function replacements by default.
So things like Star Ocean work, and game memcpy()'s to GPU work.

This will make game start on mobile a bit slower, though.  And there could
still be bugs so leaving as an option, but seems pretty stable.  Didn't
realize it wasn't enabled by default.
2014-06-07 00:13:45 -07:00
Unknown W. Brackets
0bbeab28ec Verify fbo exists when copying depth.
Should fix #5343 based on stack trace.
2014-06-06 22:35:34 -07:00
Unknown W. Brackets
7a299fb1f2 Avoid displaying a wrong-format framebuf. 2014-06-06 21:11:58 -07:00
Unknown W. Brackets
8ec87040df Detect staggered/interleaved rendering.
Not sure why you'd do this, maybe to simultaneously render?  Should help
the Silent Hill games which seem to do this.
2014-06-06 21:08:14 -07:00
Unknown W. Brackets
8d1b3ae7aa Fix a vertexdec crash from the ge debugger. 2014-06-06 21:06:29 -07:00
Unknown W. Brackets
171629ba48 Separate fbo resize logic from creation. 2014-06-06 20:54:16 -07:00
Henrik Rydgård
986d54039c Merge pull request #6240 from pal1000/work
Have control mapper override the default shortcut keys for save states related commands. Fixes #6214 .
2014-06-06 20:43:28 +02:00
Henrik Rydgård
96787a95d7 Merge pull request #6239 from unknownbrackets/bof3-workaround
Try to workaround Breath of Fire 3's render-to-tex
2014-06-06 20:42:13 +02:00
Unknown W. Brackets
48d0b8fb0b Fix a crash in non-buffered rendering. 2014-06-06 10:28:18 -07:00
pal1000
8d9ecbb6b3 Do not map these keys. They are hard-coded. It just a waste. They are leftover from before finding the proper solution. 2014-06-06 18:19:10 +03:00
pal1000
a3c7c90517 Control mapper now overrides default shortcuts for saved states related commands 2014-06-06 11:52:36 +03:00
pal1000
c9983fb3da Add some defines to separate hardcoded shortcuts from the mapped ones 2014-06-06 11:52:35 +03:00
pal1000
ca21c1d076 Fix a typo 2014-06-06 11:52:34 +03:00
pal1000
a41737ebe7 Save state, load state and next save slot shortcuts are no longer hardcoded. 2014-06-06 11:52:33 +03:00
Unknown W. Brackets
3d8f078b6c Try to workaround Breath of Fire 3's render-to-tex.
It renders to two areas but textures with a high V to reach the second
texture.  We've been wrapping the V around but this may show the right
buffer.
2014-06-06 00:28:12 -07:00
Sacha
b57c3e0fe5 Qt: Some bug fixes. Get Meego Harmattan compiling with gcc4.8.2 2014-06-06 14:17:47 +10:00
Henrik Rydgard
f1a225728c Update native with framebuffer_blit_nv fix for tegra.
This appears to fix some but not all issues with blit on Tegra.

May affect #2135 and fix issues broken by #6115.

(also throw in a link in a comment)
2014-06-05 21:30:45 +02:00
Henrik Rydgard
a64fe6324a Remove report I don't think we need anymore 2014-06-05 21:18:08 +02:00
Henrik Rydgård
312e4b91cd Merge pull request #6235 from xsacha/master
Use OpenCPPFile for iostream open
2014-06-05 17:10:46 +02:00
Sacha
ed96d73187 Use OpenCPPFile for iostream open without the ifdef's. 2014-06-06 00:22:43 +10:00
Henrik Rydgård
80301ef053 Merge pull request #6231 from thedax/cwcheats-minor
Win32/CWCheats: Make sure to convert paths properly so that non-English paths are supported.
2014-06-05 13:26:18 +02:00
Sacha
d50f08fb6e Fix Symbian debug build. 2014-06-05 18:15:24 +10:00
Unknown W. Brackets
aa3a429a0b Avoid unaligned 32 bit reads.
They make Symbian do odd things.
2014-06-05 01:12:27 -07:00
Henrik Rydgård
7c70f71dac Merge pull request #6233 from unknownbrackets/gpu-minor
Fix a few glitches since framebuf estimation changes
2014-06-05 09:35:16 +02:00
Unknown W. Brackets
5ab416981c Ignore vfb->format for older display buffers.
Fixes video in Tales of Phantasia X.
2014-06-05 00:29:32 -07:00
Unknown W. Brackets
115b959ef7 Stop clearing the buffer after blitting to it.
This only appeared to work because destroying an fbo unbinds the active
one.
2014-06-05 00:29:04 -07:00
Henrik Rydgård
e8ab820506 Merge pull request #6234 from unknownbrackets/gpu-blocktransfer
Support block transfer bpp mismatch on gles2
2014-06-05 09:23:14 +02:00
Unknown W. Brackets
42eb4c978a Support block transfer bpp mismatch on gles2.
When we don't have GLES2.
2014-06-05 00:14:31 -07:00
The Dax
285640dbdf CWCheats: Make sure to convert paths properly so that non-English paths are supported. 2014-06-04 23:01:03 -04:00
xsacha
818f898d5a Maemo/Meego buildfix. Compiles but requires arm ffmpeg. 2014-06-05 05:01:01 +10:00
Unknown W. Brackets
eda5d785fa Don't rebind if there's nothing to rebind. 2014-06-04 00:58:44 -07:00
Henrik Rydgård
a665ec813e Merge pull request #6227 from unknownbrackets/gpu-blocktransfer
Implement intra-buffer block transfer
2014-06-04 09:42:52 +02:00
Unknown W. Brackets
d111a8d3ff Remove video size hack when uploading fb data.
Seems like this was only helping because we were stretching some
framebuffers before, it only causes problems now.
2014-06-04 00:21:52 -07:00
Unknown W. Brackets
e67c2e7328 No need to report this anymore, hopefully. 2014-06-03 22:54:36 -07:00
Unknown W. Brackets
7839f39c13 Allow block xfer upload when using read fb to mem. 2014-06-03 22:52:32 -07:00
Unknown W. Brackets
8b46faed50 Implement intra-buffer block transfer. 2014-06-03 22:51:16 -07:00