mgaver
58a3218f54
Update PSPOskDialog.h
2013-04-24 18:00:47 +09:00
mgaver
2dd7c17009
Update PSPOskDialog.h
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Add function "CombinationKorean"
2013-04-24 08:33:06 +09:00
mgaver
1525bc696f
Update PSPOskDialog.h
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Add Korean keyboard and Russian keyboard.
2013-04-23 23:24:42 +09:00
mgaver
e22f8d516e
Update Japanese On Screen Keyboard
2013-04-22 18:02:52 +09:00
Unknown W. Brackets
7baf27bbc3
Toggle keyboards for uppercase, as users expect.
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Also should make l10n here easier.
2013-04-20 15:05:18 -07:00
Unknown W. Brackets
75d8eca76f
Prefill the OSK when requested to.
2013-04-20 15:03:33 -07:00
Unknown W. Brackets
27cf72afb6
Add more error checks for OSK, fix field length.
2013-04-20 15:03:32 -07:00
Unknown W. Brackets
f8d726c5ea
Validate OSK struct size and don't do copying.
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The PSP itself only allows the correct size struct.
2013-04-20 15:03:32 -07:00
Unknown W. Brackets
0cceca05a1
Convert the OSK params to utf-8, not ASCII.
2013-04-17 22:51:06 -07:00
lioncash
19984031f6
These two variables should be unsigned. It doesn't make sense for them to be signed.
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I'm pretty sure having a negative maximum allowable text output limit wouldn't happen.
Also, I'm pretty sure an output length won't be negative.
These also get rid of some typecasts.
2013-01-29 09:03:22 -05:00
Unknown W. Brackets
fd2f609367
Save the savedata and other dialog state.
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Although, hopefully it wouldn't be running anyway.
2012-12-28 13:55:31 -08:00
Unknown W. Brackets
f8f581794f
Make sure sceUtility funcs all return error codes.
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Right now, everything is 0, but before it wasn't returning anything.
Returning 0 actually made some games start working right.
2012-12-25 01:07:04 -08:00
Unknown W. Brackets
f2cb19d7ba
Switch OSK to using a std::string buffer.
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Back as a class member, hurray.
2012-12-23 08:52:51 -08:00
Unknown W. Brackets
4bc06562d6
Move OSK inputChars to global, fixes release crash.
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Also, assorted potential crash fixes / etc.
2012-12-22 22:41:51 -08:00
TMaul
8586bb30b6
Make some vars class members
2012-12-22 19:58:47 +00:00
TMaul
2b177e9b6d
Start making the osk an osk
2012-12-22 18:48:32 +00:00
TMaul
0414b072a4
Display OSK message
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And some cleanup
2012-12-15 17:13:58 +00:00
TMaul
a2a4248381
Fake some of the on screen keyboard
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Now games that use it assume the user has input "000000" which seems to
work for most games. Gets Pixel junk monsters deluxe and Worms battle
island in-game
2012-12-15 16:42:38 +00:00