Unknown W. Brackets
52b6f1095e
armjit: Fix rounding mode, allow non flush-to-zero.
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Default: force flush to zero (for RunFast mode.) But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
daniel229
22fa431f89
Replace frame download in Ore no Imouto ga Konnani Kawaii Wake ga Nai
2014-09-11 14:34:17 +08:00
daniel229
81ec625d0a
Update the hook for Kirameki School Life SP
2014-09-11 12:01:58 +08:00
daniel229
e8efab6d21
Change function name
2014-09-11 00:47:06 +08:00
daniel229
7f6f52a904
Fixes saveicons in Kirameki School Life SP.
2014-09-11 00:18:59 +08:00
daniel229
b1d9461779
Replace frame download in Narisokonai Eiyuutan
2014-09-09 14:33:15 +08:00
Unknown W. Brackets
420eb1bed3
Replace frame download in SD Gundam G Generation.
2014-09-08 22:44:27 -07:00
Unknown W. Brackets
ee6960ff7a
Hook the saveicon creation func in Growlanser IV.
2014-09-08 19:10:46 -07:00
Unknown W. Brackets
94c1271761
Add an experiment with using a texture for tests.
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Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Unknown W. Brackets
cddc289675
Use fixed dates for rtc adjusted and reincarnated.
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This may be safer in case a game thinks funny business is going on if the
user changed the clock very recently, which wouldn't be the case on a
real PSP.
2014-09-05 09:34:09 -07:00
Unknown W. Brackets
1e31fd54eb
Implement rtc date formatting funcs.
2014-09-05 09:13:33 -07:00
Unknown W. Brackets
0180d18449
Correct sceRtcGetDayOfWeek() for odd years.
2014-09-05 09:13:08 -07:00
daniel229
202f987e9b
Replace function for Zero no Kiseki and Ao no Kiseki
2014-09-05 00:52:04 +08:00
Andrew Church
6afa948d06
s32 -> int because it doesn't need to explicitly be 32 bits.
2014-09-05 00:31:25 +09:00
Andrew Church
0512a17654
Read lw offset as a signed value.
2014-09-05 00:25:48 +09:00
Andrew Church
230bbad1c6
Read the offset for the framebuffer index from the instruction stream
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instead of using a literal constant, so the hook works for other games
using the same function but a different offset (e.g. Zero no Kiseki).
Also remove the memcpy() since the original function will do it anyway
(and may do it differently if other games call the function with
different arguments).
2014-09-04 23:44:32 +09:00
Andrew Church
97a0b0c510
Remove bogus blank line.
2014-09-04 18:09:07 +09:00
Andrew Church
f976c309b4
Ensure that sceIoOpen() fails on directories.
2014-09-04 18:03:28 +09:00
Henrik Rydgård
2186892381
Merge pull request #6833 from achurch/master
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Hook Brandish frame capture for menu fadeout and save screenshots.
2014-09-04 10:59:10 +02:00
Andrew Church
33264a6b8f
Hook Brandish frame capture for menu fadeout and save screenshots.
2014-09-04 17:36:56 +09:00
Henrik Rydgård
7af2c1ac01
Merge pull request #6831 from unknownbrackets/glsl-int
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Try to use bitwise / texelFetch in glsl based on EXT_gpu_shader4
2014-09-04 10:35:36 +02:00
Unknown W. Brackets
8ef0be6d55
Increase the reporting message buffer a bit.
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Although, I'm not sure it's actually being hit.
2014-09-04 00:38:49 -07:00
Andrew Church
3033dc5138
Revert to unconditional ClearRoundingMode() when setting FCR31.
2014-09-04 11:36:56 +09:00
Andrew Church
128122af39
Fix broken rounding mode handling.
2014-09-04 11:30:11 +09:00
Andrew Church
726cb851b9
Don't unconditionally ClearRoundingMode() before setting it.
2014-09-04 09:28:56 +09:00
Andrew Church
5816685668
Handle the FS (flush-to-zero) bit in FCR31 for x86 JIT.
2014-09-04 01:50:24 +09:00
Henrik Rydgård
8b67f427b0
Merge pull request #6826 from thedax/hle-stub
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Add a non-functional stub for sceNetResolverInit.
2014-09-02 22:42:15 +02:00
The Dax
c2afa8f221
Add a non-functional stub for sceNetResolverInit.
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Lets a Quake II homebrew port by CROW_BAR boot again.
2014-09-02 15:40:42 -04:00
Unknown W. Brackets
4a1514730f
x86jit/ppcjit: Correct some bad sltiu compares.
2014-09-02 08:04:22 -07:00
Henrik Rydgård
b2f5efaa50
Merge pull request #6822 from unknownbrackets/thread-funcs
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Improve some timing / thread funcs
2014-09-02 09:49:46 +02:00
Unknown W. Brackets
c9df66a450
Initialize the VFPU revision from a PSP-3000 value.
2014-09-01 23:16:50 -07:00
Unknown W. Brackets
4459b8f483
jit: Actually jit vmtfc/vmfvc.
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Sicne we have them and they are easy.
2014-09-01 23:13:39 -07:00
Unknown W. Brackets
fd1b01b573
Fix the vrndi.s output range.
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Was previously outputting only valid positive float values, but should use
a much wider range of a u32.
Might've affected randomness in some games.
2014-09-01 22:33:01 -07:00
Unknown W. Brackets
d637de8b4c
Eat some cycles when signaling semaphores.
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Seems to match tests.
2014-09-01 21:12:56 -07:00
Unknown W. Brackets
2923800217
Eat some cycles when starting a thread.
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Seems to improve a test a bit, based on tests.
2014-09-01 21:12:13 -07:00
Unknown W. Brackets
84231c0188
Eat some cycles when canceling/deleting fpls.
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Improves tests measuing timeouts remaining after delete.
2014-09-01 21:11:41 -07:00
Unknown W. Brackets
c5b15cc9fc
Adjust semaphore timing slightly.
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This matches tests a bit better.
2014-09-01 20:03:58 -07:00
Unknown W. Brackets
6599430c04
Improve some timing in msgpipes.
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Probably not super important, but makes tests happier.
Also, when unscheduling an event, return the current time left, including
already spent time since last Advance.
2014-09-01 20:03:58 -07:00
Unknown W. Brackets
a42a2864a6
Protect against vtimers scheduled in past.
2014-09-01 20:03:57 -07:00
Unknown W. Brackets
f78712ec3a
Simplify alarm timing.
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This is from when it seemed like sceKernelSetAlarm() was by cycles.
Corrects handling of large timer / sysclock params.
2014-09-01 20:03:57 -07:00
Unknown W. Brackets
2cad35ad59
Put a 250us minimum on all vtimer scheduling.
2014-09-01 20:03:56 -07:00
Unknown W. Brackets
4e9f54a400
Require 250us lead time to start a vtimer.
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Matches tests, improves the threads/vtimers/delete test.
2014-09-01 20:03:56 -07:00
Unknown W. Brackets
baf465500a
Fix a bad iterator dereference in sceMpeg.
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Though not sure it should actually reach here, let's at least not crash.
2014-08-31 21:15:04 -07:00
sum2012
06fae5bcbc
Add a "no loop information" log
2014-09-01 04:47:12 +08:00
Henrik Rydgård
c02f1ca3e1
Merge pull request #6812 from unknownbrackets/jit-minor
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Correctly handle flags/temp regs when setting rounding mode
2014-08-31 09:30:51 +02:00
Henrik Rydgård
218fd7bab5
Merge pull request #6805 from sum2012/kernel
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Fix sceKernelSelfStopUnloadModule parameters
2014-08-31 09:27:23 +02:00
Henrik Rydgård
64bc2b7bdb
Merge pull request #6816 from thedax/win32-Unicode
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Win32: Use wide strings to parse some command-line arguments, and convert them to proper UTF-8 for others.
2014-08-31 09:26:31 +02:00
The Dax
f22212369f
Remove a few unneeded parentheses, and use nullptr instead of NULL.
2014-08-31 03:19:19 -04:00
Unknown W. Brackets
5f6f6827b5
jit: Update rounding mode immediately on ctc1.
2014-08-30 23:48:27 -07:00
The Dax
3590352429
Win32: Use wide strings to parse most command-line arguments.
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Also do a tiny bit of cleanup in main.cpp (replacing strcmps with simple string equality checks).
2014-08-31 02:47:25 -04:00